Player Matchup

Discordia
Discordia
HanginwithMrC
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,797 Elo+
Party 2
Zeus
Zeus
LazyTtan
Zeus
Level 28
God Stats
0W - 1L
1,668 SR
Queue Stats
68W - 70L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
LeaveMyDojo
Baron Samedi
Level 18
God Stats
0W - 1L
1,549 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 2
Hades
Hades
NewUglee
Hades
Level 88
God Stats
0W - 1L
1,847 SR
Queue Stats
3W - 3L
1,797 Elo+
Party 2
Nu Wa
Nu Wa
XavieroftheWind
Nu Wa
Level 118
God Stats
2W - 1L
1,658 SR
Queue Stats
4W - 3L
1,797 Elo+
Party 2
Team Averages
Level 75
1,644 SR
1,731 Elo+

VS

Team Averages
Level 64
1,354 SR
1,489 Elo+
Jormungandr
Jormungandr
CodeArmagadon
Jormungandr
Level 28
God Stats
1W - 0L
1,308 SR
Queue Stats
28W - 35L
1,434 Elo+
Party 1
King Arthur
King Arthur
LilMeat954
King Arthur
Level 29
God Stats
1W - 1L
1,250 SR
Queue Stats
24W - 31L
1,462 Elo+
Solo
Hel
Hel
Pantin666
Hel
Level 124
God Stats
1W - 3L
1,306 SR
Queue Stats
114W - 116L
1,484 Elo+
Party 1
Anubis
Anubis
SuperLicorne25
Anubis
Level 119
God Stats
3W - 1L
1,607 SR
Queue Stats
104W - 97L
1,503 Elo+
Party 1
Medusa
Medusa
gnader
Medusa
Level 22
God Stats
1W - 2L
1,298 SR
Queue Stats
53W - 45L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HanginwithMrC
Discordia
18
1 / 6 / 15
11,166
620
16,052
16,112
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
19
6 / 6 / 8
12,681
705
21,196
15,241
6,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
LeaveMyDojo
Baron Samedi
19
5 / 8 / 13
12,484
694
21,039
22,830
12,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
NewUglee
Hades
20
6 / 8 / 14
13,908
773
14,622
22,137
18,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 6 / 15
13,889
772
25,089
19,961
7,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CodeArmagadon
Jormungandr
15
2 / 6 / 19
12,127
674
10,393
24,988
37,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
LilMeat954
King Arthur
20
5 / 8 / 19
13,201
733
13,646
28,867
40,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 4 / 14
13,001
722
12,725
21,352
24,007
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 2 / 17
13,336
741
18,283
20,468
10,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
gnader
Medusa
20
18 / 5 / 13
16,098
894
32,444
23,434
9,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
116
25
Kills
34
34
Deaths
25
65
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CodeArmagadon
Jormungandr
2
6
19
1.92
L
Discordia
HanginwithMrC
Discordia
1
6
15
1.42
L
Zeus
6
6
8
1.67
L
Baron Samedi
LeaveMyDojo
Baron Samedi
5
8
13
1.44
W
King Arthur
LilMeat954
King Arthur
5
8
19
1.81
L
Hades
NewUglee
Hades
6
8
14
1.63
W
4
4
14
2.75
W
5
2
17
6.75
L
7
6
15
2.42
W
Medusa
gnader
Medusa
18
5
13
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,998
Damage
87,491
96,281
Taken
119,109
51,198
Mitigated
122,846
42,485
Healing
64,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CodeArmagadon
Jormungandr
10,393
2,232
840
909
24,988
37,426
497
21,238
3,750
19,098
0
L
Discordia
HanginwithMrC
Discordia
16,052
1,242
1,283
2,839
16,112
5,940
513
7,798
8,314
33,461
0
L
Zeus
21,196
5,760
2,378
3,291
15,241
6,055
519
5,880
9,361
42,216
0
L
Baron Samedi
LeaveMyDojo
Baron Samedi
21,039
1,021
9,555
7,506
22,830
12,728
216
8,172
14,658
41,886
0
W
King Arthur
LilMeat954
King Arthur
13,646
1,516
1,275
1,729
28,867
40,783
879
20,428
8,439
0
33,318
L
Hades
NewUglee
Hades
14,622
391
1,657
5,890
22,137
18,703
620
9,779
12,358
20,747
0
W
12,725
514
32,018
12,968
21,352
24,007
968
18,324
3,028
23,680
0
W
18,283
868
3,665
5,163
20,468
10,681
1,705
17,601
2,867
54,413
0
L
25,089
5,803
2,984
5,102
19,961
7,772
1,807
9,772
10,189
54,679
0
W
Medusa
gnader
Medusa
32,444
14,185
1,136
5,095
23,434
9,949
1,607
20,407
3,027
0
79,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,128
Gold Earned
67,763
188
Minions Killed
227
0
Camps Cleared
0
1,465,984
Distance Traveled
1,545,228
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,127
674
21
1
0
223,664
0
L
Discordia
11,166
620
43
2
0
300,264
3
L
Zeus
12,681
705
42
2
0
262,611
3
L
Baron Samedi
12,484
694
31
2
0
299,470
2
W
King Arthur
13,201
733
25
1
0
313,148
0
L
Hades
13,908
773
14
1
0
304,545
1
W
Hel
13,001
722
10
1
0
369,571
0
W
Anubis
13,336
741
87
5
0
303,022
0
L
Nu Wa
13,889
772
58
3
0
299,094
2
W
Medusa
16,098
894
84
5
0
335,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role