Player Matchup

Nemesis
Nemesis
ImranAbdul-Karim
Nemesis
Level 29
God Stats
0W - 1L
1,233 SR
Queue Stats
101W - 88L
1,362 Elo+
Party 1
Hachiman
Hachiman
Metrocactus
Hachiman
Level 17
God Stats
2W - 3L
1,403 SR
Queue Stats
28W - 28L
1,394 Elo+
Party 1
Ganesha
Ganesha
ONLINEWITHBABES
Ganesha
Level 20
God Stats
2W - 3L
1,524 SR
Queue Stats
53W - 45L
1,410 Elo+
Solo
Merlin
Merlin
Pirxi
Merlin
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
20W - 26L
1,392 Elo+
Solo
Vulcan
Vulcan
lllGamerGilr1
Vulcan
Level 28
God Stats
9W - 3L
1,727 SR
Queue Stats
115W - 111L
1,615 Elo+
Solo
Team Averages
Level 25
1,527 SR
1,435 Elo+

VS

Team Averages
Level 25
1,645 SR
1,457 Elo+
Ares
Ares
BARANLANKA
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,254 Elo+
Solo
Serqet
Serqet
FreiKatze
Serqet
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 148L
1,491 Elo+
Solo
He Bo
He Bo
Gnar1y
He Bo
Level 25
God Stats
21W - 9L
1,749 SR
Queue Stats
89W - 70L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
HolaSucioGuapo
Tsukuyomi
Level 28
God Stats
6W - 0L
1,917 SR
Queue Stats
98W - 69L
1,629 Elo+
Solo
Hachiman
Hachiman
LKGFlash
Hachiman
Level 27
God Stats
67W - 68L
1,556 SR
Queue Stats
395W - 459L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,171
634
564
2,877
632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Metrocactus
Hachiman
5
3 / 2 / 0
3,568
714
1,876
2,981
800
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 1 / 3
3,491
698
785
2,438
932
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Pirxi
Merlin
2
0 / 1 / 0
2,655
531
82
705
164
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
3,684
737
655
2,232
560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 1
3,278
656
319
2,552
747
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
FreiKatze
Serqet
5
0 / 0 / 2
3,733
747
394
2,361
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

He Bo
Gnar1y
He Bo
7
4 / 0 / 1
4,378
876
2,876
1,553
270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
HolaSucioGuapo
Tsukuyomi
7
2 / 1 / 0
3,954
791
2,409
3,336
1,371
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
LKGFlash
Hachiman
4
0 / 1 / 2
3,174
635
1,210
1,076
157
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Serqet
FreiKatze
Serqet
0
0
2
1
W
He Bo
Gnar1y
He Bo
4
0
1
4.5
W
Tsukuyomi
HolaSucioGuapo
Tsukuyomi
2
1
0
2
L
0
1
0
0
W
Hachiman
LKGFlash
Hachiman
0
1
2
1
L
Hachiman
Metrocactus
Hachiman
3
2
0
1.5
L
0
1
3
1.5
L
Merlin
Pirxi
Merlin
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,962
Damage
7,208
11,233
Taken
10,878
3,088
Mitigated
3,079
2,373
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
319
102
0
0
2,552
747
0
601
1,951
3,703
0
W
Serqet
FreiKatze
Serqet
394
57
0
1,501
2,361
534
0
0
2,361
0
13,361
W
He Bo
Gnar1y
He Bo
2,876
416
0
954
1,553
270
0
82
1,471
16,214
0
W
Tsukuyomi
HolaSucioGuapo
Tsukuyomi
2,409
306
0
1,456
3,336
1,371
0
655
2,681
0
14,818
L
564
261
0
737
2,877
632
0
861
1,991
0
8,263
W
Hachiman
LKGFlash
Hachiman
1,210
428
0
0
1,076
157
0
184
892
0
7,120
L
Hachiman
Metrocactus
Hachiman
1,876
1,454
0
630
2,981
800
180
953
2,028
0
11,070
L
785
104
123
193
2,438
932
0
1,098
1,340
6,205
0
L
Merlin
Pirxi
Merlin
82
0
0
190
705
164
0
283
422
2,633
0
L
655
374
0
500
2,232
560
0
0
1,954
13,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,569
Gold Earned
18,517
75
Minions Killed
112
0
Camps Cleared
0
381,378
Distance Traveled
492,639
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,278
656
3
1
0
93,331
0
W
Serqet
3,733
747
32
6
0
108,217
0
W
He Bo
4,378
876
33
7
0
100,771
0
W
Tsukuyomi
3,954
791
33
7
0
98,206
0
L
Nemesis
3,171
634
18
4
0
98,162
0
W
Hachiman
3,174
635
11
2
0
92,114
1
L
Hachiman
3,568
714
30
6
0
86,865
2
L
Ganesha
3,491
698
1
0
0
90,477
0
L
Merlin
2,655
531
2
0
0
25,758
0
L
Vulcan
3,684
737
24
5
0
80,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role