Player Matchup

Fenrir
Fenrir
Tar_Goroth28
Fenrir
Level 121
God Stats
32W - 19L
1,486 SR
Queue Stats
121W - 138L
1,291 Elo+
Party 1
Medusa
Medusa
crow0509
Medusa
Level 117
God Stats
24W - 24L
1,294 SR
Queue Stats
132W - 147L
1,306 Elo+
Party 1
Hades
Hades
wesker405003149
Hades
Level 27
God Stats
63W - 32L
1,551 SR
Queue Stats
104W - 116L
1,256 Elo+
Party 1
Team Averages
Level 88
1,443 SR
1,284 Elo+

VS

Team Averages
Level 15
1,395 SR
1,146 Elo+
Hercules
Hercules
HeChemicalFe
Hercules
Level 7
God Stats
3W - 11L
1,287 SR
Queue Stats
6W - 15L
1,109 Elo+
Party 2
Cthulhu
Cthulhu
TJplasma
Cthulhu
Level 18
God Stats
10W - 6L
1,398 SR
Queue Stats
25W - 26L
1,158 Elo+
Party 2
Cupid
Cupid
Yes Hunchy
Cupid
Level 20
God Stats
5W - 6L
1,500 SR
Queue Stats
68W - 61L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 5 / 14
15,859
793
16,068
19,616
8,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
crow0509
Medusa
18
9 / 4 / 11
14,520
726
21,499
15,268
5,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
9 / 5 / 17
15,054
753
21,981
18,208
13,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeChemicalFe
Hercules
14
2 / 12 / 4
11,601
580
9,884
26,563
28,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TJplasma
Cthulhu
17
10 / 2 / 2
14,116
706
20,096
23,168
29,717
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
15
2 / 15 / 7
12,488
624
8,742
19,218
5,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
29
Kills
14
14
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
HeChemicalFe
Hercules
2
12
4
0.33
L
Cthulhu
TJplasma
Cthulhu
10
2
2
5.5
W
Fenrir
11
5
14
3.6
L
Cupid
2
15
7
0.37
W
Medusa
crow0509
Medusa
9
4
11
3.63
W
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,548
Damage
38,722
53,092
Taken
68,949
27,999
Mitigated
63,520
16,220
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HeChemicalFe
Hercules
9,884
1,561
0
4,736
26,563
28,320
0
11,077
15,486
0
27,538
L
Cthulhu
TJplasma
Cthulhu
20,096
514
82
2,965
23,168
29,717
34
6,658
16,510
56,740
0
W
Fenrir
16,068
5,443
987
4,972
19,616
8,771
120
6,044
13,015
0
76,388
L
Cupid
8,742
3,092
398
494
19,218
5,483
88
4,246
14,972
0
28,088
W
Medusa
crow0509
Medusa
21,499
13,799
1,194
1,328
15,268
5,612
1,809
6,218
8,733
0
73,908
W
21,981
1,610
1,034
6,705
18,208
13,616
950
7,138
10,553
66,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,433
Gold Earned
38,205
222
Minions Killed
140
0
Camps Cleared
0
1,022,814
Distance Traveled
887,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,601
580
28
1
0
321,383
0
L
Cthulhu
14,116
706
58
3
0
353,141
0
W
Fenrir
15,859
793
78
4
0
366,921
0
L
Cupid
12,488
624
54
3
0
212,949
0
W
Medusa
14,520
726
70
4
0
343,086
0
W
Hades
15,054
753
74
4
0
312,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role