Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MosquitoNips07
Susano
Level 86
God Stats
2W - 1L
1,371 SR
Queue Stats
15W - 23L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
THE SMALL SZU
Baron Samedi
Level 83
God Stats
20W - 9L
1,803 SR
Queue Stats
191W - 184L
1,538 Elo+
Solo
Team Averages
Level 92
1,558 SR
1,492 Elo+

VS

Team Averages
Level 103
1,635 SR
1,509 Elo+
Freya
Freya
DRSupportinUrHP
Freya
Level 109
God Stats
12W - 6L
1,686 SR
Queue Stats
214W - 186L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
FALKOMOON
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 106L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
OldDirty01
Cthulhu
Level 136
God Stats
2W - 2L
1,719 SR
Queue Stats
81W - 90L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 0 / 15
10,615
708
8,329
10,308
7,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
13 / 1 / 3
12,181
812
10,665
9,503
3,749
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
THE SMALL SZU
Baron Samedi
14
3 / 5 / 11
10,629
709
15,055
11,139
5,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 0
10,305
687
10,274
12,151
4,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
FALKOMOON
Ne Zha
10
0 / 9 / 3
8,211
547
3,643
12,611
3,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
OldDirty01
Cthulhu
13
1 / 3 / 4
9,554
637
7,373
15,762
14,836
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
6
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
15
9.5
L
5
6
0
0.83
L
Ne Zha
FALKOMOON
Ne Zha
0
9
3
0.17
W
13
1
3
14.5
L
Cthulhu
OldDirty01
Cthulhu
1
3
4
1
W
Baron Samedi
THE SMALL SZU
Baron Samedi
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
21,290
30,950
Taken
40,524
16,770
Mitigated
23,234
12,787
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,329
1,319
866
3,232
10,308
7,757
699
7,297
3,011
0
38,221
L
10,274
3,794
0
2,089
12,151
4,407
0
4,032
7,994
37,685
0
L
Ne Zha
FALKOMOON
Ne Zha
3,643
753
0
712
12,611
3,991
0
5,234
7,227
0
25,802
W
10,665
2,409
0
1,633
9,503
3,749
831
4,673
4,830
0
42,658
L
Cthulhu
OldDirty01
Cthulhu
7,373
247
575
375
15,762
14,836
0
6,316
9,061
33,530
0
W
Baron Samedi
THE SMALL SZU
Baron Samedi
15,055
1,605
2,572
4,484
11,139
5,264
639
5,840
5,299
60,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
28,070
199
Minions Killed
143
0
Camps Cleared
0
841,645
Distance Traveled
756,177
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,615
708
42
3
0
280,305
2
L
Freya
10,305
687
48
3
0
244,165
3
L
Ne Zha
8,211
547
33
2
0
245,120
1
W
Susano
12,181
812
73
5
0
302,837
2
L
Cthulhu
9,554
637
62
4
0
266,892
0
W
Baron Samedi
10,629
709
84
6
0
258,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role