Player Matchup

Mulan
Mulan
Baebrasky
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Last Jackelope
Cthulhu
Level 29
God Stats
6W - 3L
1,869 SR
Queue Stats
202W - 171L
1,502 Elo+
Solo
Scylla
Scylla
Mintini Buri
Scylla
Level 27
God Stats
11W - 7L
1,430 SR
Queue Stats
130W - 120L
1,493 Elo+
Solo
Da Ji
Da Ji
darkwalker_55
Da Ji
Level 29
God Stats
12W - 10L
1,537 SR
Queue Stats
77W - 84L
1,429 Elo+
Solo
Ra
Ra
lllferlolll
Ra
Level 18
God Stats
62W - 55L
1,555 SR
Queue Stats
70W - 67L
1,470 Elo+
Solo
Team Averages
Level 26
1,578 SR
1,482 Elo+

VS

Team Averages
Level 23
1,538 SR
1,483 Elo+
Pele
Pele
Lynx_novakain
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShoDuLi
Tsukuyomi
Level 29
God Stats
11W - 10L
1,527 SR
Queue Stats
125W - 112L
1,454 Elo+
Solo
Sobek
Sobek
The_Solo_Jedi
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,504 Elo+
Solo
The Morrigan
The Morrigan
l-SEMPAI-l
The Morrigan
Level 26
God Stats
5W - 6L
1,697 SR
Queue Stats
89W - 91L
1,535 Elo+
Solo
Kukulkan
Kukulkan
l3ostonbrute
Kukulkan
Level 24
God Stats
10W - 14L
1,465 SR
Queue Stats
45W - 64L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Baebrasky
Mulan
20
8 / 5 / 26
14,412
1,109
16,461
15,542
15,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 6 / 29
15,753
1,212
19,416
24,070
25,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
11 / 3 / 17
12,898
992
23,583
11,517
4,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 1 / 14
13,159
1,012
11,547
9,525
4,341
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 6 / 25
14,717
1,132
15,379
20,557
9,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 10
13,895
1,069
22,699
26,292
19,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ShoDuLi
Tsukuyomi
15
4 / 3 / 3
11,143
857
3,981
4,520
1,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 18 / 9
11,003
846
4,329
29,228
14,141
The Morrigan
l-SEMPAI-l
The Morrigan
20
8 / 9 / 8
14,406
1,108
24,478
19,829
8,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
l3ostonbrute
Kukulkan
19
2 / 9 / 14
12,612
970
19,033
18,622
8,497
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
65
51
Kills
21
21
Deaths
51
111
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mulan
Baebrasky
Mulan
8
5
26
4.2
W
10
6
29
4.08
L
7
12
10
1
W
Scylla
11
3
17
6.5
L
Tsukuyomi
ShoDuLi
Tsukuyomi
4
3
3
1.83
L
0
18
9
0.25
W
10
1
14
17
L
The Morrigan
l-SEMPAI-l
The Morrigan
8
9
8
1.33
L
Kukulkan
l3ostonbrute
Kukulkan
2
9
14
1
W
12
6
25
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,386
Damage
74,520
81,211
Taken
98,491
58,581
Mitigated
52,367
9,370
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Baebrasky
Mulan
16,461
4,141
0
640
15,542
15,296
0
9,608
5,916
0
30,665
W
19,416
1,222
1,359
1,989
24,070
25,275
0
11,425
12,638
50,626
0
L
22,699
7,431
0
1,232
26,292
19,453
0
18,104
8,188
0
37,248
W
Scylla
23,583
2,302
0
192
11,517
4,139
0
6,954
4,563
29,806
0
L
Tsukuyomi
ShoDuLi
Tsukuyomi
3,981
826
0
0
4,520
1,637
0
2,503
1,887
0
5,704
L
4,329
1,134
0
402
29,228
14,141
0
16,438
12,790
17,071
0
W
11,547
4,097
0
211
9,525
4,341
0
5,537
3,988
0
18,187
L
The Morrigan
l-SEMPAI-l
The Morrigan
24,478
4,216
582
2,115
19,829
8,639
0
9,232
10,459
57,978
2,640
L
Kukulkan
l3ostonbrute
Kukulkan
19,033
784
0
2,364
18,622
8,497
0
12,101
6,521
50,905
0
W
15,379
1,486
2,126
2,853
20,557
9,530
0
11,789
8,768
46,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,939
Gold Earned
63,059
195
Minions Killed
182
7
Camps Cleared
4
1,085,412
Distance Traveled
962,833
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,412
1,109
26
2
3
224,199
3
W
Cthulhu
15,753
1,212
67
5
2
241,985
1
L
Pele
13,895
1,069
20
2
1
245,584
0
W
Scylla
12,898
992
16
1
1
199,224
0
L
Tsukuyomi
11,143
857
3
0
0
86,945
0
L
Sobek
11,003
846
17
1
0
200,970
0
W
Da Ji
13,159
1,012
10
1
1
180,968
0
L
The Morrigan
14,406
1,108
84
6
2
207,330
1
L
Kukulkan
12,612
970
58
4
1
222,004
0
W
Ra
14,717
1,132
76
6
0
239,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role