Player Matchup

Bellona
Bellona
Gerard910
Bellona
Level 19
God Stats
14W - 9L
1,852 SR
Queue Stats
210W - 261L
1,335 Elo+
Solo
Olorun
Olorun
LoisLagartija
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,641 Elo+
Party 1
Fenrir
Fenrir
Rex-_-Jez
Fenrir
Level 5
God Stats
31W - 21L
1,394 SR
Queue Stats
70W - 64L
1,206 Elo+
Party 1
Cerberus
Cerberus
songotago
Cerberus
Level 37
God Stats
3W - 1L
1,611 SR
Queue Stats
93W - 86L
1,187 Elo+
Party 1
Janus
Janus
staxx0202
Janus
Level 29
God Stats
7W - 8L
1,664 SR
Queue Stats
108W - 103L
1,357 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,345 Elo+

VS

Team Averages
Level 50
1,493 SR
1,375 Elo+
Jormungandr
Jormungandr
OllIIlllO
Jormungandr
Level 26
God Stats
22W - 13L
1,434 SR
Queue Stats
103W - 102L
1,397 Elo+
Party 2
Ymir
Ymir
Pirvohs
Ymir
Level 16
God Stats
8W - 2L
1,514 SR
Queue Stats
39W - 29L
1,332 Elo+
Party 2
Nemesis
Nemesis
RovagugsKnight
Nemesis
Level 24
God Stats
13W - 10L
1,491 SR
Queue Stats
50W - 56L
1,330 Elo+
Solo
Hou Yi
Hou Yi
krip2nite420
Hou Yi
Level 160
God Stats
1W - 1L
1,618 SR
Queue Stats
23W - 11L
1,505 Elo+
Party 2
Arachne
Arachne
laja-family
Arachne
Level 22
God Stats
6W - 10L
1,405 SR
Queue Stats
37W - 48L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gerard910
Bellona
11
1 / 3 / 2
7,136
420
3,217
12,227
6,018
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 4
5,776
340
3,991
6,715
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Rex-_-Jez
Fenrir
10
5 / 4 / 2
7,308
430
7,819
13,870
4,276
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
songotago
Cerberus
11
2 / 5 / 2
7,080
416
4,319
14,084
10,142
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
staxx0202
Janus
14
3 / 1 / 1
7,844
461
9,177
5,881
1,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OllIIlllO
Jormungandr
14
1 / 3 / 3
8,872
522
10,210
11,880
8,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Pirvohs
Ymir
13
0 / 2 / 7
9,301
547
4,310
12,385
6,092
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 0
8,765
516
5,050
9,907
3,260
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
17
10 / 0 / 1
10,534
620
18,080
10,998
4,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
laja-family
Arachne
13
2 / 2 / 2
8,378
493
2,873
9,778
3,503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
16
16
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Gerard910
Bellona
1
3
2
0.67
L
0
3
4
0.67
W
Jormungandr
OllIIlllO
Jormungandr
1
3
3
0.83
W
Ymir
Pirvohs
Ymir
0
2
7
1.75
L
Fenrir
Rex-_-Jez
Fenrir
5
4
2
1.5
W
3
4
0
0.75
W
Hou Yi
10
0
1
10.5
W
Arachne
laja-family
Arachne
2
2
2
1.5
L
Cerberus
songotago
Cerberus
2
5
2
0.6
L
Janus
staxx0202
Janus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
40,523
52,777
Taken
54,948
24,002
Mitigated
25,907
12,854
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Gerard910
Bellona
3,217
857
0
2,768
12,227
6,018
773
6,292
5,410
0
29,571
L
3,991
1,254
1,122
1,515
6,715
1,785
0
1,358
5,357
22,198
0
W
Jormungandr
OllIIlllO
Jormungandr
10,210
2,871
0
3,637
11,880
8,872
694
1,264
10,616
45,340
0
W
Ymir
Pirvohs
Ymir
4,310
498
0
2,385
12,385
6,092
394
7,813
4,572
33,067
0
L
Fenrir
Rex-_-Jez
Fenrir
7,819
1,993
0
2,679
13,870
4,276
607
3,401
10,244
0
26,045
W
5,050
1,671
219
4,108
9,907
3,260
1,554
1,740
8,167
0
42,668
W
Hou Yi
18,080
10,385
0
5,135
10,998
4,180
1,700
4,956
6,042
0
81,329
W
Arachne
laja-family
Arachne
2,873
1,787
0
3,359
9,778
3,503
0
1,984
7,794
0
39,864
L
Cerberus
songotago
Cerberus
4,319
256
480
2,614
14,084
10,142
0
1,753
12,331
25,628
0
L
Janus
staxx0202
Janus
9,177
744
89
1,587
5,881
1,781
358
891
4,915
43,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
45,850
290
Minions Killed
406
0
Camps Cleared
0
1,439,572
Distance Traveled
1,438,976
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,136
420
64
4
0
290,909
0
L
Olorun
5,776
340
38
2
0
258,651
2
W
Jormungandr
8,872
522
86
5
0
268,354
3
W
Ymir
9,301
547
63
4
0
306,046
4
L
Fenrir
7,308
430
32
2
0
305,253
2
W
Nemesis
8,765
516
67
4
0
265,269
2
W
Hou Yi
10,534
620
127
7
0
288,393
3
W
Arachne
8,378
493
63
4
0
310,914
2
L
Cerberus
7,080
416
67
4
0
279,807
2
L
Janus
7,844
461
89
5
0
304,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role