Player Matchup

Cthulhu
Cthulhu
CorkscrewRacer17
Cthulhu
Level 48
God Stats
2W - 2L
1,584 SR
Queue Stats
59W - 75L
1,409 Elo+
Party 2
Hercules
Hercules
ENIGMA_Prodiigy
Hercules
Level 108
God Stats
3W - 3L
1,193 SR
Queue Stats
70W - 82L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
MustardKnight
Zhong Kui
Level 143
God Stats
16W - 11L
1,721 SR
Queue Stats
784W - 793L
1,412 Elo+
Solo
Thoth
Thoth
brunodl723
Thoth
Level 87
God Stats
1W - 1L
1,263 SR
Queue Stats
50W - 48L
1,413 Elo+
Solo
Artemis
Artemis
jercerloo
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,432 Elo+

VS

Team Averages
Level 94
1,467 SR
1,423 Elo+
Thoth
Thoth
Dat Nation
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 179L
1,415 Elo+
Party 3
Hera
Hera
DatDrocker
Hera
Level 103
God Stats
0W - 2L
1,212 SR
Queue Stats
138W - 154L
1,386 Elo+
Party 3
Medusa
Medusa
Kg Anubis
Medusa
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 72L
1,468 Elo+
Party 1
Freya
Freya
MyNameIsSketch
Freya
Level 87
God Stats
1W - 2L
1,299 SR
Queue Stats
57W - 52L
1,404 Elo+
Party 3
Merlin
Merlin
X Keysh X
Merlin
Level 70
God Stats
0W - 1L
1,821 SR
Queue Stats
26W - 22L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 18
8,265
751
6,351
12,438
12,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
16
7 / 2 / 9
9,513
865
5,997
12,480
13,789
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MustardKnight
Zhong Kui
16
4 / 2 / 11
9,120
829
9,190
10,933
8,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
17
6 / 2 / 11
9,741
886
8,415
6,075
2,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
jercerloo
Artemis
15
3 / 1 / 12
8,777
798
8,604
8,291
3,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
3 / 3 / 3
8,915
810
7,021
8,191
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 5
7,881
716
8,234
7,850
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kg Anubis
Medusa
14
3 / 6 / 3
8,721
793
10,435
9,241
3,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 3
7,522
684
3,633
6,045
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
X Keysh X
Merlin
17
2 / 3 / 6
8,980
816
7,963
8,965
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
21
Kills
10
10
Deaths
21
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
18
3.33
L
Thoth
3
3
3
1.5
L
1
5
5
0.7
W
Hercules
7
2
9
5.75
L
Medusa
Kg Anubis
Medusa
3
6
3
0.75
W
Zhong Kui
MustardKnight
Zhong Kui
4
2
11
4.75
L
1
4
3
0.63
L
Merlin
X Keysh X
Merlin
2
3
6
1.67
W
Thoth
6
2
11
5.75
W
Artemis
jercerloo
Artemis
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,557
Damage
37,286
50,217
Taken
40,292
40,388
Mitigated
14,773
25,188
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,351
382
2,185
979
12,438
12,176
200
6,347
6,091
11,324
0
L
Thoth
7,021
190
352
1,467
8,191
2,760
50
5,427
2,764
18,519
0
L
8,234
1,071
1,609
808
7,850
2,870
328
5,194
2,656
13,092
0
W
Hercules
5,997
1,684
2,503
4,426
12,480
13,789
348
5,838
6,642
237
10,919
L
Medusa
Kg Anubis
Medusa
10,435
3,013
2,219
874
9,241
3,247
1,005
5,131
4,110
0
18,859
W
Zhong Kui
MustardKnight
Zhong Kui
9,190
474
1,462
5,062
10,933
8,265
1,887
5,604
5,329
24,506
0
L
3,633
866
0
733
6,045
2,362
0
3,049
2,996
7,606
0
L
Merlin
X Keysh X
Merlin
7,963
793
1,739
2,487
8,965
3,534
405
5,336
3,629
25,770
0
W
Thoth
8,415
211
1,004
841
6,075
2,540
34
3,434
2,641
25,266
0
W
Artemis
jercerloo
Artemis
8,604
767
3,555
3,171
8,291
3,618
1,172
5,628
2,663
0
20,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,416
Gold Earned
42,019
118
Minions Killed
103
0
Camps Cleared
0
1,020,038
Distance Traveled
927,139
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,265
751
4
0
0
225,717
0
L
Thoth
8,915
810
18
2
0
211,339
0
L
Hera
7,881
716
27
2
0
192,815
0
W
Hercules
9,513
865
9
1
0
221,985
2
L
Medusa
8,721
793
12
1
0
214,008
0
W
Zhong Kui
9,120
829
50
5
0
175,385
0
L
Freya
7,522
684
15
1
0
126,552
0
L
Merlin
8,980
816
31
3
0
182,425
2
W
Thoth
9,741
886
31
3
0
189,882
1
W
Artemis
8,777
798
24
2
0
207,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role