Player Matchup

Heimdallr
Heimdallr
Adivinaa
Heimdallr
Level 15
God Stats
49W - 55L
1,500 SR
Queue Stats
52W - 64L
1,115 Elo+
Solo
Neith
Neith
PanConTula
Neith
Level 23
God Stats
1W - 1L
1,423 SR
Queue Stats
37W - 39L
1,346 Elo+
Party 2
Hel
Hel
YoSerArki
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Baron Samedi
Baron Samedi
antonelabacan
Baron Samedi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,692 Elo+
Party 2
Cthulhu
Cthulhu
nousogemas68516
Cthulhu
Level 7
God Stats
0W - 3L
1,736 SR
Queue Stats
4W - 12L
1,659 Elo+
Solo
Team Averages
Level 13
1,532 SR
1,406 Elo+

VS

Team Averages
Level 19
1,434 SR
1,367 Elo+
Artemis
Artemis
EverFalls420
Artemis
Level 7
God Stats
2W - 5L
1,397 SR
Queue Stats
106W - 101L
1,160 Elo+
Solo
Poseidon
Poseidon
Gameru3012
Poseidon
Level 6
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 2L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxxAmpaxxX
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
joaquindragneal
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,475 Elo+
Solo
Izanami
Izanami
xevilmar
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adivinaa
Heimdallr
19
1 / 12 / 12
11,660
972
11,965
21,815
11,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
19
10 / 13 / 6
14,110
1,176
17,194
25,086
11,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
3 / 3 / 9
12,678
1,057
15,580
10,030
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
antonelabacan
Baron Samedi
18
4 / 4 / 9
12,464
1,039
12,436
13,236
13,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 11 / 6
11,426
952
10,833
29,079
20,270
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EverFalls420
Artemis
20
0 / 4 / 21
12,156
1,013
8,386
10,652
4,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Poseidon
Gameru3012
Poseidon
18
8 / 6 / 8
12,339
1,028
12,156
13,459
4,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
XxxAmpaxxX
Tsukuyomi
20
5 / 5 / 18
13,113
1,093
9,428
13,982
5,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 4 / 22
13,936
1,161
25,057
17,312
11,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
xevilmar
Izanami
20
24 / 1 / 12
17,095
1,425
39,362
17,071
6,765
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
124
20
Kills
43
43
Deaths
20
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adivinaa
Heimdallr
1
12
12
0.58
W
Artemis
EverFalls420
Artemis
0
4
21
2.63
W
Poseidon
Gameru3012
Poseidon
8
6
8
2
L
Neith
10
13
6
1
W
Tsukuyomi
XxxAmpaxxX
Tsukuyomi
5
5
18
2.8
L
3
3
9
2.5
L
Baron Samedi
antonelabacan
Baron Samedi
4
4
9
2.13
W
6
4
22
4.25
L
2
11
6
0.45
W
Izanami
xevilmar
Izanami
24
1
12
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,008
Damage
94,389
99,246
Taken
72,476
61,032
Mitigated
32,635
11,561
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adivinaa
Heimdallr
11,965
2,326
0
0
21,815
11,293
0
6,721
15,094
0
33,778
W
Artemis
EverFalls420
Artemis
8,386
3,463
0
0
10,652
4,499
0
5,527
5,092
0
18,991
W
Poseidon
Gameru3012
Poseidon
12,156
1,220
234
2,094
13,459
4,203
0
8,345
5,114
19,093
0
L
Neith
17,194
9,089
0
1,438
25,086
11,231
0
8,285
16,788
0
32,744
W
Tsukuyomi
XxxAmpaxxX
Tsukuyomi
9,428
2,102
0
2,430
13,982
5,998
0
6,207
7,775
0
29,309
L
15,580
1,614
924
2,066
10,030
4,330
0
3,690
6,299
43,865
0
L
Baron Samedi
antonelabacan
Baron Samedi
12,436
875
3,192
2,103
13,236
13,908
0
5,577
7,589
31,784
0
W
25,057
2,952
150
3,441
17,312
11,170
0
10,337
6,975
45,582
0
L
10,833
2,334
213
1,625
29,079
20,270
0
12,940
16,045
21,307
0
W
Izanami
xevilmar
Izanami
39,362
31,898
0
5,482
17,071
6,765
0
8,433
8,638
0
76,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,338
Gold Earned
68,639
264
Minions Killed
222
4
Camps Cleared
4
976,107
Distance Traveled
1,002,487
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,660
972
32
3
0
207,030
0
W
Artemis
12,156
1,013
30
3
1
152,315
0
W
Poseidon
12,339
1,028
11
1
1
210,638
0
L
Neith
14,110
1,176
48
4
0
172,785
0
W
Tsukuyomi
13,113
1,093
34
3
0
186,312
0
L
Hel
12,678
1,057
81
7
1
217,020
0
L
Baron Samedi
12,464
1,039
61
5
1
221,047
2
W
Ah Puch
13,936
1,161
52
4
0
213,988
0
L
Cthulhu
11,426
952
42
4
2
158,225
1
W
Izanami
17,095
1,425
95
8
2
239,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role