Player Matchup

Cthulhu
Cthulhu
N00b0Fir3
Cthulhu
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 12L
1,521 Elo+
Party 2
Chaac
Chaac
ScottyMPV
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 119L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Zmaki_1
Jormungandr
Level 18
God Stats
3W - 1L
1,875 SR
Queue Stats
135W - 145L
1,421 Elo+
Party 2
Team Averages
Level 18
1,625 SR
1,460 Elo+

VS

Team Averages
Level 22
1,585 SR
1,418 Elo+
Tsukuyomi
Tsukuyomi
ADB2012
Tsukuyomi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 32L
1,117 Elo+
Solo
Bacchus
Bacchus
Beaver x RAGES
Bacchus
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 13L
1,575 Elo+
Party 1
Hades
Hades
Tiger x RAGES
Hades
Level 45
God Stats
2W - 1L
1,755 SR
Queue Stats
84W - 78L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N00b0Fir3
Cthulhu
14
5 / 5 / 14
11,896
661
11,036
14,591
14,214
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
ScottyMPV
Chaac
16
11 / 7 / 8
12,778
710
16,713
21,169
15,595
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Zmaki_1
Jormungandr
17
7 / 1 / 14
14,190
788
15,595
17,719
19,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ADB2012
Tsukuyomi
9
0 / 13 / 3
9,015
501
2,854
13,569
3,724
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
3 / 5 / 9
11,701
650
9,654
16,321
21,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 5 / 3
13,709
762
22,003
23,439
10,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
23
Kills
13
13
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ADB2012
Tsukuyomi
0
13
3
0.12
L
3
5
9
1.5
W
Cthulhu
N00b0Fir3
Cthulhu
5
5
14
2.4
W
Chaac
ScottyMPV
Chaac
11
7
8
2.14
L
10
5
3
2.3
W
Jormungandr
Zmaki_1
Jormungandr
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,344
Damage
34,511
53,479
Taken
53,329
49,405
Mitigated
36,435
12,650
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ADB2012
Tsukuyomi
2,854
649
0
558
13,569
3,724
59
6,729
6,840
0
8,172
L
9,654
947
0
2,761
16,321
21,960
266
8,747
7,574
18,392
0
W
Cthulhu
N00b0Fir3
Cthulhu
11,036
774
846
0
14,591
14,214
1,001
8,861
5,182
28,921
0
W
Chaac
ScottyMPV
Chaac
16,713
3,942
2,014
6,911
21,169
15,595
167
10,977
10,074
0
63,056
L
22,003
2,259
635
12,397
23,439
10,751
602
11,207
12,232
87,472
0
W
Jormungandr
Zmaki_1
Jormungandr
15,595
2,945
1,414
1,465
17,719
19,596
355
11,180
5,914
47,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,864
Gold Earned
34,425
178
Minions Killed
153
0
Camps Cleared
0
900,677
Distance Traveled
766,064
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,015
501
4
0
0
153,245
4
L
Bacchus
11,701
650
17
1
0
332,123
0
W
Cthulhu
11,896
661
46
3
0
279,225
0
W
Chaac
12,778
710
72
4
0
287,599
2
L
Hades
13,709
762
132
7
0
280,696
1
W
Jormungandr
14,190
788
60
3
0
333,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role