Player Matchup

Cthulhu
Cthulhu
CydMalone
Cthulhu
Level 29
God Stats
14W - 17L
1,184 SR
Queue Stats
228W - 243L
1,438 Elo+
Solo
Nemesis
Nemesis
QSutton365
Nemesis
Level 23
God Stats
50W - 38L
1,583 SR
Queue Stats
114W - 96L
1,547 Elo+
Solo
Neith
Neith
corola_cursivo
Neith
Level 10
God Stats
2W - 3L
1,707 SR
Queue Stats
108W - 88L
1,461 Elo+
Solo
Merlin
Merlin
funnyjeff7
Merlin
Level 16
God Stats
6W - 7L
1,637 SR
Queue Stats
32W - 39L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
inFAMOUSxBlood
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,416 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,460 Elo+

VS

Team Averages
Level 24
1,593 SR
1,396 Elo+
Fenrir
Fenrir
DarkM757
Fenrir
Level 8
God Stats
5W - 1L
1,707 SR
Queue Stats
8W - 8L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Kaiasakura08
Nu Wa
Level 28
God Stats
42W - 28L
1,518 SR
Queue Stats
103W - 100L
1,410 Elo+
Solo
Skadi
Skadi
ShrapnelMk86
Skadi
Level 28
God Stats
2W - 6L
1,382 SR
Queue Stats
84W - 63L
1,413 Elo+
Solo
Rama
Rama
disalvio89
Rama
Level 28
God Stats
3W - 1L
1,791 SR
Queue Stats
91W - 88L
1,373 Elo+
Solo
Cthulhu
Cthulhu
qu4cker51
Cthulhu
Level 27
God Stats
22W - 14L
1,566 SR
Queue Stats
240W - 251L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CydMalone
Cthulhu
17
0 / 8 / 4
11,399
814
1,525
18,101
11,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
QSutton365
Nemesis
19
2 / 7 / 9
12,986
928
15,129
36,902
15,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 2 / 9
13,111
937
22,650
20,108
7,675
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
funnyjeff7
Merlin
19
5 / 4 / 6
13,322
952
21,347
17,855
6,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
18
3 / 4 / 5
12,618
901
7,788
17,237
12,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkM757
Fenrir
19
7 / 3 / 11
13,426
959
11,963
12,433
5,608
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 19
13,366
955
31,389
4,957
1,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 15
13,953
997
21,029
15,162
6,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 1 / 12
12,988
928
16,504
10,228
4,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
qu4cker51
Cthulhu
19
5 / 5 / 15
12,996
928
20,248
29,414
16,126
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
12
Kills
25
25
Deaths
12
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CydMalone
Cthulhu
0
8
4
0.25
W
Fenrir
DarkM757
Fenrir
7
3
11
4.17
W
4
1
19
13.5
L
Nemesis
QSutton365
Nemesis
2
7
9
0.93
W
5
2
15
6.25
L
2
2
9
3.25
W
4
1
12
10
L
Merlin
funnyjeff7
Merlin
5
4
6
2
L
Ao Kuang
3
4
5
1.38
W
Cthulhu
qu4cker51
Cthulhu
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,439
Damage
101,133
110,203
Taken
72,194
53,700
Mitigated
34,284
9,941
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CydMalone
Cthulhu
1,525
493
0
0
18,101
11,049
0
9,078
9,023
4,003
0
W
Fenrir
DarkM757
Fenrir
11,963
1,634
0
456
12,433
5,608
0
4,565
7,868
0
16,159
W
31,389
8,331
0
345
4,957
1,842
0
974
3,983
60,757
0
L
Nemesis
QSutton365
Nemesis
15,129
6,611
0
6,501
36,902
15,462
0
15,505
21,397
0
49,297
W
21,029
12,009
0
3,547
15,162
6,095
0
3,558
11,604
0
49,324
L
22,650
9,812
0
2,320
20,108
7,675
0
9,130
10,978
0
74,039
W
16,504
15,746
401
2,139
10,228
4,613
0
3,204
7,024
0
45,270
L
Merlin
funnyjeff7
Merlin
21,347
2,188
0
0
17,855
6,614
0
10,514
7,341
49,882
0
L
Ao Kuang
7,788
2,531
0
1,120
17,237
12,900
0
7,410
9,827
24,315
0
W
Cthulhu
qu4cker51
Cthulhu
20,248
1,847
2,147
6,653
29,414
16,126
0
18,359
11,055
35,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,436
Gold Earned
66,729
268
Minions Killed
263
5
Camps Cleared
12
1,186,917
Distance Traveled
1,223,460
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,399
814
4
0
0
173,929
0
W
Fenrir
13,426
959
9
1
1
258,832
0
W
Nu Wa
13,366
955
67
5
1
243,050
0
L
Nemesis
12,986
928
64
5
1
286,983
6
W
Skadi
13,953
997
56
4
8
269,908
1
L
Neith
13,111
937
121
9
0
266,326
0
W
Rama
12,988
928
88
6
2
201,218
2
L
Merlin
13,322
952
48
3
1
231,145
0
L
Ao Kuang
12,618
901
31
2
3
228,534
0
W
Cthulhu
12,996
928
43
3
0
250,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role