Player Matchup

Tsukuyomi
Tsukuyomi
Hangmans_Ghost
Tsukuyomi
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 119L
1,364 Elo+
Solo
Sobek
Sobek
SQUARE_FREE
Sobek
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 106L
1,317 Elo+
Solo
Scylla
Scylla
supreme_senpai10
Scylla
Level 48
God Stats
4W - 1L
1,820 SR
Queue Stats
65W - 90L
1,294 Elo+
Solo
Team Averages
Level 76
1,607 SR
1,325 Elo+

VS

Team Averages
Level 64
1,543 SR
1,431 Elo+
Yemoja
Yemoja
Achieve vZ
Yemoja
Level 47
God Stats
8W - 7L
1,560 SR
Queue Stats
94W - 94L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ar Goofy
Ah Muzen Cab
Level 37
God Stats
9W - 7L
1,644 SR
Queue Stats
40W - 34L
1,377 Elo+
Party 1
Janus
Janus
Simply Gnashty7
Janus
Level 107
God Stats
2W - 3L
1,424 SR
Queue Stats
261W - 249L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hangmans_Ghost
Tsukuyomi
20
14 / 6 / 0
17,941
641
30,663
29,534
14,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 5 / 11
14,894
532
10,990
36,904
52,256
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
1 / 2 / 5
14,731
526
20,828
14,987
5,381
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Achieve vZ
Yemoja
19
2 / 4 / 8
16,864
602
10,246
28,005
43,718
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Ar Goofy
Ah Muzen Cab
20
6 / 4 / 4
17,029
608
26,994
26,049
11,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 6
17,951
641
25,743
22,287
8,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
15
Kills
13
13
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Achieve vZ
Yemoja
2
4
8
1.5
W
Ah Muzen Cab
Ar Goofy
Ah Muzen Cab
6
4
4
2
L
Tsukuyomi
Hangmans_Ghost
Tsukuyomi
14
6
0
2.33
L
0
5
11
1.1
W
5
7
6
1.14
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,481
Damage
62,983
81,425
Taken
76,341
72,610
Mitigated
62,975
17,796
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Achieve vZ
Yemoja
10,246
936
2,204
2,789
28,005
43,718
1,331
11,859
15,459
43,450
0
W
Ah Muzen Cab
Ar Goofy
Ah Muzen Cab
26,994
12,772
929
12,057
26,049
11,138
1,924
10,436
15,546
0
141,300
L
Tsukuyomi
Hangmans_Ghost
Tsukuyomi
30,663
7,873
1,246
5,876
29,534
14,973
1,472
15,970
13,564
0
100,956
L
10,990
477
731
5,264
36,904
52,256
0
15,001
21,903
35,847
0
W
25,743
2,494
0
6,385
22,287
8,119
290
10,218
11,967
117,302
0
L
20,828
614
694
3,985
14,987
5,381
984
5,303
9,684
87,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
51,844
289
Minions Killed
287
0
Camps Cleared
0
1,334,451
Distance Traveled
1,362,125
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,864
602
28
1
0
407,361
3
W
Ah Muzen Cab
17,029
608
134
5
0
469,478
3
L
Tsukuyomi
17,941
641
129
5
0
480,266
3
L
Sobek
14,894
532
30
1
0
486,099
1
W
Janus
17,951
641
125
4
0
485,286
1
L
Scylla
14,731
526
130
5
0
368,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role