Player Matchup

Sylvanus
Sylvanus
Silver IV
Toon__WRLD
Sylvanus
Silver IV
Level 48
God Stats
3W - 3L
1,600 SR
Queue Stats
51W - 35L
1,509 MMR
Party 1
Nemesis
Nemesis
Silver IV
iRaceForXp
Nemesis
Silver IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,562 MMR
Party 1
Merlin
Merlin
Gold V
xNoLimitFazo
Merlin
Gold V
Level 47
God Stats
3W - 4L
1,444 SR
Queue Stats
8W - 5L
1,771 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 47
1,514 SR
1,614 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,491 SR
1,497 MMR
Cupid
Cupid
Bronze III
BROWNS ELF
Cupid
Bronze III
Level 67
God Stats
3W - 4L
1,477 SR
Queue Stats
8W - 20L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
LucasPalmieri
Baba Yaga
Gold IV
Level 124
God Stats
1W - 2L
1,437 SR
Queue Stats
142W - 169L
1,518 MMR
Solo
Ymir
Ymir
Gold V
pequerock12
Ymir
Gold V
Level 107
God Stats
11W - 16L
1,560 SR
Queue Stats
47W - 32L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Toon__WRLD
Sylvanus
20
4 / 11 / 15
27,307
557
21,777
51,164
101,325
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
iRaceForXp
Nemesis
20
2 / 14 / 9
24,822
507
32,449
42,540
33,348
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
16 / 3 / 6
31,960
652
57,028
26,152
12,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneAnubisFreyaPoseidonCthulhu

VS

Bans
AphroditeDa JiAchillesSun WukongChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
7 / 11 / 12
27,873
569
23,585
43,356
23,114
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
LucasPalmieri
Baba Yaga
20
10 / 6 / 16
29,453
601
46,956
33,785
16,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 5 / 17
30,613
625
32,878
61,863
102,578
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
22
Kills
28
28
Deaths
22
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
11
12
1.18
W
Baba Yaga
LucasPalmieri
Baba Yaga
10
6
16
3
L
Sylvanus
Toon__WRLD
Sylvanus
4
11
15
1.05
L
Nemesis
iRaceForXp
Nemesis
2
14
9
0.46
W
11
5
17
3.9
L
Merlin
16
3
6
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,254
Damage
103,419
119,856
Taken
139,004
147,595
Mitigated
141,950
26,620
Healing
45,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
23,585
17,231
5,738
17,262
43,356
23,114
1,136
26,309
16,726
0
178,883
W
Baba Yaga
LucasPalmieri
Baba Yaga
46,956
3,260
144
14,806
33,785
16,258
4,340
24,494
9,266
221,052
0
L
Sylvanus
Toon__WRLD
Sylvanus
21,777
2,838
3,864
14,020
51,164
101,325
1,112
30,933
20,231
78,827
0
L
Nemesis
iRaceForXp
Nemesis
32,449
9,290
0
2,205
42,540
33,348
203
32,458
10,082
2,286
130,283
W
32,878
5,274
0
7,961
61,863
102,578
893
30,450
31,029
146,271
0
L
Merlin
57,028
247
0
6,531
26,152
12,922
806
17,302
8,850
320,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,089
Gold Earned
87,939
490
Minions Killed
520
0
Camps Cleared
0
2,286,200
Distance Traveled
2,366,299
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
27,873
569
191
4
0
723,288
11
W
Baba Yaga
29,453
601
206
4
0
783,882
6
L
Sylvanus
27,307
557
91
2
0
660,227
10
L
Nemesis
24,822
507
91
2
0
795,856
3
W
Ymir
30,613
625
123
3
0
859,129
3
L
Merlin
31,960
652
308
6
0
830,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role