Player Matchup

Cthulhu
Cthulhu
Genescoot
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,646 Elo+
Solo
Izanami
Izanami
JefeMaestro1980
Izanami
Level 27
God Stats
38W - 23L
1,574 SR
Queue Stats
81W - 75L
1,219 Elo+
Solo
Mulan
Mulan
Shadows__Flame
Mulan
Level 29
God Stats
19W - 28L
1,500 SR
Queue Stats
55W - 86L
1,187 Elo+
Solo
Chang'e
Chang'e
msaraiva70
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,226 Elo+
Solo
Olorun
Olorun
nadalyousif
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,016 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,259 Elo+

VS

Team Averages
Level 21
1,392 SR
1,141 Elo+
Hou Yi
Hou Yi
BlackJefe87
Hou Yi
Level 29
God Stats
86W - 119L
1,429 SR
Queue Stats
89W - 123L
1,190 Elo+
Solo
Apollo
Apollo
FEARxME17
Apollo
Level 17
God Stats
39W - 32L
1,330 SR
Queue Stats
64W - 50L
1,112 Elo+
Party 1
Olorun
Olorun
Illuminaty00
Olorun
Level 27
God Stats
30W - 37L
1,393 SR
Queue Stats
245W - 253L
1,126 Elo+
Solo
Camazotz
Camazotz
Wikkidmaddog
Camazotz
Level 6
God Stats
28W - 22L
1,308 SR
Queue Stats
30W - 29L
1,046 Elo+
Party 1
Ah Puch
Ah Puch
xSOULKEEPERx_21
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 163L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Genescoot
Cthulhu
19
2 / 10 / 6
12,726
909
13,448
24,921
14,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 14 / 6
14,862
1,062
31,952
28,327
11,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 11 / 3
13,789
985
16,996
26,172
21,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
msaraiva70
Chang'e
18
0 / 3 / 6
11,809
844
6,766
15,002
8,754
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
14
0 / 1 / 0
9,930
709
306
686
204
Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
5 / 0 / 15
13,284
949
8,609
15,857
11,611
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
FEARxME17
Apollo
20
12 / 1 / 14
15,123
1,080
16,672
15,334
6,299
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
20
5 / 5 / 20
14,092
1,007
16,504
14,679
6,487
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Wikkidmaddog
Camazotz
20
5 / 4 / 19
13,334
952
11,052
19,427
12,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 4 / 17
14,690
1,049
33,528
11,424
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
14
Kills
38
39
Deaths
14
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
0
15
12.5
W
Apollo
FEARxME17
Apollo
12
1
14
19
L
Cthulhu
Genescoot
Cthulhu
2
10
6
0.5
W
Olorun
5
5
20
3
L
7
14
6
0.71
L
5
11
3
0.59
W
Camazotz
Wikkidmaddog
Camazotz
5
4
19
3.63
L
Chang'e
msaraiva70
Chang'e
0
3
6
1
L
Olorun
0
1
0
0
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,468
Damage
86,365
95,108
Taken
76,721
57,228
Mitigated
41,078
10,111
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,609
5,554
0
501
15,857
11,611
0
3,881
11,726
0
26,558
W
Apollo
FEARxME17
Apollo
16,672
13,431
0
1,517
15,334
6,299
0
3,033
12,251
0
43,056
L
Cthulhu
Genescoot
Cthulhu
13,448
1,509
110
578
24,921
14,618
0
15,860
9,061
29,493
0
W
Olorun
16,504
9,781
1,423
3,484
14,679
6,487
0
4,856
9,748
45,835
0
L
31,952
23,745
0
3,281
28,327
11,956
0
13,227
15,100
0
91,527
L
16,996
1,067
0
825
26,172
21,696
0
12,318
13,854
1,036
27,933
W
Camazotz
Wikkidmaddog
Camazotz
11,052
4,987
0
6,713
19,427
12,373
0
5,889
13,388
0
14,438
L
Chang'e
msaraiva70
Chang'e
6,766
921
2,151
3,166
15,002
8,754
0
8,176
6,826
14,361
0
L
Olorun
306
306
0
0
686
204
0
451
235
306
0
W
33,528
1,928
0
3,383
11,424
4,308
0
3,247
8,052
49,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,116
Gold Earned
70,523
244
Minions Killed
229
2
Camps Cleared
4
850,427
Distance Traveled
1,187,198
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,284
949
41
3
0
236,411
0
W
Apollo
15,123
1,080
59
4
0
236,444
0
L
Cthulhu
12,726
909
50
4
0
193,343
1
W
Olorun
14,092
1,007
70
5
4
204,937
0
L
Izanami
14,862
1,062
147
11
1
182,307
0
L
Mulan
13,789
985
32
2
0
223,819
1
W
Camazotz
13,334
952
10
1
0
284,492
0
L
Chang'e
11,809
844
15
1
1
238,739
1
L
Olorun
9,930
709
0
0
0
12,219
0
W
Ah Puch
14,690
1,049
49
4
0
224,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role