Player Matchup

Anubis
Anubis
CranSizzle
Anubis
Level 57
God Stats
3W - 0L
1,174 SR
Queue Stats
111W - 118L
1,358 Elo+
Party 2
Osiris
Osiris
Firenziks
Osiris
Level 66
God Stats
9W - 5L
1,484 SR
Queue Stats
184W - 169L
1,364 Elo+
Party 2
Ra
Ra
bananatruu
Ra
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 154L
1,350 Elo+
Party 2
Team Averages
Level 49
1,386 SR
1,357 Elo+

VS

Team Averages
Level 36
1,458 SR
1,341 Elo+
Da Ji
Da Ji
DemonDekt
Da Ji
Level 63
God Stats
39W - 27L
1,619 SR
Queue Stats
66W - 59L
1,383 Elo+
Party 1
Chaac
Chaac
Philipetupapa69
Chaac
Level 15
God Stats
1W - 5L
1,251 SR
Queue Stats
128W - 131L
1,284 Elo+
Solo
Scylla
Scylla
SnakeSkies117
Scylla
Level 29
God Stats
64W - 57L
1,506 SR
Queue Stats
72W - 63L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CranSizzle
Anubis
14
8 / 2 / 11
10,209
785
9,155
10,590
4,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
Firenziks
Osiris
12
1 / 4 / 19
9,259
712
7,709
10,594
7,052
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
11 / 4 / 9
10,781
829
9,777
8,061
2,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DemonDekt
Da Ji
11
2 / 7 / 7
8,747
673
8,971
11,274
3,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 8
8,226
633
3,783
11,634
5,779
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
7 / 7 / 2
10,732
826
8,239
10,618
3,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
20
Kills
9
10
Deaths
20
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
CranSizzle
Anubis
8
2
11
6.75
L
Da Ji
DemonDekt
Da Ji
2
7
7
0.79
W
Osiris
Firenziks
Osiris
1
4
19
2.63
L
0
6
8
0.67
L
7
7
2
1.14
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
20,993
29,245
Taken
33,526
14,618
Mitigated
12,806
10,357
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CranSizzle
Anubis
9,155
404
1,067
4,777
10,590
4,612
1,282
2,432
8,158
32,223
0
L
Da Ji
DemonDekt
Da Ji
8,971
2,184
0
0
11,274
3,618
311
6,739
4,535
0
21,207
W
Osiris
Firenziks
Osiris
7,709
2,313
0
170
10,594
7,052
193
3,205
7,389
0
36,026
L
3,783
472
0
288
11,634
5,779
126
6,044
5,590
0
21,883
L
8,239
459
561
2,132
10,618
3,409
649
6,169
4,449
27,842
0
W
9,777
117
2,114
2,229
8,061
2,954
1,073
2,727
5,334
40,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
27,705
154
Minions Killed
97
0
Camps Cleared
0
666,480
Distance Traveled
659,295
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,209
785
46
4
0
204,061
0
L
Da Ji
8,747
673
25
2
0
230,418
1
W
Osiris
9,259
712
42
3
0
239,115
4
L
Chaac
8,226
633
32
2
0
231,285
0
L
Scylla
10,732
826
40
3
0
197,592
2
W
Ra
10,781
829
66
5
0
223,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role