Player Matchup

Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chugadelik
Tsukuyomi
Level 91
God Stats
18W - 16L
1,725 SR
Queue Stats
427W - 446L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
Vendetta-Hn
Amaterasu
Level 84
God Stats
15W - 12L
1,614 SR
Queue Stats
1,016W - 949L
1,497 Elo+
Solo
Merlin
Merlin
XxThievingXx
Merlin
Level 146
God Stats
57W - 64L
1,430 SR
Queue Stats
1,052W - 1,070L
1,523 Elo+
Party 1
Yemoja
Yemoja
x99outcastX
Yemoja
Level 109
God Stats
5W - 7L
1,512 SR
Queue Stats
204W - 248L
1,379 Elo+
Party 1
Team Averages
Level 105
1,556 SR
1,484 Elo+

VS

Team Averages
Level 103
1,534 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ashura_154_
Tsukuyomi
Level 95
God Stats
21W - 13L
1,669 SR
Queue Stats
162W - 158L
1,528 Elo+
Solo
Neith
Neith
Ishimora
Neith
Level 112
God Stats
4W - 3L
1,465 SR
Queue Stats
552W - 544L
1,500 Elo+
Solo
Fafnir
Fafnir
Sir Laggus
Fafnir
Level 69
God Stats
25W - 23L
1,537 SR
Queue Stats
118W - 98L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 6 / 5
7,245
483
7,557
11,362
3,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Chugadelik
Tsukuyomi
12
1 / 6 / 2
7,660
511
8,371
11,127
5,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Vendetta-Hn
Amaterasu
11
3 / 5 / 4
7,555
504
5,619
13,492
5,566
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
15
4 / 4 / 0
8,979
599
5,135
9,272
3,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
11
2 / 3 / 4
7,287
486
3,813
8,856
3,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 1 / 3
9,339
623
9,833
7,735
2,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
15
5 / 2 / 4
8,812
587
7,898
12,990
10,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Ashura_154_
Tsukuyomi
15
6 / 3 / 8
9,167
611
7,276
10,274
3,705
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Ishimora
Neith
12
3 / 5 / 6
7,523
502
8,930
8,988
2,865
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Sir Laggus
Fafnir
12
2 / 2 / 8
8,727
582
7,158
11,310
7,501
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
13
Kills
24
24
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
5
0.92
W
Janus
 
Janus
8
1
3
9.5
W
Sun Wukong
 
Sun Wukong
5
2
4
3.5
W
Tsukuyomi
Ashura_154_
Tsukuyomi
6
3
8
3.33
L
Tsukuyomi
Chugadelik
Tsukuyomi
1
6
2
0.33
W
Neith
Ishimora
Neith
3
5
6
1.2
W
Fafnir
Sir Laggus
Fafnir
2
2
8
3
L
Amaterasu
Vendetta-Hn
Amaterasu
3
5
4
1
L
Merlin
4
4
0
1
L
Yemoja
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
41,095
54,109
Taken
51,297
21,830
Mitigated
27,503
14,749
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,557
2,543
0
3,543
11,362
3,691
352
5,890
5,395
0
28,075
W
Janus
 
Janus
9,833
428
0
3,900
7,735
2,830
399
1,986
5,749
61,573
0
W
Sun Wukong
 
Sun Wukong
7,898
1,888
0
5,837
12,990
10,602
456
0
12,447
0
44,973
W
Tsukuyomi
Ashura_154_
Tsukuyomi
7,276
2,171
0
2,775
10,274
3,705
689
978
9,246
0
53,395
L
Tsukuyomi
Chugadelik
Tsukuyomi
8,371
1,617
0
3,123
11,127
5,652
0
0
10,539
0
39,514
W
Neith
Ishimora
Neith
8,930
3,680
0
2,383
8,988
2,865
879
2,316
6,620
0
34,650
W
Fafnir
Sir Laggus
Fafnir
7,158
2,057
926
4,294
11,310
7,501
0
3,668
7,642
28,466
0
L
Amaterasu
Vendetta-Hn
Amaterasu
5,619
1,240
0
3,920
13,492
5,566
0
2,752
10,616
0
39,164
L
Merlin
5,135
305
0
2,155
9,272
3,299
0
4,271
4,891
58,125
0
L
Yemoja
3,813
783
757
1,251
8,856
3,622
90
4,078
4,778
17,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
43,568
327
Minions Killed
393
0
Camps Cleared
0
1,336,409
Distance Traveled
1,484,434
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,245
483
42
3
0
266,148
5
W
Janus
9,339
623
125
8
0
296,106
0
W
Sun Wukong
8,812
587
95
6
0
306,817
3
W
Tsukuyomi
9,167
611
76
5
0
333,373
1
L
Tsukuyomi
7,660
511
78
5
0
231,883
4
W
Neith
7,523
502
52
3
0
251,456
4
W
Fafnir
8,727
582
45
3
0
296,682
1
L
Amaterasu
7,555
504
67
4
0
285,192
0
L
Merlin
8,979
599
107
7
0
286,835
2
L
Yemoja
7,287
486
33
2
0
266,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role