Player Matchup

Cthulhu
Cthulhu
DoubleOught-Az
Cthulhu
Level 26
God Stats
1W - 0L
1,249 SR
Queue Stats
20W - 19L
1,554 Elo+
Party 2
Heimdallr
Heimdallr
FrnkiMtbls
Heimdallr
Level 6
God Stats
107W - 88L
1,560 SR
Queue Stats
142W - 132L
1,417 Elo+
Solo
King Arthur
King Arthur
OopsAllBarry
King Arthur
Level 28
God Stats
1W - 0L
1,438 SR
Queue Stats
12W - 10L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
The Soularium
Nu Wa
Level 27
God Stats
3W - 0L
1,758 SR
Queue Stats
56W - 47L
1,498 Elo+
Solo
Olorun
Olorun
playboii_derrick
Olorun
Level 6
God Stats
2W - 5L
1,260 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,452 Elo+

VS

Team Averages
Level 9
1,512 SR
1,363 Elo+
Yemoja
Yemoja
Fqpinto
Yemoja
Level 6
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 2L
1,615 Elo+
Party 1
Bakasura
Bakasura
LuciferEM
Bakasura
Level 18
God Stats
1W - 2L
1,551 SR
Queue Stats
171W - 162L
1,403 Elo+
Solo
Neith
Neith
Merkanueve2
Neith
Level 7
God Stats
2W - 3L
1,534 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 1
Agni
Agni
Shakadabrah
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Olorun
Olorun
thiago909ag
Olorun
Level 6
God Stats
0W - 3L
1,248 SR
Queue Stats
2W - 7L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 14
14,127
505
15,465
25,332
25,470
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
FrnkiMtbls
Heimdallr
20
18 / 0 / 6
15,857
566
20,268
13,631
6,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
OopsAllBarry
King Arthur
17
7 / 6 / 15
12,858
459
10,807
21,249
14,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
17 / 3 / 10
15,441
551
31,695
17,348
6,733
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
8,181
292
0
551
174
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fqpinto
Yemoja
20
9 / 8 / 7
15,232
544
15,346
24,630
28,081
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
LuciferEM
Bakasura
10
1 / 8 / 2
9,044
323
6,121
17,971
6,125
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 12 / 6
11,504
411
12,046
18,650
5,959
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 11 / 5
11,658
416
14,246
18,702
5,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
15
0 / 12 / 1
9,461
338
460
18,265
6,154

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
49
Kills
17
17
Deaths
51
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
7
14
2
L
Yemoja
Fqpinto
Yemoja
9
8
7
1.56
W
Heimdallr
FrnkiMtbls
Heimdallr
18
0
6
21
L
Bakasura
LuciferEM
Bakasura
1
8
2
0.25
L
3
12
6
0.5
W
King Arthur
OopsAllBarry
King Arthur
7
6
15
2.42
L
4
11
5
0.59
W
17
3
10
7.33
W
0
1
0
0
L
Olorun
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,235
Damage
48,219
78,111
Taken
98,218
53,492
Mitigated
51,331
23,808
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,465
1,249
1,319
5,886
25,332
25,470
416
6,928
18,263
67,563
0
L
Yemoja
Fqpinto
Yemoja
15,346
3,271
1,657
612
24,630
28,081
0
9,217
15,213
67,350
0
W
Heimdallr
FrnkiMtbls
Heimdallr
20,268
5,684
0
2,920
13,631
6,627
9,282
4,069
9,542
0
104,170
L
Bakasura
LuciferEM
Bakasura
6,121
4,927
57
4,588
17,971
6,125
0
8,281
9,540
0
28,448
L
12,046
7,423
0
1,233
18,650
5,959
0
11,040
7,510
0
72,590
W
King Arthur
OopsAllBarry
King Arthur
10,807
1,252
1,457
5,232
21,249
14,488
876
9,603
11,527
0
47,665
L
14,246
660
0
1,186
18,702
5,012
0
13,130
5,469
59,089
0
W
31,695
6,105
0
6,994
17,348
6,733
1,394
8,914
8,334
114,577
0
W
0
0
0
0
551
174
0
538
13
0
0
L
Olorun
460
304
0
1,019
18,265
6,154
366
5,492
12,723
23,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,464
Gold Earned
56,899
455
Minions Killed
358
0
Camps Cleared
0
2,059,874
Distance Traveled
1,982,865
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,127
505
75
3
0
511,216
11
L
Yemoja
15,232
544
81
3
0
539,562
3
W
Heimdallr
15,857
566
164
6
0
571,980
1
L
Bakasura
9,044
323
51
2
0
271,848
1
L
Neith
11,504
411
106
4
0
421,275
2
W
King Arthur
12,858
459
65
2
0
515,923
0
L
Agni
11,658
416
82
3
0
416,691
2
W
Nu Wa
15,441
551
151
5
0
447,302
6
W
Olorun
8,181
292
0
0
0
13,453
0
L
Olorun
9,461
338
38
1
0
333,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role