Player Matchup

Fenrir
Fenrir
Brother Dylon
Fenrir
Level 16
God Stats
42W - 37L
1,473 SR
Queue Stats
46W - 45L
1,390 Elo+
Solo
Pele
Pele
WhatevTrev
Pele
Level 15
God Stats
0W - 1L
1,287 SR
Queue Stats
9W - 9L
1,372 Elo+
Solo
Ares
Ares
ZombieRush69
Ares
Level 21
God Stats
3W - 6L
1,466 SR
Queue Stats
61W - 60L
1,401 Elo+
Solo
Loki
Loki
srgentohale
Loki
Level 29
God Stats
5W - 2L
1,453 SR
Queue Stats
32W - 28L
1,419 Elo+
Solo
Susano
Susano
vsrr
Susano
Level 13
God Stats
8W - 21L
1,313 SR
Queue Stats
54W - 96L
1,273 Elo+
Solo
Team Averages
Level 19
1,398 SR
1,371 Elo+

VS

Team Averages
Level 20
1,523 SR
1,245 Elo+
Nu Wa
Nu Wa
DarkPhoenix1202
Nu Wa
Level 27
God Stats
139W - 92L
1,617 SR
Queue Stats
359W - 334L
1,544 Elo+
Party 1
Sol
Sol
RogueAdara
Sol
Level 15
God Stats
25W - 17L
1,503 SR
Queue Stats
49W - 44L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
Shadow Beast199
Kukulkan
Level 54
God Stats
3W - 4L
1,494 SR
Queue Stats
5W - 6L
1,104 Elo+
Party 2
Pele
Pele
UnMarked Nugget
Pele
Level 3
God Stats
17W - 14L
1,500 SR
Queue Stats
73W - 65L
1,124 Elo+
Party 2
Chronos
Chronos
UnmarkedHoze
Chronos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,581
962
9,757
14,218
6,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 6 / 4
11,830
1,075
12,863
23,778
14,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 14 / 4
10,369
943
6,326
31,260
21,601
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 7 / 1
11,698
1,063
11,935
17,526
6,833
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
vsrr
Susano
17
0 / 13 / 7
10,576
961
4,264
17,015
6,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 24
13,189
1,199
23,478
9,122
3,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 3 / 18
13,153
1,196
16,938
12,560
6,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
20
18 / 2 / 16
14,300
1,300
29,532
9,035
4,669
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 16
12,822
1,166
15,310
10,402
4,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
UnmarkedHoze
Chronos
17
3 / 3 / 14
10,977
998
7,774
10,011
4,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
133
12
Kills
45
45
Deaths
13
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
7
2
24
9.5
W
8
3
18
5.67
W
Kukulkan
18
2
16
13
W
9
3
16
5.67
W
Chronos
UnmarkedHoze
Chronos
3
3
14
3.33
L
4
6
4
1
L
1
14
4
0.21
L
5
7
1
0.79
L
Susano
vsrr
Susano
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
93,032
103,797
Taken
51,130
56,606
Mitigated
23,125
5,157
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,757
1,492
0
122
14,218
6,815
0
10,936
3,282
0
16,214
W
23,478
6,732
0
451
9,122
3,216
0
1,279
7,818
41,767
0
W
16,938
6,697
0
3,335
12,560
6,154
0
988
11,472
38,203
0
W
Kukulkan
29,532
3,963
813
1,594
9,035
4,669
0
1,020
7,865
50,359
0
W
15,310
7,089
0
2,362
10,402
4,587
0
1,982
8,292
0
42,994
W
Chronos
UnmarkedHoze
Chronos
7,774
5,209
0
1,756
10,011
4,499
0
1,057
8,854
11,601
0
L
12,863
3,355
0
1,560
23,778
14,618
0
16,800
6,978
0
45,198
L
6,326
1,050
389
1,130
31,260
21,601
0
21,123
10,137
25,946
0
L
11,935
4,794
219
1,737
17,526
6,833
0
14,679
2,847
0
37,615
L
Susano
vsrr
Susano
4,264
464
0
0
17,015
6,739
0
14,184
2,831
0
14,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,054
Gold Earned
64,441
165
Minions Killed
220
5
Camps Cleared
6
985,075
Distance Traveled
1,030,753
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,581
962
8
1
1
207,616
0
W
Nu Wa
13,189
1,199
35
3
0
230,533
0
W
Sol
13,153
1,196
53
5
1
184,586
0
W
Kukulkan
14,300
1,300
65
6
1
216,699
0
W
Pele
12,822
1,166
54
5
4
225,350
2
W
Chronos
10,977
998
13
1
0
173,585
0
L
Pele
11,830
1,075
67
6
0
233,042
0
L
Ares
10,369
943
18
2
0
197,213
0
L
Loki
11,698
1,063
54
5
2
198,902
0
L
Susano
10,576
961
18
2
2
148,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role