Player Matchup

Chaac
Chaac
K_antaress
Chaac
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 153L
1,255 Elo+
Party 1
Olorun
Olorun
Kiie1070
Olorun
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 64L
1,297 Elo+
Party 1
Ah Puch
Ah Puch
iuliannedelcu100
Ah Puch
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,306 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,286 Elo+

VS

Team Averages
Level 57
1,435 SR
1,445 Elo+
Izanami
Izanami
hirros
Izanami
Level 15
God Stats
2W - 1L
1,304 SR
Queue Stats
11W - 23L
1,333 Elo+
Solo
Hera
Hera
iLukkeeeeXD
Hera
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 25L
1,750 Elo+
Solo
Cthulhu
Cthulhu
johnt-isgud
Cthulhu
Level 10
God Stats
10W - 7L
1,500 SR
Queue Stats
23W - 26L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
5 / 4 / 4
10,171
678
8,663
14,322
8,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Kiie1070
Olorun
12
0 / 7 / 7
8,773
585
5,127
11,921
3,495
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 6 / 2
9,191
613
7,948
11,805
3,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
hirros
Izanami
13
1 / 1 / 7
10,039
669
3,372
7,472
2,055
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
15 / 3 / 0
12,961
864
21,314
10,257
3,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
johnt-isgud
Cthulhu
12
1 / 5 / 8
9,606
640
4,782
13,157
6,972
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
17
17
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
4
4
1.75
L
Olorun
Kiie1070
Olorun
0
7
7
0.5
W
Izanami
hirros
Izanami
1
1
7
4.5
W
15
3
0
5
L
4
6
2
0.83
W
Cthulhu
johnt-isgud
Cthulhu
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
29,468
38,048
Taken
30,886
15,147
Mitigated
12,696
5,146
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,663
1,562
0
2,751
14,322
8,429
222
9,037
5,285
0
30,224
L
Olorun
Kiie1070
Olorun
5,127
3,020
357
821
11,921
3,495
944
8,876
3,045
36,720
0
W
Izanami
hirros
Izanami
3,372
1,808
0
1,273
7,472
2,055
306
1,979
5,493
0
26,779
W
21,314
7,522
0
781
10,257
3,669
1,808
3,932
6,325
98,133
0
L
7,948
206
0
1,217
11,805
3,223
0
8,215
3,590
28,484
0
W
Cthulhu
johnt-isgud
Cthulhu
4,782
171
0
383
13,157
6,972
402
7,238
5,919
18,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
32,606
133
Minions Killed
237
0
Camps Cleared
0
682,139
Distance Traveled
696,008
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,171
678
35
2
0
213,577
0
L
Olorun
8,773
585
56
4
0
228,575
2
W
Izanami
10,039
669
70
5
0
227,937
1
W
Hera
12,961
864
140
9
0
235,667
0
L
Ah Puch
9,191
613
42
3
0
239,987
1
W
Cthulhu
9,606
640
27
2
0
232,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role