Player Matchup

Pele
Pele
ASAP_Macky-
Pele
Level 29
God Stats
0W - 4L
1,307 SR
Queue Stats
210W - 206L
1,356 Elo+
Solo
Ares
Ares
ICHA_DAB
Ares
Level 18
God Stats
8W - 2L
2,003 SR
Queue Stats
16W - 18L
1,388 Elo+
Party 1
Odin
Odin
JOHNNYAFONSO11
Odin
Level 26
God Stats
7W - 2L
1,734 SR
Queue Stats
21W - 23L
1,398 Elo+
Party 1
Susano
Susano
james cillian
Susano
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 119L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
xXRuGbYSmAshErXx
Baron Samedi
Level 23
God Stats
24W - 22L
1,561 SR
Queue Stats
116W - 133L
1,389 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,379 Elo+

VS

Team Averages
Level 22
1,596 SR
1,447 Elo+
Pele
Pele
Isaneko36
Pele
Level 29
God Stats
9W - 11L
1,838 SR
Queue Stats
20W - 20L
1,571 Elo+
Solo
Izanami
Izanami
Jerricott
Izanami
Level 19
God Stats
26W - 21L
1,604 SR
Queue Stats
42W - 40L
1,521 Elo+
Solo
Nu Wa
Nu Wa
To-Ja-Mariusz
Nu Wa
Level 24
God Stats
8W - 10L
1,522 SR
Queue Stats
91W - 92L
1,407 Elo+
Solo
Cthulhu
Cthulhu
astaratasta
Cthulhu
Level 17
God Stats
2W - 0L
1,602 SR
Queue Stats
14W - 13L
1,397 Elo+
Solo
Medusa
Medusa
shadow9214
Medusa
Level 20
God Stats
43W - 43L
1,417 SR
Queue Stats
47W - 49L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 14 / 4
12,186
937
17,830
25,276
11,716
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
18
0 / 9 / 10
11,203
862
9,722
26,874
26,322
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 1 / 6
11,307
870
5,690
10,296
9,005
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
0 / 11 / 8
11,079
852
13,151
24,207
10,333
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
xXRuGbYSmAshErXx
Baron Samedi
18
6 / 8 / 4
13,249
1,019
21,859
21,486
9,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
3 / 1 / 30
12,690
976
13,456
17,678
12,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Jerricott
Izanami
20
20 / 1 / 21
15,875
1,221
34,512
14,532
5,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 1 / 22
13,470
1,036
16,451
6,712
2,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
astaratasta
Cthulhu
20
5 / 4 / 26
13,442
1,034
18,906
18,566
23,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
shadow9214
Medusa
19
7 / 4 / 17
13,445
1,034
11,689
14,344
5,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
159
11
Kills
43
43
Deaths
11
32
Assists
116
Player
Kills
Deaths
Assists
KDA
L
4
14
4
0.43
L
Ares
0
9
10
0.56
W
Pele
3
1
30
18
L
1
1
6
4
W
Izanami
Jerricott
Izanami
20
1
21
30.5
W
8
1
22
19
W
Cthulhu
astaratasta
Cthulhu
5
4
26
4.5
L
0
11
8
0.36
W
Medusa
shadow9214
Medusa
7
4
17
3.88
L
Baron Samedi
xXRuGbYSmAshErXx
Baron Samedi
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,252
Damage
95,014
108,139
Taken
71,832
67,375
Mitigated
49,241
11,410
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,830
4,132
0
2,126
25,276
11,716
0
7,822
17,454
0
40,738
L
Ares
9,722
126
0
0
26,874
26,322
0
8,724
18,150
42,520
0
W
Pele
13,456
3,239
0
979
17,678
12,616
0
6,785
10,893
536
23,399
L
5,690
1,019
0
0
10,296
9,005
0
2,795
7,501
0
16,317
W
Izanami
Jerricott
Izanami
34,512
17,518
0
1,573
14,532
5,913
0
5,009
9,298
0
63,211
W
16,451
5,631
1,437
556
6,712
2,069
0
2,928
3,784
29,936
0
W
Cthulhu
astaratasta
Cthulhu
18,906
1,112
1,796
0
18,566
23,459
0
8,825
9,741
39,896
0
L
13,151
2,699
0
1,818
24,207
10,333
0
8,005
16,202
0
36,505
W
Medusa
shadow9214
Medusa
11,689
5,519
183
2,151
14,344
5,184
0
8,034
6,310
0
39,828
L
Baron Samedi
xXRuGbYSmAshErXx
Baron Samedi
21,859
1,366
3,164
4,302
21,486
9,999
0
8,541
12,945
54,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,024
Gold Earned
68,922
242
Minions Killed
252
6
Camps Cleared
12
1,202,761
Distance Traveled
1,159,247
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,186
937
38
3
1
208,824
1
L
Ares
11,203
862
39
3
0
231,285
0
W
Pele
12,690
976
25
2
1
273,337
0
L
Odin
11,307
870
27
2
1
270,945
0
W
Izanami
15,875
1,221
79
6
0
241,334
0
W
Nu Wa
13,470
1,036
23
2
1
187,004
2
W
Cthulhu
13,442
1,034
72
6
3
229,452
3
L
Susano
11,079
852
59
5
2
260,138
2
W
Medusa
13,445
1,034
53
4
7
228,120
1
L
Baron Samedi
13,249
1,019
79
6
2
231,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role