Player Matchup

Tsukuyomi
Tsukuyomi
Dico Hizon
Tsukuyomi
Level 14
God Stats
4W - 8L
1,274 SR
Queue Stats
6W - 17L
1,315 Elo+
Solo
Arachne
Arachne
Kugekki
Arachne
Level 87
God Stats
21W - 6L
1,677 SR
Queue Stats
156W - 125L
1,498 Elo+
Party 1
Sol
Sol
xBionic Raccoon
Sol
Level 27
God Stats
53W - 51L
1,409 SR
Queue Stats
230W - 218L
1,371 Elo+
Party 1
Team Averages
Level 43
1,453 SR
1,395 Elo+

VS

Team Averages
Level 15
1,429 SR
1,410 Elo+
Izanami
Izanami
Cyborg_Of_Sparta
Izanami
Level 21
God Stats
0W - 1L
1,239 SR
Queue Stats
40W - 40L
1,355 Elo+
Party 2
Ah Puch
Ah Puch
DJGounder
Ah Puch
Level 13
God Stats
2W - 3L
1,549 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo
Chaac
Chaac
NinjamaBter
Chaac
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dico Hizon
Tsukuyomi
13
5 / 7 / 4
9,901
707
7,454
12,938
4,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arachne
Kugekki
Arachne
15
9 / 5 / 5
10,878
777
12,291
16,708
6,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 8
8,761
626
8,818
12,490
3,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 7
8,384
599
5,611
7,166
2,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
DJGounder
Ah Puch
14
10 / 6 / 6
11,156
797
19,406
17,991
5,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 9
9,684
692
10,186
11,308
10,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
15
Kills
15
16
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
L
Ah Puch
DJGounder
Ah Puch
10
6
6
2.17
W
Tsukuyomi
Dico Hizon
Tsukuyomi
5
7
4
1
W
Arachne
Kugekki
Arachne
9
5
5
2.3
L
4
4
9
2.13
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,563
Damage
35,203
42,136
Taken
36,465
13,992
Mitigated
18,359
10,774
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,611
2,665
0
634
7,166
2,184
611
1,893
5,186
0
25,740
L
Ah Puch
DJGounder
Ah Puch
19,406
1,671
441
7,029
17,991
5,867
685
2,648
15,271
51,823
0
W
Tsukuyomi
Dico Hizon
Tsukuyomi
7,454
1,896
0
564
12,938
4,118
0
3,773
8,987
0
28,668
W
Arachne
Kugekki
Arachne
12,291
7,785
0
6,812
16,708
6,050
468
9,044
7,489
0
41,641
L
10,186
1,221
0
2,238
11,308
10,308
112
4,325
6,918
0
22,037
W
8,818
1,478
171
3,227
12,490
3,824
193
6,765
5,600
30,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
29,224
165
Minions Killed
160
0
Camps Cleared
0
664,189
Distance Traveled
617,171
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,384
599
44
3
0
197,395
0
L
Ah Puch
11,156
797
84
6
0
209,578
3
W
Tsukuyomi
9,901
707
44
3
0
228,064
0
W
Arachne
10,878
777
61
4
0
232,750
4
L
Chaac
9,684
692
32
2
0
210,198
0
W
Sol
8,761
626
60
4
0
203,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role