Player Matchup

Cernunnos
Cernunnos
Chankman
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,394 Elo+
Party 2
Bellona
Bellona
ElkeTal
Bellona
Level 28
God Stats
2W - 5L
1,355 SR
Queue Stats
83W - 93L
1,282 Elo+
Party 1
Yemoja
Yemoja
IAmChofi
Yemoja
Level 4
God Stats
4W - 2L
1,738 SR
Queue Stats
54W - 47L
1,320 Elo+
Party 1
Merlin
Merlin
Reaver12
Merlin
Level 21
God Stats
1W - 4L
1,335 SR
Queue Stats
18W - 19L
1,288 Elo+
Party 2
Baron Samedi
Baron Samedi
lakeeffectkid
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,318 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,320 Elo+

VS

Team Averages
Level 15
1,432 SR
1,289 Elo+
Tsukuyomi
Tsukuyomi
Lartred
Tsukuyomi
Level 18
God Stats
5W - 4L
1,321 SR
Queue Stats
34W - 35L
1,224 Elo+
Solo
Cthulhu
Cthulhu
Nalokier
Cthulhu
Level 12
God Stats
4W - 4L
1,337 SR
Queue Stats
12W - 16L
1,255 Elo+
Solo
Cupid
Cupid
bozzola100
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,291 Elo+
Party 3
Kukulkan
Kukulkan
cristianMV
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
valcobain
Scylla
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 27L
1,176 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chankman
Cernunnos
20
11 / 4 / 11
17,616
1,036
27,834
20,997
8,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ElkeTal
Bellona
20
2 / 10 / 11
15,060
886
17,842
41,350
47,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
IAmChofi
Yemoja
20
2 / 5 / 13
15,677
922
13,834
25,503
29,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Reaver12
Merlin
20
5 / 2 / 11
15,955
939
26,414
15,922
6,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
lakeeffectkid
Baron Samedi
20
3 / 6 / 6
14,385
846
17,258
19,110
9,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lartred
Tsukuyomi
20
6 / 2 / 7
15,972
940
29,819
20,388
10,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Nalokier
Cthulhu
20
2 / 8 / 12
14,718
866
16,305
28,472
26,523
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
20
12 / 6 / 7
16,184
952
26,400
23,617
8,993
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
cristianMV
Kukulkan
20
6 / 3 / 11
16,813
989
30,970
22,552
10,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
valcobain
Scylla
20
1 / 4 / 11
14,349
844
10,553
14,526
5,171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
23
Kills
27
27
Deaths
23
52
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chankman
Cernunnos
11
4
11
4.13
L
Bellona
ElkeTal
Bellona
2
10
11
0.75
L
Yemoja
IAmChofi
Yemoja
2
5
13
1.7
W
Tsukuyomi
Lartred
Tsukuyomi
6
2
7
4.75
W
Cthulhu
Nalokier
Cthulhu
2
8
12
1
L
Merlin
Reaver12
Merlin
5
2
11
5.25
W
Cupid
12
6
7
2.58
W
Kukulkan
cristianMV
Kukulkan
6
3
11
3.83
L
Baron Samedi
lakeeffectkid
Baron Samedi
3
6
6
1
W
Scylla
valcobain
Scylla
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,182
Damage
114,047
122,882
Taken
109,555
101,007
Mitigated
61,189
12,431
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chankman
Cernunnos
27,834
16,623
0
3,948
20,997
8,328
0
9,809
11,125
0
61,084
L
Bellona
ElkeTal
Bellona
17,842
3,568
0
311
41,350
47,823
0
16,295
24,528
0
37,065
L
Yemoja
IAmChofi
Yemoja
13,834
2,393
2,713
342
25,503
29,394
0
13,411
11,871
33,536
0
W
Tsukuyomi
Lartred
Tsukuyomi
29,819
11,107
0
7,105
20,388
10,338
0
8,246
12,142
0
60,180
W
Cthulhu
Nalokier
Cthulhu
16,305
761
1,462
1,298
28,472
26,523
0
18,349
10,123
31,282
0
L
Merlin
Reaver12
Merlin
26,414
1,078
0
0
15,922
6,235
0
8,068
7,768
55,824
0
W
Cupid
26,400
13,274
1,448
4,912
23,617
8,993
0
13,629
9,988
0
48,726
W
Kukulkan
cristianMV
Kukulkan
30,970
2,066
0
4,109
22,552
10,164
0
11,004
11,548
95,603
0
L
Baron Samedi
lakeeffectkid
Baron Samedi
17,258
874
2,550
2,567
19,110
9,227
0
10,245
8,656
42,449
0
W
Scylla
valcobain
Scylla
10,553
1,467
0
0
14,526
5,171
0
6,278
8,248
24,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,693
Gold Earned
78,036
291
Minions Killed
346
3
Camps Cleared
16
1,593,905
Distance Traveled
1,564,977
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
17,616
1,036
78
5
1
309,251
0
L
Bellona
15,060
886
29
2
1
340,564
0
L
Yemoja
15,677
922
43
3
1
321,181
0
W
Tsukuyomi
15,972
940
57
3
9
353,187
0
W
Cthulhu
14,718
866
46
3
1
264,671
0
L
Merlin
15,955
939
70
4
0
315,413
0
W
Cupid
16,184
952
45
3
2
299,101
0
W
Kukulkan
16,813
989
154
9
3
333,093
1
L
Baron Samedi
14,385
846
71
4
0
307,496
0
W
Scylla
14,349
844
44
3
1
314,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role