Player Matchup

Chaac
Chaac
Gold IV
Dokerg-Graff
Chaac
Gold IV
Level 125
God Stats
0W - 1L
1,308 SR
Queue Stats
117W - 99L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,308 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,870 SR
1,409 MMR
Pele
Pele
Silver I
Hyxpr
Pele
Silver I
Level 152
God Stats
12W - 1L
1,870 SR
Queue Stats
49W - 41L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,903
781
1,475
4,323
1,812
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AphroditeBellonaHeraUllr

VS

Bans
HadesBakasuraHeimdallrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hyxpr
Pele
11
3 / 1 / 0
5,811
1,162
3,161
4,612
1,643
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Pele
Hyxpr
Pele
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,475
Damage
3,161
4,323
Taken
4,612
1,812
Mitigated
1,643
1,000
Healing
1,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,475
508
0
1,000
4,323
1,812
0
38
4,285
0
8,979
W
Pele
Hyxpr
Pele
3,161
1,610
0
1,586
4,612
1,643
1,810
80
4,357
0
30,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,903
Gold Earned
5,811
18
Minions Killed
67
0
Camps Cleared
0
57,989
Distance Traveled
94,294
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,903
781
18
4
0
57,989
1
W
Pele
5,811
1,162
67
13
0
94,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role