Player Matchup

Merlin
Merlin
HornyOldLady
Merlin
Level 127
God Stats
2W - 7L
1,475 SR
Queue Stats
149W - 112L
1,531 Elo+
Party 2
King Arthur
King Arthur
MasterMcTaco
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 38L
1,454 Elo+
Party 2
Ne Zha
Ne Zha
V4knin
Ne Zha
Level 148
God Stats
4W - 6L
1,466 SR
Queue Stats
148W - 111L
1,534 Elo+
Party 2
Team Averages
Level 97
1,480 SR
1,506 Elo+

VS

Team Averages
Level 54
1,595 SR
1,423 Elo+
Chang'e
Chang'e
PrincessORage
Chang'e
Level 129
God Stats
15W - 5L
1,548 SR
Queue Stats
107W - 98L
1,502 Elo+
Party 1
Merlin
Merlin
Serenity17_999
Merlin
Level 26
God Stats
60W - 45L
1,558 SR
Queue Stats
114W - 112L
1,389 Elo+
Party 1
Mercury
Mercury
Troutie
Mercury
Level 8
God Stats
3W - 3L
1,680 SR
Queue Stats
33W - 46L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 3 / 5
16,239
706
25,081
16,488
6,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
MasterMcTaco
King Arthur
16
0 / 7 / 9
12,796
556
5,287
18,702
11,676
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
V4knin
Ne Zha
19
5 / 8 / 6
15,356
668
18,770
17,517
6,561
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
9 / 5 / 8
15,509
674
15,891
21,943
24,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 5 / 8
15,336
667
16,854
15,936
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Troutie
Mercury
17
3 / 5 / 12
14,385
625
6,723
26,466
9,084
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
15
Kills
18
18
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
3
5
4.17
W
King Arthur
MasterMcTaco
King Arthur
0
7
9
0.64
L
Chang'e
9
5
8
2.6
L
6
5
8
2
L
Mercury
Troutie
Mercury
3
5
12
1.8
W
Ne Zha
V4knin
Ne Zha
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,138
Damage
39,468
52,707
Taken
64,345
24,935
Mitigated
38,147
9,207
Healing
27,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
25,081
1,503
0
5,433
16,488
6,698
871
9,247
7,241
107,322
0
W
King Arthur
MasterMcTaco
King Arthur
5,287
1,413
0
381
18,702
11,676
800
12,498
6,204
0
29,298
L
Chang'e
15,891
1,071
7,938
9,643
21,943
24,428
773
8,995
12,546
63,024
0
L
16,854
294
0
2,897
15,936
4,635
1,335
6,065
9,796
84,327
0
L
Mercury
Troutie
Mercury
6,723
2,257
0
7,227
26,466
9,084
1,024
10,999
15,367
0
71,838
W
Ne Zha
V4knin
Ne Zha
18,770
2,658
0
3,393
17,517
6,561
1,056
11,143
6,374
0
83,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
45,230
262
Minions Killed
275
0
Camps Cleared
0
1,129,500
Distance Traveled
1,216,885
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,239
706
132
6
0
377,598
4
W
King Arthur
12,796
556
54
2
0
362,025
0
L
Chang'e
15,509
674
72
3
0
391,328
5
L
Merlin
15,336
667
111
5
0
341,378
0
L
Mercury
14,385
625
92
4
0
484,179
2
W
Ne Zha
15,356
668
76
3
0
389,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role