Player Matchup

Hera
Hera
DarkLordRaxzo
Hera
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,498 Elo+
Solo
Neith
Neith
EDAWGWESTSIDE
Neith
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
9W - 14L
1,539 Elo+
Solo
Pele
Pele
Hateki101
Pele
Level 28
God Stats
6W - 5L
1,640 SR
Queue Stats
87W - 60L
1,426 Elo+
Solo
Loki
Loki
Obiisboring
Loki
Level 28
God Stats
2W - 2L
1,505 SR
Queue Stats
22W - 22L
1,432 Elo+
Solo
Ares
Ares
STEALTH-BEASTY
Ares
Level 8
God Stats
5W - 6L
1,419 SR
Queue Stats
13W - 25L
1,303 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,440 Elo+

VS

Team Averages
Level 24
1,479 SR
1,375 Elo+
Ratatoskr
Ratatoskr
Ch1ef Walrus
Ratatoskr
Level 27
God Stats
4W - 2L
1,323 SR
Queue Stats
8W - 3L
1,326 Elo+
Solo
Heimdallr
Heimdallr
Cyb3rCroc
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
PlanetBreakerDC3
Ao Kuang
Level 22
God Stats
18W - 34L
1,286 SR
Queue Stats
217W - 265L
1,355 Elo+
Solo
Merlin
Merlin
Smokeandarrow1
Merlin
Level 26
God Stats
25W - 18L
1,708 SR
Queue Stats
202W - 224L
1,404 Elo+
Solo
Bellona
Bellona
VOTV_Tobi08
Bellona
Level 26
God Stats
14W - 19L
1,578 SR
Queue Stats
178W - 164L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 12
14,022
1,079
15,732
19,143
6,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 11
13,300
1,023
14,551
18,910
7,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Pele
19
11 / 14 / 5
14,989
1,153
26,425
32,932
15,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 0
9,610
739
0
0
0
17
0 / 7 / 7
10,956
843
6,227
27,808
20,019
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ch1ef Walrus
Ratatoskr
19
7 / 3 / 12
12,703
977
12,502
11,683
5,112
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Cyb3rCroc
Heimdallr
20
8 / 5 / 21
14,368
1,105
23,293
13,717
6,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
12 / 4 / 15
14,101
1,085
17,715
14,807
12,051
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 20
13,288
1,022
23,009
15,925
7,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
VOTV_Tobi08
Bellona
19
4 / 2 / 17
13,013
1,001
13,698
13,833
8,234
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
17
Kills
37
37
Deaths
17
35
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Ch1ef Walrus
Ratatoskr
7
3
12
4.33
W
Heimdallr
Cyb3rCroc
Heimdallr
8
5
21
3.7
L
3
12
12
0.75
L
3
4
11
2.13
L
Pele
11
14
5
0.96
L
0
0
0
0
W
12
4
15
4.88
L
0
7
7
0.5
W
6
3
20
5.33
W
Bellona
VOTV_Tobi08
Bellona
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,935
Damage
90,217
98,793
Taken
69,965
49,333
Mitigated
39,070
7,105
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Ch1ef Walrus
Ratatoskr
12,502
892
0
143
11,683
5,112
0
2,368
9,265
0
29,833
W
Heimdallr
Cyb3rCroc
Heimdallr
23,293
8,731
0
2,370
13,717
6,284
0
5,783
7,909
0
65,156
L
15,732
5,789
0
0
19,143
6,796
0
8,041
11,099
60,223
0
L
14,551
7,363
0
0
18,910
7,084
0
7,126
11,784
0
33,420
L
Pele
26,425
10,815
0
4,409
32,932
15,434
0
13,481
19,451
0
43,692
L
0
0
0
0
0
0
0
0
0
0
0
W
17,715
5,227
0
3,448
14,807
12,051
0
4,456
10,276
25,271
0
L
6,227
466
0
2,696
27,808
20,019
0
12,076
15,732
11,641
0
W
23,009
2,250
0
0
15,925
7,389
0
4,484
11,391
34,174
0
W
Bellona
VOTV_Tobi08
Bellona
13,698
7,661
243
3,175
13,833
8,234
0
4,543
9,165
0
31,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,877
Gold Earned
67,473
185
Minions Killed
200
5
Camps Cleared
10
865,499
Distance Traveled
1,122,280
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,703
977
42
3
0
237,134
0
W
Heimdallr
14,368
1,105
96
7
2
196,233
1
L
Hera
14,022
1,079
98
8
1
265,166
0
L
Neith
13,300
1,023
38
3
2
227,904
0
L
Pele
14,989
1,153
44
3
1
233,844
0
L
Loki
9,610
739
0
0
0
0
0
W
Ao Kuang
14,101
1,085
8
1
1
231,355
0
L
Ares
10,956
843
5
0
1
138,585
0
W
Merlin
13,288
1,022
19
1
0
242,313
0
W
Bellona
13,013
1,001
35
3
7
215,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role