Player Matchup

Pele
Pele
Dandygirl4u
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
981 Elo+
Party 1
Fenrir
Fenrir
DrumAndVodka
Fenrir
Level 18
God Stats
105W - 90L
1,442 SR
Queue Stats
180W - 158L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
ENDOFALCO2
Sun Wukong
Level 15
God Stats
14W - 11L
1,589 SR
Queue Stats
94W - 90L
1,322 Elo+
Solo
Scylla
Scylla
fluffybiggles101
Scylla
Level 6
God Stats
0W - 6L
1,305 SR
Queue Stats
5W - 22L
1,198 Elo+
Party 1
Neith
Neith
xRosenrot
Neith
Level 16
God Stats
5W - 4L
1,572 SR
Queue Stats
42W - 37L
1,307 Elo+
Party 2
Team Averages
Level 12
1,482 SR
1,229 Elo+

VS

Team Averages
Level 18
1,376 SR
1,287 Elo+
Bacchus
Bacchus
Fewtsallat
Bacchus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 79L
1,137 Elo+
Solo
Ra
Ra
JollyGoodFriend
Ra
Level 23
God Stats
4W - 10L
1,365 SR
Queue Stats
27W - 32L
1,186 Elo+
Party 3
Hera
Hera
SolomonIchor
Hera
Level 28
God Stats
1W - 1L
1,262 SR
Queue Stats
129W - 95L
1,435 Elo+
Solo
Artemis
Artemis
StarreDestroyer
Artemis
Level 4
God Stats
3W - 2L
1,340 SR
Queue Stats
4W - 4L
1,331 Elo+
Party 3
Medusa
Medusa
zizenzuzler
Medusa
Level 18
God Stats
47W - 39L
1,411 SR
Queue Stats
72W - 72L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 14 / 7
11,430
1,143
16,180
21,602
8,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
16
3 / 15 / 7
10,300
1,030
6,421
23,275
9,446
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ENDOFALCO2
Sun Wukong
17
3 / 7 / 9
10,714
1,071
5,853
26,644
16,004
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 11 / 8
9,896
990
3,410
15,760
5,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xRosenrot
Neith
17
3 / 6 / 8
10,722
1,072
10,305
15,871
6,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fewtsallat
Bacchus
19
6 / 3 / 29
11,791
1,179
19,279
12,559
8,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 20
12,584
1,258
14,510
8,695
3,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 2 / 23
13,333
1,333
19,704
6,183
1,850
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 7 / 20
10,994
1,099
14,426
10,665
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
20
20 / 1 / 18
14,282
1,428
24,522
7,696
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
162
16
Kills
52
53
Deaths
16
39
Assists
110
Player
Kills
Deaths
Assists
KDA
L
6
14
7
0.68
L
Fenrir
3
15
7
0.43
L
Sun Wukong
ENDOFALCO2
Sun Wukong
3
7
9
1.07
W
Bacchus
Fewtsallat
Bacchus
6
3
29
6.83
W
10
3
20
6.67
W
12
2
23
11.75
W
4
7
20
2
L
1
11
8
0.45
L
Neith
xRosenrot
Neith
3
6
8
1.17
W
Medusa
20
1
18
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,169
Damage
92,441
103,152
Taken
45,798
45,617
Mitigated
19,671
6,981
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,180
3,614
0
1,228
21,602
8,420
0
10,495
11,107
0
29,450
L
Fenrir
6,421
1,683
0
228
23,275
9,446
0
11,448
11,356
0
10,524
L
Sun Wukong
ENDOFALCO2
Sun Wukong
5,853
760
0
1,883
26,644
16,004
0
12,987
13,657
0
23,427
W
Bacchus
Fewtsallat
Bacchus
19,279
1,113
385
1,394
12,559
8,228
0
1,352
11,207
28,601
0
W
14,510
3,065
881
1,844
8,695
3,214
0
48
8,647
35,170
0
W
19,704
5,434
0
1,032
6,183
1,850
0
254
5,929
33,221
0
W
14,426
8,480
19
385
10,665
3,712
0
1,270
9,395
0
25,501
L
3,410
509
0
466
15,760
5,604
0
9,619
6,141
18,770
0
L
Neith
xRosenrot
Neith
10,305
5,750
0
3,176
15,871
6,143
0
8,944
6,927
0
40,428
W
Medusa
24,522
11,468
0
1,766
7,696
2,667
0
486
7,210
0
46,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
62,984
158
Minions Killed
182
1
Camps Cleared
4
896,221
Distance Traveled
806,188
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,430
1,143
33
3
0
190,884
0
L
Fenrir
10,300
1,030
8
1
0
186,349
0
L
Sun Wukong
10,714
1,071
30
3
0
202,438
0
W
Bacchus
11,791
1,179
18
2
0
184,683
0
W
Ra
12,584
1,258
55
6
2
139,180
0
W
Hera
13,333
1,333
32
3
0
152,265
0
W
Artemis
10,994
1,099
17
2
1
123,640
1
L
Scylla
9,896
990
35
4
0
161,178
0
L
Neith
10,722
1,072
52
5
1
155,372
0
W
Medusa
14,282
1,428
60
6
1
206,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role