Player Matchup

Discordia
Discordia
ArmyofHope
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 81L
1,585 Elo+
Party 2
Olorun
Olorun
GarbageTheFox
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MantaRáy
Tsukuyomi
Level 8
God Stats
6W - 4L
1,658 SR
Queue Stats
6W - 5L
1,517 Elo+
Party 2
Hercules
Hercules
McgeeNation
Hercules
Level 26
God Stats
7W - 7L
1,476 SR
Queue Stats
107W - 89L
1,616 Elo+
Solo
Xing Tian
Xing Tian
SonSwoleku
Xing Tian
Level 8
God Stats
5W - 3L
1,562 SR
Queue Stats
5W - 5L
1,389 Elo+
Solo
Team Averages
Level 35
1,539 SR
1,538 Elo+

VS

Team Averages
Level 27
1,658 SR
1,558 Elo+
Ullr
Ullr
IDartHVaderI1
Ullr
Level 29
God Stats
0W - 3L
1,467 SR
Queue Stats
256W - 279L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
LofiSope
Baron Samedi
Level 27
God Stats
36W - 32L
1,702 SR
Queue Stats
308W - 305L
1,493 Elo+
Party 1
Janus
Janus
PrinceFluffybuns
Janus
Level 27
God Stats
3W - 1L
1,917 SR
Queue Stats
41W - 23L
1,733 Elo+
Solo
Bellona
Bellona
Random-Brazilian
Bellona
Level 25
God Stats
1W - 1L
1,704 SR
Queue Stats
97W - 94L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
nalgonllegando
Cabrakan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 220L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArmyofHope
Discordia
17
5 / 1 / 1
11,017
580
10,323
5,004
1,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 3
10,259
540
5,100
10,479
3,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MantaRáy
Tsukuyomi
16
2 / 1 / 5
10,243
539
4,699
11,414
3,828
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
McgeeNation
Hercules
18
2 / 2 / 2
11,601
611
4,671
9,635
8,171
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SonSwoleku
Xing Tian
13
1 / 0 / 4
9,503
500
2,608
10,163
6,916
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,097
479
5,808
8,246
2,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
LofiSope
Baron Samedi
14
0 / 4 / 1
8,641
455
3,435
10,446
7,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 2 / 1
11,646
613
7,746
13,719
4,490
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 3 / 1
10,428
549
3,740
9,355
9,596
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
1
0 / 0 / 0
5,082
267
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
6
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArmyofHope
Discordia
5
1
1
5.5
W
3
2
3
2.25
L
1
4
0
0.25
L
Baron Samedi
LofiSope
Baron Samedi
0
4
1
0.13
W
Tsukuyomi
MantaRáy
Tsukuyomi
2
1
5
4.5
W
Hercules
McgeeNation
Hercules
2
2
2
1.5
L
4
2
1
2.25
L
0
3
1
0.17
W
Xing Tian
SonSwoleku
Xing Tian
1
0
4
3
L
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
20,729
46,695
Taken
41,766
24,477
Mitigated
24,086
18,396
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArmyofHope
Discordia
10,323
935
0
551
5,004
1,904
377
2,394
2,610
85,073
0
W
5,100
3,616
1,253
5,518
10,479
3,658
998
3,319
7,160
71,879
0
L
5,808
1,901
0
1,019
8,246
2,849
1,300
5,732
2,514
0
57,477
L
Baron Samedi
LofiSope
Baron Samedi
3,435
140
218
2,984
10,446
7,151
215
5,270
5,126
49,082
0
W
Tsukuyomi
MantaRáy
Tsukuyomi
4,699
859
0
5,780
11,414
3,828
231
3,382
8,007
0
66,921
W
Hercules
McgeeNation
Hercules
4,671
1,852
0
2,353
9,635
8,171
524
3,355
6,055
0
71,963
L
7,746
670
0
8,136
13,719
4,490
486
6,473
7,210
96,578
0
L
3,740
1,811
0
923
9,355
9,596
853
900
8,255
0
67,036
W
Xing Tian
SonSwoleku
Xing Tian
2,608
346
884
2,057
10,163
6,916
140
5,228
4,935
18,271
0
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
44,894
575
Minions Killed
533
0
Camps Cleared
0
1,748,241
Distance Traveled
1,303,507
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,017
580
156
8
0
375,626
9
W
Olorun
10,259
540
129
7
0
319,119
5
L
Ullr
9,097
479
110
6
0
318,211
3
L
Baron Samedi
8,641
455
86
5
0
316,728
3
W
Tsukuyomi
10,243
539
81
4
0
384,513
0
W
Hercules
11,601
611
174
9
0
338,346
4
L
Janus
11,646
613
166
9
0
410,143
4
L
Bellona
10,428
549
171
9
0
258,425
1
W
Xing Tian
9,503
500
35
2
0
330,637
2
L
Cabrakan
5,082
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role