Player Matchup

Neith
Neith
BabyMyles6
Neith
Level 13
God Stats
25W - 17L
1,489 SR
Queue Stats
27W - 21L
1,140 Elo+
Solo
Hercules
Hercules
BlazinTreezN713
Hercules
Level 15
God Stats
24W - 32L
1,217 SR
Queue Stats
120W - 143L
1,123 Elo+
Solo
Fenrir
Fenrir
SEB4S28 TMW
Fenrir
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
21W - 22L
1,224 Elo+
Solo
Izanami
Izanami
chucho_chucho279
Izanami
Level 28
God Stats
10W - 7L
1,667 SR
Queue Stats
34W - 30L
1,259 Elo+
Party 1
Cernunnos
Cernunnos
soy el titan
Cernunnos
Level 28
God Stats
7W - 4L
1,785 SR
Queue Stats
23W - 28L
1,195 Elo+
Party 1
Team Averages
Level 20
1,532 SR
1,188 Elo+

VS

Team Averages
Level 22
1,484 SR
1,106 Elo+
Chiron
Chiron
Apple32Jack
Chiron
Level 14
God Stats
1W - 5L
1,704 SR
Queue Stats
13W - 27L
1,049 Elo+
Solo
Jormungandr
Jormungandr
Ghilliescopes
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 98L
1,056 Elo+
Solo
Olorun
Olorun
Illuminaty00
Olorun
Level 28
God Stats
27W - 38L
1,426 SR
Queue Stats
62W - 72L
1,155 Elo+
Solo
Awilix
Awilix
Percyboy2284
Awilix
Level 29
God Stats
6W - 5L
1,370 SR
Queue Stats
101W - 117L
1,181 Elo+
Solo
Merlin
Merlin
mdishman33
Merlin
Level 23
God Stats
30W - 42L
1,423 SR
Queue Stats
36W - 64L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 1 / 7
8,701
512
7,823
7,080
2,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
13
0 / 1 / 3
7,492
441
5,079
12,058
6,863
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
15
7 / 1 / 0
8,990
529
6,892
12,506
4,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
9 / 2 / 2
8,464
498
8,315
7,596
2,163
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
soy el titan
Cernunnos
14
3 / 2 / 0
8,430
496
5,121
9,289
3,529
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 8 / 2
6,424
378
3,375
12,954
3,382
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Ghilliescopes
Jormungandr
13
3 / 2 / 0
8,255
486
7,886
9,542
9,501
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
11
3 / 1 / 0
7,446
438
3,771
7,030
2,100
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
7
1 / 5 / 0
6,011
354
2,798
9,292
2,328
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
mdishman33
Merlin
12
0 / 6 / 1
7,102
418
6,200
8,204
7,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
22
Kills
7
7
Deaths
22
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
8
2
0.13
W
Neith
3
1
7
6.5
W
Hercules
0
1
3
1.5
L
Jormungandr
Ghilliescopes
Jormungandr
3
2
0
1.5
L
Olorun
3
1
0
3
L
Awilix
1
5
0
0.2
W
Fenrir
7
1
0
7
W
9
2
2
5
L
Merlin
mdishman33
Merlin
0
6
1
0.08
W
Cernunnos
soy el titan
Cernunnos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
24,030
48,529
Taken
47,022
19,592
Mitigated
25,196
19,966
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,375
1,387
186
2,158
12,954
3,382
0
0
12,954
0
26,486
W
Neith
7,823
4,884
0
3,410
7,080
2,160
1,219
1,405
5,675
0
51,172
W
Hercules
5,079
2,910
0
5,171
12,058
6,863
0
5,417
6,641
0
30,551
L
Jormungandr
Ghilliescopes
Jormungandr
7,886
3,041
0
759
9,542
9,501
99
0
9,263
41,284
0
L
Olorun
3,771
1,325
437
2,146
7,030
2,100
507
0
7,030
32,598
0
L
Awilix
2,798
1,325
0
950
9,292
2,328
98
0
9,242
0
18,659
W
Fenrir
6,892
1,787
0
5,829
12,506
4,877
0
5,229
7,277
0
33,289
W
8,315
5,977
365
2,574
7,596
2,163
561
2,004
5,592
0
35,727
L
Merlin
mdishman33
Merlin
6,200
1,112
0
0
8,204
7,885
370
0
8,204
38,118
0
W
Cernunnos
soy el titan
Cernunnos
5,121
2,112
477
2,140
9,289
3,529
367
3,802
5,487
0
47,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
35,238
366
Minions Killed
261
0
Camps Cleared
0
1,477,559
Distance Traveled
1,265,556
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,424
378
50
3
0
261,576
0
W
Neith
8,701
512
87
5
0
291,163
4
W
Hercules
7,492
441
52
3
0
307,205
1
L
Jormungandr
8,255
486
59
3
0
257,385
0
L
Olorun
7,446
438
60
4
0
266,174
0
L
Awilix
6,011
354
31
2
0
244,028
0
W
Fenrir
8,990
529
64
4
0
304,404
2
W
Izanami
8,464
498
67
4
0
267,887
1
L
Merlin
7,102
418
61
4
0
236,393
1
W
Cernunnos
8,430
496
96
6
0
306,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role