Player Matchup

Kukulkan
Kukulkan
ARVietNam
Kukulkan
Level 21
God Stats
4W - 0L
1,627 SR
Queue Stats
46W - 34L
1,349 Elo+
Solo
Set
Set
AmirSenka
Set
Level 29
God Stats
1W - 1L
1,566 SR
Queue Stats
1W - 2L
1,083 Elo+
Solo
Tsukuyomi
Tsukuyomi
CodyDrewLoganDad
Tsukuyomi
Level 22
God Stats
3W - 1L
1,255 SR
Queue Stats
49W - 69L
1,235 Elo+
Solo
Ullr
Ullr
OfferedNote
Ullr
Level 28
God Stats
4W - 2L
1,710 SR
Queue Stats
22W - 14L
1,271 Elo+
Solo
Guan Yu
Guan Yu
benjamon567
Guan Yu
Level 27
God Stats
3W - 2L
1,474 SR
Queue Stats
170W - 194L
1,372 Elo+
Solo
Team Averages
Level 25
1,527 SR
1,262 Elo+

VS

Team Averages
Level 26
1,404 SR
1,251 Elo+
Cthulhu
Cthulhu
BlueAnabol
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
Frigidaverus
Tsukuyomi
Level 23
God Stats
4W - 9L
1,055 SR
Queue Stats
17W - 26L
1,034 Elo+
Solo
Skadi
Skadi
TheWaywardKnave
Skadi
Level 25
God Stats
38W - 27L
1,507 SR
Queue Stats
42W - 31L
1,270 Elo+
Solo
Nu Wa
Nu Wa
boxedtea
Nu Wa
Level 25
God Stats
29W - 27L
1,504 SR
Queue Stats
104W - 115L
1,387 Elo+
Solo
Neith
Neith
eatmyshortsdc
Neith
Level 29
God Stats
14W - 12L
1,452 SR
Queue Stats
73W - 114L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARVietNam
Kukulkan
7
1 / 1 / 1
4,024
671
1,565
2,271
585
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,692
615
786
1,686
521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
4
1 / 0 / 2
3,465
578
800
2,259
464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

7
5 / 0 / 0
4,436
739
2,835
3,123
786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
benjamon567
Guan Yu
6
0 / 1 / 4
3,764
627
448
2,667
1,314
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueAnabol
Cthulhu
2
0 / 2 / 1
2,847
475
496
1,588
324
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Frigidaverus
Tsukuyomi
4
0 / 2 / 0
3,245
541
876
2,961
553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 2 / 0
3,806
634
2,218
2,725
783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
boxedtea
Nu Wa
6
0 / 1 / 0
3,386
564
820
1,196
235
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 1 / 0
3,385
564
1,876
2,138
337
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ARVietNam
Kukulkan
1
1
1
1.5
W
1
0
0
1
L
Cthulhu
BlueAnabol
Cthulhu
0
2
1
0.25
W
Tsukuyomi
1
0
2
2
L
Tsukuyomi
Frigidaverus
Tsukuyomi
0
2
0
0
W
5
0
0
5
L
1
2
0
0.5
W
Guan Yu
benjamon567
Guan Yu
0
1
4
2
L
Nu Wa
boxedtea
Nu Wa
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,434
Damage
6,286
12,006
Taken
10,608
3,670
Mitigated
2,232
4,890
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ARVietNam
Kukulkan
1,565
147
0
850
2,271
585
0
0
2,271
12,674
0
W
786
518
0
380
1,686
521
378
767
919
0
8,800
L
Cthulhu
BlueAnabol
Cthulhu
496
251
0
10
1,588
324
0
0
1,588
2,510
0
W
Tsukuyomi
800
236
0
834
2,259
464
0
53
2,206
0
6,265
L
Tsukuyomi
Frigidaverus
Tsukuyomi
876
292
0
957
2,961
553
0
0
2,961
0
9,668
W
2,835
1,535
0
878
3,123
786
614
122
2,983
0
11,449
L
2,218
686
0
492
2,725
783
0
1,565
1,160
0
13,460
W
Guan Yu
benjamon567
Guan Yu
448
239
733
1,215
2,667
1,314
90
374
2,293
0
7,539
L
Nu Wa
boxedtea
Nu Wa
820
159
0
0
1,196
235
281
0
1,196
8,862
0
L
1,876
810
0
835
2,138
337
0
0
2,138
0
7,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,381
Gold Earned
16,669
104
Minions Killed
81
0
Camps Cleared
0
501,271
Distance Traveled
424,296
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,024
671
33
6
0
92,919
0
W
Set
3,692
615
23
4
0
92,505
0
L
Cthulhu
2,847
475
3
1
0
52,545
0
W
Tsukuyomi
3,465
578
11
2
0
115,752
2
L
Tsukuyomi
3,245
541
19
3
0
109,033
0
W
Ullr
4,436
739
27
5
0
97,488
0
L
Skadi
3,806
634
28
5
0
77,395
0
W
Guan Yu
3,764
627
10
2
0
102,607
2
L
Nu Wa
3,386
564
18
3
0
89,347
2
L
Neith
3,385
564
13
2
0
95,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role