Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Bigpuck6
Kuzenbo
Level 126
God Stats
23W - 28L
1,529 SR
Queue Stats
143W - 174L
1,448 Elo+
Party 2
Horus
Horus
Frozen Trinity
Horus
Level 147
God Stats
3W - 4L
1,748 SR
Queue Stats
129W - 119L
1,613 Elo+
Party 2
Fafnir
Fafnir
MajesticSnivy
Fafnir
Level 52
God Stats
3W - 5L
1,500 SR
Queue Stats
70W - 68L
1,473 Elo+
Party 2
Hachiman
Hachiman
XGNdementia
Hachiman
Level 21
God Stats
3W - 9L
1,459 SR
Queue Stats
115W - 123L
1,187 Elo+
Party 2
Team Averages
Level 92
1,547 SR
1,444 Elo+

VS

Team Averages
Level 38
1,476 SR
1,463 Elo+
Skadi
Skadi
Ferock_rex
Skadi
Level 27
God Stats
10W - 10L
1,538 SR
Queue Stats
26W - 31L
1,512 Elo+
Party 1
Ymir
Ymir
Mauri0328
Ymir
Level 27
God Stats
0W - 2L
1,456 SR
Queue Stats
22W - 26L
1,336 Elo+
Party 1
Hera
Hera
TGravy1470
Hera
Level 42
God Stats
10W - 7L
1,645 SR
Queue Stats
326W - 299L
1,522 Elo+
Solo
Fenrir
Fenrir
sumaciza
Fenrir
Level 54
God Stats
2W - 6L
1,234 SR
Queue Stats
67W - 59L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
thinligning77
Kukulkan
Level 41
God Stats
10W - 10L
1,509 SR
Queue Stats
10W - 10L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
13 / 0 / 7
12,187
717
19,557
9,610
3,916
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Bigpuck6
Kuzenbo
16
5 / 2 / 7
9,999
588
8,265
9,632
6,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
13 / 0 / 4
11,260
662
12,276
11,627
10,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 2 / 6
8,843
520
4,706
10,798
7,688
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
XGNdementia
Hachiman
13
1 / 6 / 2
8,481
499
2,825
8,864
2,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
6 / 5 / 2
7,984
470
10,519
9,581
2,888
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
2 / 5 / 5
7,984
470
5,787
15,938
16,697
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 1
8,943
526
4,326
8,455
2,730
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
sumaciza
Fenrir
10
1 / 5 / 0
7,077
416
4,356
16,834
5,429
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
thinligning77
Kukulkan
9
0 / 12 / 0
6,372
375
2,627
10,512
2,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
32
Kills
9
10
Deaths
32
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
13
0
7
16.5
W
Kuzenbo
Bigpuck6
Kuzenbo
5
2
7
4.25
L
Skadi
6
5
2
1.4
W
13
0
4
15
W
0
2
6
1.5
L
Ymir
2
5
5
0.9
L
0
5
1
0.1
W
Hachiman
XGNdementia
Hachiman
1
6
2
0.33
L
Fenrir
sumaciza
Fenrir
1
5
0
0.2
L
Kukulkan
thinligning77
Kukulkan
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,629
Damage
27,615
50,531
Taken
61,320
30,800
Mitigated
30,008
18,250
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
19,557
5,735
0
5,316
9,610
3,916
0
2,445
7,165
0
105,852
W
Kuzenbo
Bigpuck6
Kuzenbo
8,265
2,390
0
2,530
9,632
6,645
1,103
2,894
6,738
44,556
0
L
Skadi
10,519
4,693
868
1,152
9,581
2,888
1,700
2,118
7,354
0
46,826
W
12,276
5,235
638
6,113
11,627
10,386
1,194
2,680
8,947
0
55,717
W
4,706
1,329
0
2,496
10,798
7,688
0
3,123
7,675
20,460
0
L
Ymir
5,787
650
71
723
15,938
16,697
162
4,340
11,374
17,973
0
L
4,326
1,402
0
740
8,455
2,730
275
4,301
4,062
68,076
0
W
Hachiman
XGNdementia
Hachiman
2,825
2,038
177
980
8,864
2,165
2,158
1,598
7,266
0
33,550
L
Fenrir
sumaciza
Fenrir
4,356
1,144
123
6,753
16,834
5,429
240
2,212
14,451
0
38,768
L
Kukulkan
thinligning77
Kukulkan
2,627
306
0
223
10,512
2,264
255
0
10,187
21,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
38,360
418
Minions Killed
355
0
Camps Cleared
0
1,508,027
Distance Traveled
1,309,631
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,187
717
149
9
0
385,212
2
W
Kuzenbo
9,999
588
72
4
0
303,505
0
L
Skadi
7,984
470
88
5
0
237,845
2
W
Horus
11,260
662
96
6
0
292,251
3
W
Fafnir
8,843
520
28
2
0
299,453
1
L
Ymir
7,984
470
24
1
0
257,621
4
L
Hera
8,943
526
137
8
0
291,588
4
W
Hachiman
8,481
499
73
4
0
227,606
0
L
Fenrir
7,077
416
57
3
0
278,603
0
L
Kukulkan
6,372
375
49
3
0
243,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role