Player Matchup

Merlin
Merlin
CNshyguy
Merlin
Level 65
God Stats
0W - 3L
1,539 SR
Queue Stats
75W - 68L
1,387 Elo+
Party 2
Anhur
Anhur
Doons272
Anhur
Level 28
God Stats
0W - 2L
1,421 SR
Queue Stats
39W - 37L
1,368 Elo+
Party 2
Bellona
Bellona
TheDohboy
Bellona
Level 7
God Stats
11W - 8L
1,619 SR
Queue Stats
15W - 12L
1,568 Elo+
Party 2
Team Averages
Level 33
1,526 SR
1,441 Elo+

VS

Team Averages
Level 49
1,527 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
Johnsuperman
Tsukuyomi
Level 105
God Stats
11W - 3L
1,868 SR
Queue Stats
54W - 18L
1,726 Elo+
Party 1
Bacchus
Bacchus
JustaThreat
Bacchus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
iNoTilt
Kukulkan
Level 25
God Stats
5W - 4L
1,212 SR
Queue Stats
27W - 38L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CNshyguy
Merlin
10
1 / 7 / 3
7,593
633
3,899
9,334
3,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
Doons272
Anhur
9
3 / 7 / 1
7,813
651
4,140
8,121
2,880
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
TheDohboy
Bellona
10
1 / 4 / 4
7,798
650
4,501
11,126
9,503
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Johnsuperman
Tsukuyomi
14
11 / 1 / 6
10,324
860
14,546
7,629
4,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
JustaThreat
Bacchus
12
5 / 4 / 9
9,371
781
3,930
9,756
5,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
iNoTilt
Kukulkan
14
2 / 0 / 13
9,727
811
5,348
2,918
1,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
CNshyguy
Merlin
1
7
3
0.36
L
Anhur
Doons272
Anhur
3
7
1
0.5
W
Tsukuyomi
Johnsuperman
Tsukuyomi
11
1
6
14
W
Bacchus
JustaThreat
Bacchus
5
4
9
2.38
L
Bellona
TheDohboy
Bellona
1
4
4
0.75
W
Kukulkan
iNoTilt
Kukulkan
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
23,824
28,581
Taken
20,303
15,882
Mitigated
11,491
2,079
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CNshyguy
Merlin
3,899
539
0
1,242
9,334
3,499
0
3,560
5,495
27,606
0
L
Anhur
Doons272
Anhur
4,140
1,822
0
381
8,121
2,880
0
1,657
6,214
0
20,441
W
Tsukuyomi
Johnsuperman
Tsukuyomi
14,546
4,146
0
3,189
7,629
4,639
709
1,586
6,043
0
48,063
W
Bacchus
JustaThreat
Bacchus
3,930
652
0
558
9,756
5,800
824
1,710
7,338
24,445
0
L
Bellona
TheDohboy
Bellona
4,501
1,055
0
456
11,126
9,503
0
4,076
6,720
0
9,308
W
Kukulkan
iNoTilt
Kukulkan
5,348
263
318
1,056
2,918
1,052
1,206
1,093
1,825
50,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,204
Gold Earned
29,422
97
Minions Killed
171
0
Camps Cleared
0
599,411
Distance Traveled
693,065
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,593
633
52
4
0
191,340
2
L
Anhur
7,813
651
32
3
0
198,801
3
W
Tsukuyomi
10,324
860
46
4
0
263,357
1
W
Bacchus
9,371
781
40
3
0
209,111
2
L
Bellona
7,798
650
13
1
0
209,270
0
W
Kukulkan
9,727
811
85
7
0
220,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role