Player Matchup

Zeus
Zeus
BravoFourSniper
Zeus
Level 19
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 1
Geb
Geb
Dainer__12
Geb
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 76L
1,297 Elo+
Party 2
Nemesis
Nemesis
GwN Vxsion V2
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,124 Elo+
Party 1
Nu Wa
Nu Wa
itstippity
Nu Wa
Level 38
God Stats
0W - 1L
1,226 SR
Queue Stats
74W - 80L
1,359 Elo+
Party 1
Fenrir
Fenrir
kneegear6969
Fenrir
Level 18
God Stats
42W - 34L
1,526 SR
Queue Stats
55W - 49L
1,334 Elo+
Party 2
Team Averages
Level 22
1,495 SR
1,252 Elo+

VS

Team Averages
Level 22
1,425 SR
1,327 Elo+
Merlin
Merlin
BlackAdam313
Merlin
Level 24
God Stats
5W - 6L
1,494 SR
Queue Stats
409W - 531L
1,329 Elo+
Solo
Ra
Ra
BowTieHigh
Ra
Level 8
God Stats
5W - 4L
1,134 SR
Queue Stats
11W - 11L
1,242 Elo+
Solo
Geb
Geb
OP_Gamer01
Geb
Level 26
God Stats
9W - 4L
1,492 SR
Queue Stats
178W - 177L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoddenLearner
Tsukuyomi
Level 25
God Stats
4W - 4L
1,415 SR
Queue Stats
97W - 87L
1,368 Elo+
Solo
Skadi
Skadi
Stranciunu
Skadi
Level 26
God Stats
3W - 2L
1,590 SR
Queue Stats
19W - 11L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
11,243
865
15,420
12,660
5,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 2 / 5
12,070
928
8,083
15,927
14,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
16
0 / 5 / 4
10,791
830
1,421
9,375
3,496
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
18
3 / 3 / 3
12,240
942
18,261
8,514
3,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
7 / 6 / 3
13,562
1,043
10,320
18,563
8,203
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

23

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 1 / 13
12,579
968
6,786
7,683
2,595
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 1 / 11
12,679
975
8,099
7,760
2,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

19
2 / 2 / 13
12,047
927
9,139
13,145
7,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SoddenLearner
Tsukuyomi
20
13 / 4 / 8
14,381
1,106
18,193
14,031
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
19
5 / 3 / 13
12,689
976
14,688
14,805
6,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
10
Kills
24
24
Deaths
11
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
13
9.5
W
1
1
11
6.5
L
0
8
5
0.31
L
0
2
5
1.25
L
Nemesis
0
5
4
0.4
W
2
2
13
4.25
W
Tsukuyomi
SoddenLearner
Tsukuyomi
13
4
8
4.25
W
Skadi
5
3
13
3.83
L
Nu Wa
3
3
3
1.5
L
Fenrir
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,505
Damage
56,905
65,039
Taken
57,424
34,743
Mitigated
23,826
3,855
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,786
297
1,049
438
7,683
2,595
0
4,186
3,497
21,745
0
W
8,099
968
1,670
1,938
7,760
2,607
0
4,882
2,878
49,542
0
L
15,420
1,639
0
615
12,660
5,115
0
4,175
8,430
33,536
0
L
8,083
617
0
668
15,927
14,725
0
7,855
7,843
35,219
0
L
Nemesis
1,421
651
0
68
9,375
3,496
0
4,153
5,222
0
2,667
W
9,139
1,021
1,242
842
13,145
7,632
0
11,087
2,058
26,016
0
W
Tsukuyomi
SoddenLearner
Tsukuyomi
18,193
5,190
0
118
14,031
4,258
0
10,430
2,862
0
29,397
W
Skadi
14,688
7,778
670
2,911
14,805
6,734
0
11,179
3,626
0
46,535
L
Nu Wa
18,261
6,308
0
1,490
8,514
3,204
0
1,709
6,648
42,912
0
L
Fenrir
10,320
3,021
0
1,014
18,563
8,203
0
6,132
12,205
0
23,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,906
Gold Earned
64,375
176
Minions Killed
276
5
Camps Cleared
3
1,037,731
Distance Traveled
1,178,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,579
968
34
3
0
237,923
0
W
Ra
12,679
975
119
9
1
208,230
0
L
Zeus
11,243
865
46
4
0
179,027
0
L
Geb
12,070
928
57
4
2
286,454
0
L
Nemesis
10,791
830
4
0
0
118,212
0
W
Geb
12,047
927
27
2
0
263,155
0
W
Tsukuyomi
14,381
1,106
26
2
0
271,539
0
W
Skadi
12,689
976
70
5
2
197,754
0
L
Nu Wa
12,240
942
44
3
1
178,914
0
L
Fenrir
13,562
1,043
25
2
2
275,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role