Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MuhLife
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 54L
1,634 Elo+
Solo
Freya
Freya
SPECTRUMPLAY
Freya
Level 29
God Stats
11W - 9L
1,664 SR
Queue Stats
75W - 72L
1,676 Elo+
Solo
Jormungandr
Jormungandr
m1m1c3
Jormungandr
Level 7
God Stats
3W - 6L
1,438 SR
Queue Stats
55W - 60L
1,562 Elo+
Party 2
Fenrir
Fenrir
marked_cabin4
Fenrir
Level 8
God Stats
31W - 30L
1,695 SR
Queue Stats
107W - 103L
1,566 Elo+
Party 2
Team Averages
Level 19
1,559 SR
1,587 Elo+

VS

Team Averages
Level 46
1,469 SR
1,659 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ChrisThaKilla66
Bacchus
Level 13
God Stats
12W - 9L
1,500 SR
Queue Stats
41W - 40L
1,655 Elo+
Solo
Loki
Loki
DonRamonModZex0-
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,863 Elo+
Party 1
Olorun
Olorun
Javhlzo
Olorun
Level 28
God Stats
1W - 2L
1,519 SR
Queue Stats
33W - 27L
1,607 Elo+
Solo
Jing Wei
Jing Wei
Spirxlina
Jing Wei
Level 29
God Stats
2W - 1L
1,325 SR
Queue Stats
23W - 13L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 4 / 0
5,792
579
3,835
6,751
2,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
MuhLife
Tsukuyomi
9
1 / 3 / 1
5,652
565
3,557
8,135
2,653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 0
6,175
618
4,188
4,421
1,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
m1m1c3
Jormungandr
7
0 / 3 / 0
4,835
484
1,720
4,289
2,189
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 3 / 0
4,743
474
2,678
4,538
1,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
6 / 2 / 1
6,683
668
7,327
7,270
2,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 0 / 2
6,023
602
4,663
4,915
3,329
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 1
6,093
609
2,190
7,714
2,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Javhlzo
Olorun
11
0 / 0 / 0
5,569
557
1,472
5,272
2,441
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Spirxlina
Jing Wei
7
1 / 2 / 4
4,879
488
1,773
3,399
832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
13
13
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
0
0.5
W
Hel
 
Hel
6
2
1
3.25
W
4
0
2
5
W
2
1
1
2.5
W
Olorun
Javhlzo
Olorun
0
0
0
0
L
Tsukuyomi
MuhLife
Tsukuyomi
1
3
1
0.5
L
0
0
0
0
W
Jing Wei
Spirxlina
Jing Wei
1
2
4
1.5
L
Jormungandr
m1m1c3
Jormungandr
0
3
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
17,425
28,134
Taken
28,570
9,877
Mitigated
11,213
8,686
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,835
921
248
1,982
6,751
2,433
0
4,466
2,285
29,155
0
W
Hel
 
Hel
7,327
649
1,045
3,490
7,270
2,406
689
3,133
4,107
37,304
0
W
4,663
246
110
2,068
4,915
3,329
50
1,190
3,696
15,326
0
W
2,190
632
0
2,652
7,714
2,205
0
702
7,012
0
34,098
W
Olorun
Javhlzo
Olorun
1,472
698
0
3,004
5,272
2,441
0
4,188
1,084
30,883
0
L
Tsukuyomi
MuhLife
Tsukuyomi
3,557
542
0
3,143
8,135
2,653
0
3,188
4,947
0
27,559
L
4,188
1,296
0
3,229
4,421
1,359
640
1,197
2,949
36,851
0
W
Jing Wei
Spirxlina
Jing Wei
1,773
1,392
0
867
3,399
832
974
530
2,869
0
16,162
L
Jormungandr
m1m1c3
Jormungandr
1,720
330
0
0
4,289
2,189
0
2,412
1,877
9,669
0
L
2,678
393
0
84
4,538
1,243
0
1,924
2,614
0
7,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
29,247
205
Minions Killed
232
0
Camps Cleared
0
958,731
Distance Traveled
929,536
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,792
579
45
5
0
173,124
5
W
Hel
6,683
668
63
6
0
192,403
3
W
Bacchus
6,023
602
16
2
0
208,928
1
W
Loki
6,093
609
67
7
0
196,913
2
W
Olorun
5,569
557
57
6
0
156,134
0
L
Tsukuyomi
5,652
565
54
5
0
222,084
3
L
Freya
6,175
618
78
8
0
194,571
2
W
Jing Wei
4,879
488
29
3
0
175,158
1
L
Jormungandr
4,835
484
10
1
0
168,846
2
L
Fenrir
4,743
474
18
2
0
200,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role