Player Matchup

Neith
Neith
DarkStupida
Neith
Level 28
God Stats
1W - 0L
1,717 SR
Queue Stats
5W - 4L
1,444 Elo+
Solo
Cthulhu
Cthulhu
EmperorSatoru
Cthulhu
Level 26
God Stats
4W - 2L
1,397 SR
Queue Stats
91W - 101L
1,495 Elo+
Party 3
Medusa
Medusa
London_lilly
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Tren2k122
Hercules
Level 81
God Stats
4W - 8L
1,344 SR
Queue Stats
409W - 438L
1,454 Elo+
Party 3
Skadi
Skadi
multiaztik
Skadi
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 73L
1,346 Elo+
Solo
Team Averages
Level 36
1,492 SR
1,448 Elo+

VS

Team Averages
Level 53
1,608 SR
1,485 Elo+
Tyr
Tyr
DirtyFurty
Tyr
Level 102
God Stats
14W - 14L
1,480 SR
Queue Stats
343W - 360L
1,366 Elo+
Party 1
Nemesis
Nemesis
GSMNA
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 9L
1,699 Elo+
Party 2
Raijin
Raijin
LOLificator
Raijin
Level 87
God Stats
1W - 2L
1,778 SR
Queue Stats
351W - 369L
1,367 Elo+
Party 1
Loki
Loki
SCP706
Loki
Level 33
God Stats
0W - 1L
1,782 SR
Queue Stats
11W - 5L
1,666 Elo+
Party 2
Cernunnos
Cernunnos
xRobBoss
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 8
9,889
899
12,958
9,346
4,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
6 / 4 / 5
8,954
814
12,819
11,517
6,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
12
1 / 7 / 6
7,660
696
4,340
9,800
3,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
Tren2k122
Hercules
17
2 / 1 / 11
9,278
843
11,586
19,111
13,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
14
1 / 4 / 7
8,009
728
5,249
8,995
3,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
7,890
717
9,959
13,362
7,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
GSMNA
Nemesis
15
2 / 2 / 12
7,683
698
11,034
10,235
6,933
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
13
1 / 5 / 6
7,480
680
9,809
7,938
3,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
SCP706
Loki
15
8 / 4 / 6
8,486
771
7,529
9,371
3,836
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
xRobBoss
Cernunnos
15
2 / 3 / 6
7,744
704
9,672
10,227
5,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
57
18
Kills
17
17
Deaths
18
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
4
4
10
2.25
W
Cthulhu
6
4
5
2.13
L
Nemesis
GSMNA
Nemesis
2
2
12
4
L
Raijin
1
5
6
0.8
W
Medusa
1
7
6
0.57
L
Loki
SCP706
Loki
8
4
6
2.75
W
Hercules
Tren2k122
Hercules
2
1
11
7.5
W
Skadi
1
4
7
1.13
L
Cernunnos
xRobBoss
Cernunnos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,952
Damage
48,003
58,769
Taken
51,133
31,969
Mitigated
26,686
27,222
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,958
2,264
717
4,622
9,346
4,123
1,729
1,022
8,324
0
30,201
L
9,959
1,031
2,288
4,618
13,362
7,657
0
3,204
10,008
0
14,127
W
Cthulhu
12,819
623
5,113
3,012
11,517
6,807
0
2,320
9,197
26,735
0
L
Nemesis
GSMNA
Nemesis
11,034
3,495
2,798
3,749
10,235
6,933
0
2,206
7,854
382
16,499
L
Raijin
9,809
359
1,209
1,097
7,938
3,161
0
2,947
4,891
21,882
0
W
Medusa
4,340
2,886
0
282
9,800
3,645
160
1,245
8,555
0
8,792
L
Loki
SCP706
Loki
7,529
1,316
315
925
9,371
3,836
0
2,410
6,886
0
13,786
W
Hercules
Tren2k122
Hercules
11,586
3,449
1,449
10,376
19,111
13,867
466
4,253
14,858
0
19,624
W
Skadi
5,249
2,164
519
1,132
8,995
3,527
385
1,194
7,801
0
11,269
L
Cernunnos
xRobBoss
Cernunnos
9,672
2,759
434
2,093
10,227
5,099
0
2,052
8,125
0
22,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
39,283
118
Minions Killed
81
0
Camps Cleared
0
967,305
Distance Traveled
1,059,883
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,889
899
43
4
0
208,974
1
L
Tyr
7,890
717
10
1
0
231,659
0
W
Cthulhu
8,954
814
23
2
0
196,188
0
L
Nemesis
7,683
698
11
1
0
213,779
0
L
Raijin
7,480
680
31
3
0
206,531
0
W
Medusa
7,660
696
10
1
0
151,092
0
L
Loki
8,486
771
6
1
0
203,884
2
W
Hercules
9,278
843
23
2
0
225,783
0
W
Skadi
8,009
728
19
2
0
185,268
1
L
Cernunnos
7,744
704
23
2
0
204,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role