Player Matchup

Nemesis
Nemesis
LaCharla
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,439 Elo+
Solo
Sobek
Sobek
guidel123
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 121L
1,346 Elo+
Solo
Chronos
Chronos
pinopie
Chronos
Level 105
God Stats
14W - 22L
1,371 SR
Queue Stats
163W - 164L
1,467 Elo+
Solo
Team Averages
Level 88
1,457 SR
1,417 Elo+

VS

Team Averages
Level 27
1,463 SR
1,573 Elo+
Hercules
Hercules
MGambuh
Hercules
Level 27
God Stats
3W - 0L
1,729 SR
Queue Stats
43W - 26L
1,631 Elo+
Party 1
Hachiman
Hachiman
Spot998
Hachiman
Level 28
God Stats
1W - 0L
1,160 SR
Queue Stats
36W - 28L
1,488 Elo+
Party 1
He Bo
He Bo
iTzXHoNoR
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 49L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LaCharla
Nemesis
20
10 / 9 / 12
19,969
644
16,023
31,816
42,774
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
guidel123
Sobek
20
4 / 15 / 15
19,339
624
19,282
50,391
73,106
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
pinopie
Chronos
20
11 / 8 / 10
20,401
658
37,018
41,648
22,537
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MGambuh
Hercules
20
16 / 4 / 14
22,783
735
38,337
47,391
74,082
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Spot998
Hachiman
20
10 / 9 / 11
20,283
654
31,922
24,724
10,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
iTzXHoNoR
He Bo
20
6 / 13 / 14
19,039
614
26,716
24,378
9,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
71
25
Kills
32
32
Deaths
26
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
LaCharla
Nemesis
10
9
12
1.78
W
Hercules
MGambuh
Hercules
16
4
14
5.75
W
Hachiman
Spot998
Hachiman
10
9
11
1.72
L
Sobek
guidel123
Sobek
4
15
15
0.77
W
He Bo
iTzXHoNoR
He Bo
6
13
14
1
L
Chronos
pinopie
Chronos
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,323
Damage
96,975
123,855
Taken
96,493
138,417
Mitigated
93,484
25,360
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
LaCharla
Nemesis
16,023
4,753
0
1,906
31,816
42,774
1,603
7,904
23,627
120
58,150
W
Hercules
MGambuh
Hercules
38,337
13,317
0
17,272
47,391
74,082
1,012
24,908
21,958
0
122,533
W
Hachiman
Spot998
Hachiman
31,922
26,700
0
5,758
24,724
10,022
2,754
16,367
8,146
0
124,021
L
Sobek
guidel123
Sobek
19,282
951
1,544
9,731
50,391
73,106
157
9,945
40,271
55,166
0
W
He Bo
iTzXHoNoR
He Bo
26,716
1,768
0
842
24,378
9,380
596
15,117
9,086
89,562
0
L
Chronos
pinopie
Chronos
37,018
13,637
0
12,179
41,648
22,537
2,070
9,118
32,355
118,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,709
Gold Earned
62,105
222
Minions Killed
295
0
Camps Cleared
0
1,646,775
Distance Traveled
1,541,563
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
19,969
644
72
2
0
606,220
1
W
Hercules
22,783
735
91
3
0
623,518
2
W
Hachiman
20,283
654
130
4
0
475,101
6
L
Sobek
19,339
624
45
1
0
490,928
8
W
He Bo
19,039
614
74
2
0
442,944
0
L
Chronos
20,401
658
105
3
0
549,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role