Player Matchup

Janus
Janus
Twonaip
Janus
Level 44
God Stats
17W - 14L
1,731 SR
Queue Stats
352W - 348L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhiteLiquidz
Tsukuyomi
Level 65
God Stats
5W - 5L
1,565 SR
Queue Stats
14W - 16L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
mojuji
Kuzenbo
Level 84
God Stats
9W - 14L
1,474 SR
Queue Stats
329W - 318L
1,402 Elo+
Solo
Team Averages
Level 64
1,590 SR
1,440 Elo+

VS

Team Averages
Level 99
1,655 SR
1,478 Elo+
Hera
Hera
OOxxjluisxx00
Hera
Level 102
God Stats
1W - 0L
1,939 SR
Queue Stats
14W - 13L
1,463 Elo+
Solo
Cthulhu
Cthulhu
darkblood159
Cthulhu
Level 80
God Stats
6W - 1L
1,612 SR
Queue Stats
13W - 5L
1,501 Elo+
Solo
Chiron
Chiron
neighbor1995
Chiron
Level 116
God Stats
8W - 9L
1,415 SR
Queue Stats
245W - 246L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Twonaip
Janus
15
1 / 1 / 4
10,495
617
11,850
8,794
2,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WhiteLiquidz
Tsukuyomi
13
2 / 6 / 2
10,198
600
8,303
13,754
4,758
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
mojuji
Kuzenbo
14
3 / 2 / 1
10,430
614
8,033
10,932
6,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
11,007
647
10,807
10,221
3,829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
darkblood159
Cthulhu
14
2 / 0 / 6
10,876
640
6,220
14,695
12,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
15
3 / 3 / 4
11,041
649
8,716
9,123
3,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
9
9
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Janus
Twonaip
Janus
1
1
4
3
L
Tsukuyomi
WhiteLiquidz
Tsukuyomi
2
6
2
0.5
W
Cthulhu
darkblood159
Cthulhu
2
0
6
5
L
Kuzenbo
mojuji
Kuzenbo
3
2
1
1.75
W
Chiron
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
25,743
33,480
Taken
34,039
13,539
Mitigated
20,125
7,478
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,807
2,725
0
1,272
10,221
3,829
805
6,159
4,062
48,748
0
L
Janus
Twonaip
Janus
11,850
355
69
3,182
8,794
2,764
116
4,524
4,270
72,264
0
L
Tsukuyomi
WhiteLiquidz
Tsukuyomi
8,303
959
0
2,417
13,754
4,758
222
6,873
6,881
0
44,557
W
Cthulhu
darkblood159
Cthulhu
6,220
37
596
625
14,695
12,707
120
6,961
7,692
45,237
0
L
Kuzenbo
mojuji
Kuzenbo
8,033
2,702
0
1,810
10,932
6,017
9
5,654
5,278
29,775
0
W
Chiron
8,716
1,437
1,496
2,440
9,123
3,589
371
6,803
2,278
0
49,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
32,924
215
Minions Killed
226
0
Camps Cleared
0
962,811
Distance Traveled
948,851
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,007
647
84
5
0
312,156
3
L
Janus
10,495
617
126
7
0
322,196
4
L
Tsukuyomi
10,198
600
52
3
0
340,047
6
W
Cthulhu
10,876
640
52
3
0
328,088
5
L
Kuzenbo
10,430
614
37
2
0
300,568
2
W
Chiron
11,041
649
90
5
0
308,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role