Player Matchup

Tsukuyomi
Tsukuyomi
Cerebrum Gamer
Tsukuyomi
Level 124
God Stats
10W - 12L
1,752 SR
Queue Stats
41W - 42L
1,551 Elo+
Party 2
Scylla
Scylla
TOMMYHNDRX
Scylla
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,644 Elo+
Party 2
Jormungandr
Jormungandr
Tay Negus
Jormungandr
Level 52
God Stats
2W - 4L
1,160 SR
Queue Stats
21W - 14L
1,438 Elo+
Party 2
Team Averages
Level 67
1,470 SR
1,545 Elo+

VS

Team Averages
Level 58
1,515 SR
1,516 Elo+
Hercules
Hercules
USBPJim
Hercules
Level 69
God Stats
4W - 4L
1,469 SR
Queue Stats
329W - 282L
1,509 Elo+
Party 1
King Arthur
King Arthur
ll Drippy II
King Arthur
Level 88
God Stats
3W - 3L
1,471 SR
Queue Stats
436W - 380L
1,553 Elo+
Party 1
Ra
Ra
xDaybreakers
Ra
Level 17
God Stats
16W - 12L
1,603 SR
Queue Stats
188W - 167L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cerebrum Gamer
Tsukuyomi
18
14 / 11 / 10
15,294
765
29,152
25,031
17,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
TOMMYHNDRX
Scylla
16
4 / 7 / 17
12,786
639
16,027
14,287
5,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jormungandr
Tay Negus
Jormungandr
16
8 / 6 / 15
14,782
739
13,423
22,297
30,513
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
USBPJim
Hercules
15
5 / 11 / 13
13,788
689
10,734
20,531
7,985
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ll Drippy II
King Arthur
18
9 / 6 / 12
15,236
762
22,494
31,541
32,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 10 / 9
15,009
750
14,471
20,615
8,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
26
Kills
23
24
Deaths
27
42
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cerebrum Gamer
Tsukuyomi
14
11
10
1.73
L
Scylla
TOMMYHNDRX
Scylla
4
7
17
1.79
L
Jormungandr
Tay Negus
Jormungandr
8
6
15
2.58
W
Hercules
USBPJim
Hercules
5
11
13
1.05
W
King Arthur
ll Drippy II
King Arthur
9
6
12
2.5
W
9
10
9
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,602
Damage
47,699
61,615
Taken
72,687
53,121
Mitigated
49,835
9,833
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cerebrum Gamer
Tsukuyomi
29,152
7,290
0
2,596
25,031
17,068
1,118
4,967
19,576
0
78,521
L
Scylla
TOMMYHNDRX
Scylla
16,027
2,554
1,275
1,818
14,287
5,540
85
2,701
10,919
41,148
0
L
Jormungandr
Tay Negus
Jormungandr
13,423
3,324
0
4,144
22,297
30,513
157
7,455
14,492
34,589
0
W
Hercules
USBPJim
Hercules
10,734
5,559
0
2,339
20,531
7,985
323
8,209
12,179
0
33,297
W
King Arthur
ll Drippy II
King Arthur
22,494
4,370
667
11,026
31,541
32,928
585
13,185
17,851
364
51,895
W
14,471
2,622
2,553
5,436
20,615
8,922
1,506
8,088
12,345
48,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,862
Gold Earned
44,033
144
Minions Killed
161
0
Camps Cleared
0
1,010,893
Distance Traveled
958,435
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,294
765
66
3
0
359,997
1
L
Scylla
12,786
639
52
3
0
322,961
1
L
Jormungandr
14,782
739
26
1
0
327,935
0
W
Hercules
13,788
689
35
2
0
287,776
1
W
King Arthur
15,236
762
51
3
0
365,481
0
W
Ra
15,009
750
75
4
0
305,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role