Player Matchup

Kukulkan
Kukulkan
DemonicStep
Kukulkan
Level 6
God Stats
1W - 1L
1,409 SR
Queue Stats
2W - 1L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
II BlakeB II
Cthulhu
Level 13
God Stats
1W - 2L
1,407 SR
Queue Stats
3W - 4L
1,113 Elo+
Party 1
Bellona
Bellona
ReVo Fratty
Bellona
Level 33
God Stats
1W - 0L
1,563 SR
Queue Stats
37W - 39L
1,430 Elo+
Party 1
Team Averages
Level 17
1,460 SR
1,273 Elo+

VS

Team Averages
Level 55
1,468 SR
1,358 Elo+
Odin
Odin
C Dog The God
Odin
Level 69
God Stats
32W - 43L
1,501 SR
Queue Stats
92W - 114L
1,337 Elo+
Party 2
Cernunnos
Cernunnos
Makembleed
Cernunnos
Level 66
God Stats
232W - 211L
1,546 SR
Queue Stats
354W - 431L
1,397 Elo+
Solo
Sobek
Sobek
ShiioShaano
Sobek
Level 29
God Stats
15W - 33L
1,357 SR
Queue Stats
107W - 140L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemonicStep
Kukulkan
19
4 / 11 / 7
17,267
595
29,059
19,380
9,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
II BlakeB II
Cthulhu
20
3 / 2 / 8
16,619
573
20,060
18,729
20,208
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ReVo Fratty
Bellona
19
4 / 3 / 6
16,332
563
15,525
26,205
27,488
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
17,382
599
18,053
25,162
32,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Makembleed
Cernunnos
20
4 / 4 / 8
16,323
563
22,903
20,739
9,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 11
16,124
556
11,651
35,554
50,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
11
Kills
16
16
Deaths
11
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
3
7
4.17
W
Kukulkan
DemonicStep
Kukulkan
4
11
7
0.68
W
Cthulhu
II BlakeB II
Cthulhu
3
2
8
3.5
L
Cernunnos
Makembleed
Cernunnos
4
4
8
2
W
Bellona
ReVo Fratty
Bellona
4
3
6
2.33
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,644
Damage
52,607
64,314
Taken
81,455
56,798
Mitigated
92,224
7,890
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,053
1,642
2,031
5,709
25,162
32,441
519
15,586
8,776
0
62,254
W
Kukulkan
DemonicStep
Kukulkan
29,059
2,177
0
1,296
19,380
9,102
870
4,448
14,657
109,168
0
W
Cthulhu
II BlakeB II
Cthulhu
20,060
266
526
3,425
18,729
20,208
773
2,354
15,756
60,432
0
L
Cernunnos
Makembleed
Cernunnos
22,903
7,234
2,374
3,459
20,739
9,700
2,998
10,912
9,602
0
147,617
W
Bellona
ReVo Fratty
Bellona
15,525
3,716
0
2,643
26,205
27,488
394
4,881
20,721
1,105
64,507
L
11,651
175
1,957
10,646
35,554
50,083
105
22,492
12,088
37,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,218
Gold Earned
49,829
265
Minions Killed
265
0
Camps Cleared
0
1,538,236
Distance Traveled
1,609,048
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
17,382
599
75
3
0
575,849
0
W
Kukulkan
17,267
595
132
5
0
438,485
4
W
Cthulhu
16,619
573
72
2
0
548,850
4
L
Cernunnos
16,323
563
161
6
0
474,066
4
W
Bellona
16,332
563
61
2
0
550,901
5
L
Sobek
16,124
556
29
1
0
559,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role