Player Matchup

Yemoja
Yemoja
BackwoodRaider
Yemoja
Level 80
God Stats
2W - 1L
1,739 SR
Queue Stats
151W - 133L
1,515 Elo+
Party 1
Zeus
Zeus
DutchIndiaCo
Zeus
Level 67
God Stats
8W - 3L
1,696 SR
Queue Stats
181W - 153L
1,466 Elo+
Party 1
Merlin
Merlin
ManmadeSole
Merlin
Level 117
God Stats
9W - 10L
1,444 SR
Queue Stats
523W - 497L
1,576 Elo+
Party 1
Chiron
Chiron
OLDMANCAVEMAN
Chiron
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,537 Elo+
Party 1
Ganesha
Ganesha
fxchelle
Ganesha
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 77
1,576 SR
1,519 Elo+

VS

Team Averages
Level 57
1,565 SR
1,412 Elo+
Hun Batz
Hun Batz
BeastModeULTRO
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Dkn362
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,498 Elo+
Party 2
Fenrir
Fenrir
Hotsauce543
Fenrir
Level 89
God Stats
7W - 4L
1,550 SR
Queue Stats
478W - 468L
1,449 Elo+
Party 2
Thoth
Thoth
THESSGNA
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,118 Elo+
Solo
Sylvanus
Sylvanus
XDFatalTideDx
Sylvanus
Level 79
God Stats
0W - 2L
1,774 SR
Queue Stats
79W - 56L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 18
11,192
700
6,511
10,679
8,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

19
10 / 4 / 11
11,982
749
24,270
15,746
8,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
19
9 / 2 / 10
12,043
753
21,878
14,349
8,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 15
11,252
703
10,642
6,038
4,543
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
fxchelle
Ganesha
18
0 / 3 / 19
10,418
651
5,073
19,143
22,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
2 / 7 / 4
9,646
603
11,732
15,903
7,904
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
Dkn362
Tyr
17
2 / 3 / 4
9,661
604
3,858
12,088
8,232
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
18
5 / 4 / 3
10,569
661
14,701
16,459
20,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
THESSGNA
Thoth
17
1 / 8 / 4
10,304
644
11,153
14,455
5,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
XDFatalTideDx
Sylvanus
16
0 / 4 / 7
8,742
546
7,686
16,555
14,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
26
Kills
10
11
Deaths
26
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
Hun Batz
2
7
4
0.57
L
Tyr
Dkn362
Tyr
2
3
4
1.33
W
10
4
11
3.88
L
Fenrir
5
4
3
1.63
W
Merlin
9
2
10
7
W
4
1
15
11.5
L
Thoth
THESSGNA
Thoth
1
8
4
0.38
L
Sylvanus
XDFatalTideDx
Sylvanus
0
4
7
0.88
W
Ganesha
fxchelle
Ganesha
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,374
Damage
49,130
65,955
Taken
75,460
53,108
Mitigated
56,787
26,519
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,511
1,500
9,365
1,965
10,679
8,575
1,078
5,042
5,587
14,425
0
L
Hun Batz
11,732
4,123
621
1,150
15,903
7,904
0
11,319
4,584
0
27,485
L
Tyr
Dkn362
Tyr
3,858
339
0
792
12,088
8,232
0
9,682
2,406
0
8,558
W
24,270
2,444
1,983
1,817
15,746
8,404
838
4,686
10,935
38,968
0
L
Fenrir
14,701
2,283
1,271
3,540
16,459
20,218
0
10,237
6,222
0
25,609
W
Merlin
21,878
737
2,293
2,050
14,349
8,897
1,647
2,980
11,269
54,333
0
W
10,642
3,584
4,715
1,086
6,038
4,543
1,138
966
5,022
0
23,711
L
Thoth
THESSGNA
Thoth
11,153
767
276
204
14,455
5,695
195
12,792
1,663
39,277
0
L
Sylvanus
XDFatalTideDx
Sylvanus
7,686
1,042
11,174
6,306
16,555
14,738
0
13,702
2,853
14,289
0
W
Ganesha
fxchelle
Ganesha
5,073
0
645
600
19,143
22,689
257
5,165
13,828
11,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,887
Gold Earned
48,922
157
Minions Killed
125
0
Camps Cleared
0
1,282,186
Distance Traveled
1,284,106
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,192
700
30
2
0
282,765
0
L
Hun Batz
9,646
603
23
1
0
270,608
1
L
Tyr
9,661
604
5
0
0
247,154
2
W
Zeus
11,982
749
41
3
0
203,474
0
L
Fenrir
10,569
661
24
2
0
290,048
2
W
Merlin
12,043
753
55
3
0
268,882
0
W
Chiron
11,252
703
30
2
0
296,144
1
L
Thoth
10,304
644
60
4
0
233,341
2
L
Sylvanus
8,742
546
13
1
0
242,955
0
W
Ganesha
10,418
651
1
0
0
230,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role