Player Matchup

Cu Chulainn
Cu Chulainn
EdgarL
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,469 Elo+
Solo
Merlin
Merlin
IDoctoR tC
Merlin
Level 54
God Stats
85W - 79L
1,490 SR
Queue Stats
282W - 323L
1,427 Elo+
Party 3
Medusa
Medusa
IElitexDyNasty
Medusa
Level 79
God Stats
5W - 5L
1,762 SR
Queue Stats
220W - 253L
1,449 Elo+
Party 3
Raijin
Raijin
ITz Swaggy J
Raijin
Level 14
God Stats
1W - 1L
1,762 SR
Queue Stats
105W - 120L
1,512 Elo+
Party 3
Persephone
Persephone
Mercyluvbear
Persephone
Level 42
God Stats
8W - 14L
1,389 SR
Queue Stats
165W - 173L
1,465 Elo+
Solo
Team Averages
Level 47
1,580 SR
1,464 Elo+

VS

Team Averages
Level 39
1,582 SR
1,471 Elo+
Terra
Terra
AmaMoochi
Terra
Level 48
God Stats
1W - 1L
1,969 SR
Queue Stats
205W - 193L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MercsOdyssey
Tsukuyomi
Level 28
God Stats
1W - 3L
1,250 SR
Queue Stats
137W - 119L
1,503 Elo+
Party 1
Nemesis
Nemesis
censxrxd
Nemesis
Level 26
God Stats
18W - 13L
1,604 SR
Queue Stats
48W - 49L
1,469 Elo+
Party 1
Merlin
Merlin
chiefslap_ahoe
Merlin
Level 29
God Stats
24W - 18L
1,506 SR
Queue Stats
208W - 176L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
officerdoofy33
Xbalanque
Level 64
God Stats
50W - 37L
1,581 SR
Queue Stats
90W - 65L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EdgarL
Cu Chulainn
20
3 / 11 / 12
14,406
960
19,435
35,924
32,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
IDoctoR tC
Merlin
20
4 / 2 / 8
14,576
972
23,826
26,350
8,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 8 / 5
15,770
1,051
24,351
23,628
7,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
19
1 / 4 / 11
12,867
858
13,101
15,243
6,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
Mercyluvbear
Persephone
20
0 / 7 / 10
13,669
911
7,448
12,780
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AmaMoochi
Terra
20
3 / 6 / 17
13,516
901
13,939
22,166
16,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
MercsOdyssey
Tsukuyomi
20
14 / 3 / 10
16,453
1,097
23,208
17,235
8,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
censxrxd
Nemesis
19
7 / 7 / 5
14,094
940
16,812
24,594
10,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 1 / 18
14,577
972
27,132
11,583
4,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
officerdoofy33
Xbalanque
20
5 / 2 / 18
14,838
989
26,264
19,700
7,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
19
Kills
32
32
Deaths
19
46
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Terra
AmaMoochi
Terra
3
6
17
1.92
L
Cu Chulainn
EdgarL
Cu Chulainn
3
11
12
0.82
L
Merlin
IDoctoR tC
Merlin
4
2
8
4
L
11
8
5
1.69
L
Raijin
1
4
11
1.63
W
Tsukuyomi
MercsOdyssey
Tsukuyomi
14
3
10
6.33
L
Persephone
Mercyluvbear
Persephone
0
7
10
0.71
W
Nemesis
censxrxd
Nemesis
7
7
5
1.36
W
3
1
18
12
W
Xbalanque
officerdoofy33
Xbalanque
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,161
Damage
107,355
113,925
Taken
95,278
59,135
Mitigated
47,906
5,862
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AmaMoochi
Terra
13,939
1,526
3,374
4,132
22,166
16,309
0
9,238
12,928
22,805
0
L
Cu Chulainn
EdgarL
Cu Chulainn
19,435
5,079
837
320
35,924
32,324
0
14,290
21,463
1,045
43,807
L
Merlin
IDoctoR tC
Merlin
23,826
1,317
701
3,984
26,350
8,645
0
7,785
18,550
67,744
0
L
24,351
11,326
0
0
23,628
7,914
0
8,707
14,810
0
41,835
L
Raijin
13,101
890
0
0
15,243
6,296
0
7,244
7,920
21,455
0
W
Tsukuyomi
MercsOdyssey
Tsukuyomi
23,208
3,739
0
1,967
17,235
8,200
0
8,240
8,995
0
50,253
L
Persephone
Mercyluvbear
Persephone
7,448
105
0
20
12,780
3,956
0
3,045
9,735
31,231
0
W
Nemesis
censxrxd
Nemesis
16,812
9,463
0
3,212
24,594
10,615
0
10,316
14,278
0
31,703
W
27,132
515
939
968
11,583
4,892
0
6,442
5,141
59,741
0
W
Xbalanque
officerdoofy33
Xbalanque
26,264
17,994
1,995
4,122
19,700
7,890
0
11,184
8,516
0
62,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,288
Gold Earned
73,478
274
Minions Killed
276
7
Camps Cleared
12
1,351,144
Distance Traveled
1,414,148
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,516
901
15
1
0
260,140
0
L
Cu Chulainn
14,406
960
71
5
5
282,367
1
L
Merlin
14,576
972
91
6
0
275,339
0
L
Medusa
15,770
1,051
38
3
1
261,861
0
L
Raijin
12,867
858
17
1
0
276,224
1
W
Tsukuyomi
16,453
1,097
58
4
4
286,240
1
L
Persephone
13,669
911
57
4
1
255,353
0
W
Nemesis
14,094
940
33
2
1
302,212
0
W
Merlin
14,577
972
76
5
2
279,690
0
W
Xbalanque
14,838
989
94
6
5
285,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role