Player Matchup

Bellona
Bellona
Happy-Tree-_-
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
In Elo Hell
Cthulhu
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 21L
1,601 Elo+
Party 1
Apollo
Apollo
Pred Kurama
Apollo
Level 28
God Stats
6W - 3L
1,263 SR
Queue Stats
205W - 171L
1,668 Elo+
Solo
Kukulkan
Kukulkan
Shadowhunterfear
Kukulkan
Level 25
God Stats
14W - 17L
1,570 SR
Queue Stats
66W - 69L
1,599 Elo+
Solo
Bacchus
Bacchus
SiGvWv
Bacchus
Level 17
God Stats
32W - 29L
1,850 SR
Queue Stats
98W - 79L
1,666 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,607 Elo+

VS

Team Averages
Level 16
1,522 SR
1,615 Elo+
Cerberus
Cerberus
Dam3youhades
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 57L
1,570 Elo+
Solo
Pele
Pele
DeineMuddi4071
Pele
Level 23
God Stats
2W - 3L
1,316 SR
Queue Stats
80W - 61L
1,664 Elo+
Solo
Medusa
Medusa
Dussel04
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,728 Elo+
Solo
Neith
Neith
VileN00b
Neith
Level 8
God Stats
10W - 11L
1,563 SR
Queue Stats
20W - 19L
1,626 Elo+
Solo
Ymir
Ymir
chrisrulesd00d
Ymir
Level 16
God Stats
5W - 4L
1,731 SR
Queue Stats
8W - 10L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
4 / 1 / 3
7,065
707
4,465
7,383
3,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
In Elo Hell
Cthulhu
10
0 / 0 / 1
5,702
570
1,885
5,342
2,548
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
10
2 / 0 / 3
5,729
573
3,283
2,955
733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 1
6,432
643
2,531
3,128
1,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
SiGvWv
Bacchus
9
1 / 1 / 3
5,723
572
2,996
5,931
3,442
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dam3youhades
Cerberus
10
0 / 1 / 0
5,745
575
3,355
5,902
2,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 1 / 0
5,092
509
2,529
5,717
1,426
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
Dussel04
Medusa
8
1 / 3 / 0
4,899
490
1,760
4,656
1,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
VileN00b
Neith
9
1 / 1 / 0
5,047
505
3,464
4,121
1,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 1
4,345
435
1,237
4,885
2,059
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dam3youhades
Cerberus
0
1
0
0
L
0
1
0
0
L
Medusa
Dussel04
Medusa
1
3
0
0.33
W
Bellona
4
1
3
5.5
W
Cthulhu
In Elo Hell
Cthulhu
0
0
1
0.5
W
Apollo
2
0
3
3.5
W
1
0
1
1.5
W
Bacchus
SiGvWv
Bacchus
1
1
3
2.5
L
Neith
VileN00b
Neith
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
12,345
24,739
Taken
25,281
11,431
Mitigated
8,592
10,033
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dam3youhades
Cerberus
3,355
95
0
2,916
5,902
2,593
0
1,685
4,017
31,718
0
L
2,529
581
0
2,270
5,717
1,426
0
312
5,405
0
27,202
L
Medusa
Dussel04
Medusa
1,760
659
0
494
4,656
1,388
0
2,480
2,176
0
17,869
W
Bellona
4,465
1,948
0
3,548
7,383
3,616
0
171
7,187
0
43,906
W
Cthulhu
In Elo Hell
Cthulhu
1,885
319
0
1,849
5,342
2,548
0
2,846
2,151
24,134
0
W
Apollo
3,283
2,111
0
674
2,955
733
1,225
139
2,816
0
30,181
W
2,531
185
0
1,481
3,128
1,092
312
0
3,128
36,547
0
W
Bacchus
SiGvWv
Bacchus
2,996
362
172
2,309
5,931
3,442
190
1,066
4,865
12,307
0
L
Neith
VileN00b
Neith
3,464
1,816
0
1,862
4,121
1,126
0
1,178
2,943
0
21,132
L
1,237
767
0
1,380
4,885
2,059
0
1,557
3,328
6,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
25,128
286
Minions Killed
252
0
Camps Cleared
0
943,894
Distance Traveled
814,207
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,745
575
98
10
0
166,132
2
L
Pele
5,092
509
47
5
0
192,401
3
L
Medusa
4,899
490
41
4
0
176,484
1
W
Bellona
7,065
707
68
7
0
199,632
2
W
Cthulhu
5,702
570
60
6
0
175,955
0
W
Apollo
5,729
573
57
6
0
184,974
3
W
Kukulkan
6,432
643
85
9
0
186,091
4
W
Bacchus
5,723
572
16
2
0
197,242
0
L
Neith
5,047
505
51
5
0
153,610
2
L
Ymir
4,345
435
15
2
0
125,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role