Player Matchup

Chiron
Chiron
Atlantis-Sutskov
Chiron
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
Chelsea-Lmao
Kuzenbo
Level 61
God Stats
5W - 1L
1,604 SR
Queue Stats
44W - 45L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
HuginochMunin
Baron Samedi
Level 111
God Stats
2W - 0L
1,466 SR
Queue Stats
41W - 41L
1,433 Elo+
Solo
Team Averages
Level 78
1,523 SR
1,413 Elo+

VS

Team Averages
Level 56
1,619 SR
1,440 Elo+
Cerberus
Cerberus
Anarhos
Cerberus
Level 46
God Stats
1W - 5L
1,585 SR
Queue Stats
51W - 58L
1,402 Elo+
Solo
Neith
Neith
BonG6
Neith
Level 72
God Stats
10W - 9L
1,561 SR
Queue Stats
100W - 181L
1,317 Elo+
Solo
Anubis
Anubis
Gantoke
Anubis
Level 49
God Stats
28W - 23L
1,712 SR
Queue Stats
105W - 111L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 10
13,459
641
12,388
18,472
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Chelsea-Lmao
Kuzenbo
16
1 / 4 / 11
12,592
600
11,291
24,766
30,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
HuginochMunin
Baron Samedi
18
11 / 9 / 3
15,197
724
20,374
19,106
7,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anarhos
Cerberus
16
5 / 6 / 12
13,705
653
10,821
26,338
23,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
BonG6
Neith
16
2 / 6 / 13
12,863
613
12,046
16,494
4,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Gantoke
Anubis
19
14 / 2 / 7
15,380
732
27,590
17,570
8,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
14
Kills
21
21
Deaths
14
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anarhos
Cerberus
5
6
12
1.83
W
2
8
10
0.88
L
Neith
BonG6
Neith
2
6
13
1.42
W
Kuzenbo
Chelsea-Lmao
Kuzenbo
1
4
11
1.63
L
Anubis
Gantoke
Anubis
14
2
7
8.75
W
Baron Samedi
HuginochMunin
Baron Samedi
11
9
3
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
50,457
62,344
Taken
60,402
43,765
Mitigated
37,283
16,874
Healing
27,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anarhos
Cerberus
10,821
818
1,202
8,205
26,338
23,916
325
10,913
15,425
34,298
0
W
12,388
5,442
1,935
4,513
18,472
5,064
2,083
13,133
5,316
0
51,125
L
Neith
BonG6
Neith
12,046
4,516
687
6,856
16,494
4,936
1,357
11,000
5,494
0
65,821
W
Kuzenbo
Chelsea-Lmao
Kuzenbo
11,291
4,958
0
3,575
24,766
30,762
192
12,803
11,963
31,316
0
L
Anubis
Gantoke
Anubis
27,590
1,279
0
10,056
17,570
8,431
1,396
10,291
7,279
93,040
0
W
Baron Samedi
HuginochMunin
Baron Samedi
20,374
1,229
1,984
4,867
19,106
7,939
457
12,536
6,570
66,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
41,948
173
Minions Killed
263
0
Camps Cleared
0
1,027,023
Distance Traveled
1,059,296
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,705
653
71
3
0
376,239
0
W
Chiron
13,459
641
83
4
0
330,415
0
L
Neith
12,863
613
83
4
0
355,532
5
W
Kuzenbo
12,592
600
16
1
0
394,581
2
L
Anubis
15,380
732
109
5
0
327,525
3
W
Baron Samedi
15,197
724
74
4
0
302,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role