Player Matchup

Chang'e
Chang'e
Silver II
Tsuenade
Chang'e
Silver II
Level 156
God Stats
2W - 0L
1,765 SR
Queue Stats
11W - 4L
1,564 MMR
Party 1
Scylla
Scylla
Gold I
ol Gemini
Scylla
Gold I
Level 148
God Stats
2W - 1L
1,708 SR
Queue Stats
6W - 3L
1,833 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
toked
Cu Chulainn
Gold I
Level 60
God Stats
2W - 1L
1,325 SR
Queue Stats
27W - 18L
1,981 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,599 SR
1,793 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,598 SR
1,723 MMR
Chaac
Chaac
Gold I
AcidMallard9470
Chaac
Gold I
Level 125
God Stats
54W - 31L
1,745 SR
Queue Stats
506W - 402L
1,674 MMR
Party 2
Nox
Nox
Platinum I
ElfishDegree604
Nox
Platinum I
Level 126
God Stats
171W - 151L
1,609 SR
Queue Stats
759W - 756L
1,914 MMR
Party 2
Bacchus
Bacchus
Gold II
xXBaba_YagaXx01
Bacchus
Gold II
Level 160
God Stats
4W - 5L
1,441 SR
Queue Stats
742W - 795L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tsuenade
Chang'e
15
2 / 5 / 12
12,043
634
11,139
13,029
8,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
ol Gemini
Scylla
16
2 / 2 / 12
12,438
655
16,000
10,362
3,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
toked
Cu Chulainn
19
15 / 1 / 3
14,875
783
26,478
26,536
24,001
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HeraSobekYemojaAphrodite

VS

Bans
HelCthulhuSkadiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
11,229
591
17,273
27,867
23,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 3
10,676
562
11,075
13,738
7,792
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 3
11,188
589
8,590
19,769
24,857
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
8
8
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
2
6
3
0.58
W
Chang'e
Tsuenade
Chang'e
2
5
12
1.6
W
Scylla
ol Gemini
Scylla
2
2
12
4
W
Cu Chulainn
toked
Cu Chulainn
15
1
3
16.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,617
Damage
36,938
49,927
Taken
61,374
35,448
Mitigated
56,261
23,982
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,273
3,487
0
8,228
27,867
23,612
0
13,357
14,186
0
45,386
L
11,075
402
0
980
13,738
7,792
0
4,846
8,617
54,558
0
W
Chang'e
Tsuenade
Chang'e
11,139
357
3,730
4,528
13,029
8,142
1,203
6,269
6,179
42,643
0
W
Scylla
ol Gemini
Scylla
16,000
1,063
0
1,448
10,362
3,305
934
2,513
7,346
62,427
0
W
Cu Chulainn
toked
Cu Chulainn
26,478
10,289
0
14,276
26,536
24,001
704
9,843
15,392
0
95,479
L
8,590
498
0
1,310
19,769
24,857
0
8,998
10,423
21,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
33,093
230
Minions Killed
144
0
Camps Cleared
0
1,070,526
Distance Traveled
1,022,324
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,229
591
48
3
0
357,755
2
L
Nox
10,676
562
79
4
0
322,366
4
W
Chang'e
12,043
634
50
3
0
329,848
1
W
Scylla
12,438
655
106
6
0
382,062
0
W
Cu Chulainn
14,875
783
74
4
0
358,616
2
L
Bacchus
11,188
589
17
1
0
342,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role