Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GuNNer_25_29
Pele
Level 8
God Stats
0W - 2L
1,328 SR
Queue Stats
8W - 12L
1,417 Elo+
Solo
Thor
Thor
ZyrhenV
Thor
Level 7
God Stats
0W - 2L
1,389 SR
Queue Stats
3W - 4L
1,599 Elo+
Solo
Anhur
Anhur
average_potato22
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,455 Elo+
Solo
Merlin
Merlin
jmarrero198
Merlin
Level 18
God Stats
8W - 10L
1,606 SR
Queue Stats
295W - 323L
1,456 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,485 Elo+

VS

Team Averages
Level 23
1,638 SR
1,519 Elo+
Ah Puch
Ah Puch
BIGCHIEF211
Ah Puch
Level 23
God Stats
3W - 1L
1,706 SR
Queue Stats
81W - 82L
1,467 Elo+
Party 1
Hel
Hel
ChaoticallyChill
Hel
Level 12
God Stats
36W - 39L
1,526 SR
Queue Stats
44W - 44L
1,538 Elo+
Party 1
Neith
Neith
Joshiken
Neith
Level 16
God Stats
6W - 5L
1,850 SR
Queue Stats
66W - 61L
1,395 Elo+
Solo
Khepri
Khepri
Rapsforlife
Khepri
Level 24
God Stats
9W - 8L
1,548 SR
Queue Stats
9W - 9L
1,683 Elo+
Solo
Ymir
Ymir
Winnie_the_prew
Ymir
Level 41
God Stats
47W - 33L
1,558 SR
Queue Stats
167W - 181L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 3 / 3
12,744
910
24,539
21,373
9,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 7 / 3
12,202
872
5,310
24,766
8,825
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thor
ZyrhenV
Thor
16
1 / 5 / 1
11,519
823
4,329
8,087
2,877
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 4 / 1
10,789
771
1,499
4,830
1,695
Merlin
19
2 / 6 / 2
12,894
921
17,377
20,444
6,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BIGCHIEF211
Ah Puch
20
7 / 2 / 11
14,277
1,020
17,808
9,677
4,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 12
13,183
942
13,806
14,521
9,236
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Joshiken
Neith
19
2 / 1 / 13
13,103
936
13,260
9,886
3,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
20
8 / 1 / 13
14,516
1,037
12,859
14,092
19,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 1 / 10
12,742
910
13,911
15,466
18,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
6
Kills
25
25
Deaths
6
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
3
1.17
W
Ah Puch
BIGCHIEF211
Ah Puch
7
2
11
6.25
W
5
1
12
11
L
1
7
3
0.36
W
Neith
Joshiken
Neith
2
1
13
8.5
W
Khepri
8
1
13
14.5
W
3
1
10
8
L
Thor
ZyrhenV
Thor
1
5
1
0.3
L
0
4
1
0.13
L
Merlin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
71,644
79,500
Taken
63,642
29,799
Mitigated
55,428
4,657
Healing
38,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
24,539
1,709
209
2,589
21,373
9,425
0
13,309
8,064
53,966
0
W
Ah Puch
BIGCHIEF211
Ah Puch
17,808
1,262
0
2,418
9,677
4,157
0
7,056
2,621
48,185
0
W
13,806
597
17,152
10,000
14,521
9,236
0
11,361
3,160
19,989
0
L
5,310
5,310
0
989
24,766
8,825
0
19,780
4,986
0
15,002
W
Neith
Joshiken
Neith
13,260
5,816
0
2,731
9,886
3,819
0
7,798
2,088
0
55,207
W
Khepri
12,859
1,040
0
693
14,092
19,839
0
8,140
5,952
23,585
0
W
13,911
4,549
0
5,239
15,466
18,377
0
7,561
7,686
20,474
0
L
Thor
ZyrhenV
Thor
4,329
1,465
0
46
8,087
2,877
0
4,937
3,150
0
10,218
L
1,499
590
0
0
4,830
1,695
0
2,857
1,973
0
4,340
L
Merlin
17,377
828
0
824
20,444
6,977
0
17,501
2,943
46,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
67,821
210
Minions Killed
231
8
Camps Cleared
2
867,338
Distance Traveled
1,187,216
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,744
910
69
5
0
286,735
1
W
Ah Puch
14,277
1,020
64
5
2
260,422
0
W
Hel
13,183
942
23
2
0
299,138
0
L
Pele
12,202
872
21
2
7
196,913
0
W
Neith
13,103
936
109
8
0
221,781
0
W
Khepri
14,516
1,037
17
1
0
267,594
0
W
Ymir
12,742
910
18
1
0
138,281
0
L
Thor
11,519
823
20
1
1
112,371
0
L
Anhur
10,789
771
8
1
0
64,403
0
L
Merlin
12,894
921
92
7
0
206,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role