Player Matchup

Awilix
Awilix
 
Awilix
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Houeness
Mulan
Level 18
God Stats
2W - 0L
1,655 SR
Queue Stats
28W - 24L
1,223 Elo+
Solo
Chang'e
Chang'e
XDark_Ducky278
Chang'e
Level 29
God Stats
10W - 12L
1,134 SR
Queue Stats
208W - 253L
1,114 Elo+
Party 1
Nike
Nike
XDark_Fox278
Nike
Level 28
God Stats
2W - 2L
1,333 SR
Queue Stats
107W - 122L
1,147 Elo+
Party 1
Merlin
Merlin
ñpolñ
Merlin
Level 8
God Stats
2W - 2L
1,321 SR
Queue Stats
2W - 7L
973 Elo+
Solo
Team Averages
Level 23
1,388 SR
1,192 Elo+

VS

Team Averages
Level 19
1,401 SR
1,151 Elo+
Kali
Kali
DylanA2202
Kali
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,198 Elo+
Solo
Neith
Neith
G Money6764
Neith
Level 18
God Stats
19W - 21L
1,447 SR
Queue Stats
28W - 31L
1,301 Elo+
Solo
Heimdallr
Heimdallr
HULK2099
Heimdallr
Level 24
God Stats
14W - 17L
1,385 SR
Queue Stats
58W - 88L
1,073 Elo+
Solo
Cthulhu
Cthulhu
TheWolfome
Cthulhu
Level 16
God Stats
5W - 7L
1,264 SR
Queue Stats
11W - 25L
1,023 Elo+
Solo
Merlin
Merlin
Yokorosewhip
Merlin
Level 27
God Stats
71W - 80L
1,408 SR
Queue Stats
110W - 148L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 1 / 16
17,367
1,022
19,613
21,188
9,757
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
Houeness
Mulan
20
8 / 2 / 21
17,512
1,030
22,786
26,236
28,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 3 / 21
17,272
1,016
14,054
16,844
6,655
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 2 / 19
17,312
1,018
20,944
15,685
8,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ñpolñ
Merlin
17
0 / 4 / 1
12,774
751
1,765
6,025
1,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 20 / 3
15,176
893
17,583
38,161
15,944
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 3 / 4
17,040
1,002
27,167
12,757
5,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
HULK2099
Heimdallr
17
0 / 1 / 0
12,350
726
1,055
1,493
455
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
TheWolfome
Cthulhu
20
1 / 5 / 6
14,744
867
13,430
19,026
24,984
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
1 / 5 / 4
15,150
891
18,593
12,638
8,567
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
34
Kills
12
12
Deaths
34
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
16
18
L
4
20
3
0.28
L
6
3
4
2.67
L
Heimdallr
HULK2099
Heimdallr
0
1
0
0
W
Mulan
Houeness
Mulan
8
2
21
9.25
L
Cthulhu
TheWolfome
Cthulhu
1
5
6
0.8
W
6
3
21
5.5
W
10
2
19
9.75
L
Merlin
1
5
4
0.6
W
Merlin
ñpolñ
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,162
Damage
77,828
85,978
Taken
84,075
55,592
Mitigated
55,376
17,754
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
19,613
10,605
934
3,559
21,188
9,757
0
8,700
12,488
0
35,128
L
17,583
9,505
0
1,783
38,161
15,944
0
9,871
28,290
0
27,598
L
27,167
22,595
0
3,136
12,757
5,426
0
1,562
11,195
0
69,408
L
Heimdallr
HULK2099
Heimdallr
1,055
258
0
0
1,493
455
0
0
1,493
0
1,594
W
Mulan
Houeness
Mulan
22,786
1,554
0
1,975
26,236
28,444
0
7,194
18,588
990
41,753
L
Cthulhu
TheWolfome
Cthulhu
13,430
468
204
140
19,026
24,984
0
3,963
15,063
41,899
0
W
14,054
2,326
5,077
6,209
16,844
6,655
0
5,267
11,577
72,910
0
W
20,944
4,332
0
0
15,685
8,935
0
8,136
7,549
0
36,928
L
Merlin
18,593
904
0
0
12,638
8,567
0
1,392
11,246
71,385
0
W
Merlin
ñpolñ
Merlin
1,765
668
0
0
6,025
1,801
0
2,272
3,753
8,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,237
Gold Earned
74,460
286
Minions Killed
306
6
Camps Cleared
4
1,346,339
Distance Traveled
1,180,619
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,367
1,022
42
2
2
291,738
3
L
Kali
15,176
893
19
1
0
314,275
1
L
Neith
17,040
1,002
81
5
3
261,240
0
L
Heimdallr
12,350
726
1
0
1
37,647
0
W
Mulan
17,512
1,030
41
2
0
326,549
2
L
Cthulhu
14,744
867
80
5
0
301,833
1
W
Chang'e
17,272
1,016
150
9
0
300,320
0
W
Nike
17,312
1,018
42
2
2
329,822
0
L
Merlin
15,150
891
125
7
0
265,624
3
W
Merlin
12,774
751
11
1
2
97,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role