Player Matchup

Neith
Neith
JungleEcho
Neith
Level 7
God Stats
5W - 4L
1,605 SR
Queue Stats
8W - 7L
1,530 Elo+
Solo
Susano
Susano
YUSTICK123
Susano
Level 23
God Stats
1W - 5L
1,121 SR
Queue Stats
16W - 21L
1,341 Elo+
Solo
Yemoja
Yemoja
sleepyvalentine
Yemoja
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 71L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
sstaj22
Cthulhu
Level 5
God Stats
0W - 3L
1,286 SR
Queue Stats
1W - 8L
1,286 Elo+
Party 2
Zeus
Zeus
tansz
Zeus
Level 7
God Stats
1W - 2L
1,441 SR
Queue Stats
7W - 16L
1,421 Elo+
Solo
Team Averages
Level 10
1,391 SR
1,382 Elo+

VS

Team Averages
Level 15
1,602 SR
1,516 Elo+
Horus
Horus
Ignitus_Exitus
Horus
Level 43
God Stats
2W - 0L
1,825 SR
Queue Stats
20W - 11L
1,722 Elo+
Party 1
Neith
Neith
Parsisious
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
PrepaidMclovin
Eset
Level 14
God Stats
2W - 0L
1,870 SR
Queue Stats
5W - 1L
1,672 Elo+
Party 1
Olorun
Olorun
Wackify8
Olorun
Level 7
God Stats
2W - 2L
1,317 SR
Queue Stats
2W - 5L
1,183 Elo+
Solo
Mercury
Mercury
onepach1
Mercury
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 9 / 4
12,289
1,024
19,132
15,760
6,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
YUSTICK123
Susano
17
3 / 11 / 4
11,638
970
5,360
23,394
11,779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 9 / 7
11,163
930
3,948
19,826
23,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
sstaj22
Cthulhu
18
1 / 13 / 9
11,997
1,000
15,072
24,300
22,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zeus
tansz
Zeus
17
2 / 11 / 7
11,347
946
13,229
15,570
5,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 30
15,840
1,320
17,308
14,986
12,575
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
19
6 / 4 / 21
12,059
1,005
12,438
10,213
4,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
20 / 3 / 25
15,963
1,330
32,225
13,106
5,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
Wackify8
Olorun
18
1 / 1 / 17
11,248
937
7,588
12,788
7,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
onepach1
Mercury
20
10 / 4 / 30
13,727
1,144
19,686
13,491
5,816
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
176
13
Kills
53
53
Deaths
13
31
Assists
123
Player
Kills
Deaths
Assists
KDA
W
16
1
30
31
L
Neith
6
9
4
0.89
W
Neith
6
4
21
4.13
W
20
3
25
10.83
W
Olorun
Wackify8
Olorun
1
1
17
9.5
L
Susano
YUSTICK123
Susano
3
11
4
0.45
W
Mercury
onepach1
Mercury
10
4
30
6.25
L
1
9
7
0.5
L
Cthulhu
sstaj22
Cthulhu
1
13
9
0.42
L
Zeus
tansz
Zeus
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,741
Damage
89,245
98,850
Taken
64,584
69,260
Mitigated
36,592
4,415
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,308
9,244
5,032
4,502
14,986
12,575
0
7,133
7,853
0
27,604
L
Neith
19,132
8,435
0
577
15,760
6,354
0
8,494
7,266
0
45,950
W
Neith
12,438
6,282
713
1,816
10,213
4,637
0
3,688
6,525
0
25,087
W
32,225
3,758
1,652
2,671
13,106
5,912
0
6,496
6,610
65,058
0
W
Olorun
Wackify8
Olorun
7,588
4,863
438
2,841
12,788
7,652
0
7,497
4,915
18,488
0
L
Susano
YUSTICK123
Susano
5,360
904
438
1,208
23,394
11,779
0
7,829
15,565
0
24,465
W
Mercury
onepach1
Mercury
19,686
13,608
0
554
13,491
5,816
0
7,059
6,432
0
28,283
L
3,948
192
1,206
376
19,826
23,089
0
4,840
14,986
13,745
0
L
Cthulhu
sstaj22
Cthulhu
15,072
1,713
148
279
24,300
22,242
0
9,636
14,664
33,163
0
L
Zeus
tansz
Zeus
13,229
880
0
183
15,570
5,796
0
9,014
6,556
30,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
68,837
202
Minions Killed
174
3
Camps Cleared
6
885,983
Distance Traveled
991,491
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,840
1,320
27
2
0
259,941
0
L
Neith
12,289
1,024
64
5
0
186,237
0
W
Neith
12,059
1,005
29
2
0
146,937
3
W
Eset
15,963
1,330
74
6
2
210,456
0
W
Olorun
11,248
937
18
2
3
138,488
0
L
Susano
11,638
970
26
2
0
209,100
0
W
Mercury
13,727
1,144
26
2
1
235,669
1
L
Yemoja
11,163
930
18
2
0
125,418
0
L
Cthulhu
11,997
1,000
40
3
3
192,666
3
L
Zeus
11,347
946
54
5
0
172,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role