Player Matchup

Jormungandr
Jormungandr
Death via Dab
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 378L
1,440 Elo+
Party 2
Sol
Sol
MachoNIGHTMARE
Sol
Level 157
God Stats
0W - 1L
1,364 SR
Queue Stats
32W - 30L
1,559 Elo+
Solo
Ullr
Ullr
PsYcHoKillerLBC
Ullr
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 95L
1,576 Elo+
Solo
Osiris
Osiris
WildLifeTT87
Osiris
Level 155
God Stats
8W - 12L
1,396 SR
Queue Stats
527W - 536L
1,574 Elo+
Solo
Da Ji
Da Ji
WuuSensei
Da Ji
Level 69
God Stats
0W - 1L
1,580 SR
Queue Stats
8W - 5L
1,748 Elo+
Party 2
Team Averages
Level 124
1,468 SR
1,579 Elo+

VS

Team Averages
Level 147
1,443 SR
1,581 Elo+
Izanami
Izanami
Josh-is-Lost
Izanami
Level 158
God Stats
3W - 3L
1,731 SR
Queue Stats
157W - 141L
1,601 Elo+
Party 1
Cerberus
Cerberus
MAXIM021
Cerberus
Level 157
God Stats
15W - 7L
1,673 SR
Queue Stats
780W - 776L
1,556 Elo+
Solo
Zeus
Zeus
StrikeerTT
Zeus
Level 157
God Stats
4W - 1L
1,324 SR
Queue Stats
44W - 26L
1,606 Elo+
Solo
Heimdallr
Heimdallr
ULAVALE_SOLE
Heimdallr
Level 124
God Stats
3W - 2L
1,367 SR
Queue Stats
156W - 136L
1,558 Elo+
Party 1
Nike
Nike
uwantSAMOA
Nike
Level 141
God Stats
2W - 3L
1,123 SR
Queue Stats
366W - 350L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Death via Dab
Jormungandr
13
1 / 5 / 9
7,339
815
10,505
10,974
9,769
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 5 / 5
8,409
934
8,451
11,483
4,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 8
7,813
868
4,927
6,359
2,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
13
4 / 3 / 7
8,222
914
4,624
6,819
4,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
WuuSensei
Da Ji
11
1 / 6 / 8
6,973
775
5,542
7,258
2,698
Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Josh-is-Lost
Izanami
16
8 / 2 / 11
9,727
1,081
6,642
7,129
3,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
MAXIM021
Cerberus
13
3 / 2 / 14
8,364
929
4,870
11,635
9,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
6 / 2 / 15
8,970
997
17,133
8,072
3,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
ULAVALE_SOLE
Heimdallr
15
4 / 3 / 14
8,814
979
6,150
7,525
3,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 9
8,552
950
2,622
9,256
9,717
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
13
Kills
23
23
Deaths
14
37
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Death via Dab
Jormungandr
1
5
9
1.1
W
Izanami
Josh-is-Lost
Izanami
8
2
11
6.75
W
Cerberus
MAXIM021
Cerberus
3
2
14
5
L
5
5
5
1.5
L
2
4
8
1.5
W
6
2
15
6.75
W
Heimdallr
ULAVALE_SOLE
Heimdallr
4
3
14
3.67
L
Osiris
4
3
7
2.5
L
Da Ji
WuuSensei
Da Ji
1
6
8
0.83
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
37,417
42,893
Taken
43,617
24,146
Mitigated
30,084
8,648
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Death via Dab
Jormungandr
10,505
1,013
0
451
10,974
9,769
360
5,396
5,578
21,577
0
W
Izanami
Josh-is-Lost
Izanami
6,642
4,703
1,125
1,391
7,129
3,316
3,041
2,570
4,509
0
23,045
W
Cerberus
MAXIM021
Cerberus
4,870
152
1,216
2,325
11,635
9,592
158
5,689
5,946
8,026
0
L
8,451
3,831
1,023
4,599
11,483
4,289
276
5,782
5,701
21,521
0
L
4,927
2,481
74
908
6,359
2,471
504
2,921
3,438
0
12,746
W
17,133
2,117
113
1,588
8,072
3,883
572
4,459
3,563
29,545
0
W
Heimdallr
ULAVALE_SOLE
Heimdallr
6,150
2,618
1,849
857
7,525
3,576
937
4,468
3,007
0
17,019
L
Osiris
4,624
1,249
694
657
6,819
4,919
720
2,829
3,990
0
8,075
L
Da Ji
WuuSensei
Da Ji
5,542
1,153
0
242
7,258
2,698
0
5,075
2,183
0
5,991
W
2,622
275
278
475
9,256
9,717
353
1,770
7,436
0
11,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,756
Gold Earned
44,427
73
Minions Killed
112
0
Camps Cleared
0
762,218
Distance Traveled
801,707
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,339
815
16
2
0
154,083
0
W
Izanami
9,727
1,081
38
4
0
152,427
1
W
Cerberus
8,364
929
12
1
0
157,376
1
L
Sol
8,409
934
27
3
0
171,396
1
L
Ullr
7,813
868
20
2
0
144,430
0
W
Zeus
8,970
997
26
3
0
158,801
2
W
Heimdallr
8,814
979
19
2
0
176,334
3
L
Osiris
8,222
914
8
1
0
148,239
2
L
Da Ji
6,973
775
2
0
0
144,070
1
W
Nike
8,552
950
17
2
0
156,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role