Player Matchup

Sun Wukong
Sun Wukong
BeStIXx
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 33L
1,637 Elo+
Party 2
Hercules
Hercules
Chevk2r
Hercules
Level 24
God Stats
2W - 0L
1,754 SR
Queue Stats
251W - 131L
1,912 Elo+
Party 2
Mulan
Mulan
SoulHeraclés
Mulan
Level 126
God Stats
4W - 1L
1,652 SR
Queue Stats
254W - 176L
1,743 Elo+
Party 2
Team Averages
Level 99
1,636 SR
1,764 Elo+

VS

Team Averages
Level 96
1,608 SR
1,603 Elo+
Ymir
Ymir
Lepronte
Ymir
Level 154
God Stats
4W - 4L
1,712 SR
Queue Stats
574W - 549L
1,637 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nabbopasquale
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Sfaccimm
Ra
Level 18
God Stats
11W - 6L
1,612 SR
Queue Stats
65W - 29L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeStIXx
Sun Wukong
20
3 / 5 / 9
16,656
617
16,187
32,394
39,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Chevk2r
Hercules
19
2 / 6 / 8
15,842
587
10,663
37,555
33,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 6 / 5
18,484
685
21,576
34,362
32,425
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 3 / 13
16,700
619
15,512
34,559
73,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Nabbopasquale
Tsukuyomi
7
3 / 3 / 2
13,072
484
5,925
4,738
1,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
10 / 7 / 6
18,617
690
28,919
19,501
10,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
13
Kills
17
17
Deaths
13
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeStIXx
Sun Wukong
3
5
9
1.5
W
Hercules
Chevk2r
Hercules
2
6
8
1
L
Ymir
4
3
13
3.5
L
Tsukuyomi
Nabbopasquale
Tsukuyomi
3
3
2
1.33
L
10
7
6
1.86
W
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,426
Damage
50,356
104,311
Taken
58,798
105,399
Mitigated
85,930
31,214
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeStIXx
Sun Wukong
16,187
3,088
0
5,493
32,394
39,106
468
14,399
17,941
0
100,472
W
Hercules
Chevk2r
Hercules
10,663
2,684
2,274
14,790
37,555
33,868
1,554
14,118
23,379
0
75,061
L
Ymir
15,512
2,842
0
1,643
34,559
73,605
287
8
33,284
51,512
0
L
Tsukuyomi
Nabbopasquale
Tsukuyomi
5,925
1,168
0
523
4,738
1,451
0
0
4,595
0
13,931
L
28,919
1,403
5,506
5,290
19,501
10,874
1,316
16
19,046
148,348
0
W
21,576
3,814
0
8,657
34,362
32,425
2,797
16,083
18,245
0
122,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,982
Gold Earned
48,389
302
Minions Killed
243
0
Camps Cleared
0
1,333,391
Distance Traveled
1,040,197
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,656
617
89
3
0
456,364
7
W
Hercules
15,842
587
99
4
0
418,282
9
L
Ymir
16,700
619
48
2
0
445,035
1
L
Tsukuyomi
13,072
484
14
1
0
119,793
1
L
Ra
18,617
690
181
7
0
475,369
5
W
Mulan
18,484
685
114
4
0
458,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role