Player Matchup

Fenrir
Fenrir
Marki0503tos
Fenrir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,007 Elo+
Party 1
Nox
Nox
Rubbreak
Nox
Level 87
God Stats
2W - 7L
1,641 SR
Queue Stats
178W - 186L
1,431 Elo+
Party 1
Hercules
Hercules
ligre333
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 94
1,547 SR
1,313 Elo+

VS

Team Averages
Level 30
1,340 SR
1,149 Elo+
Persephone
Persephone
SVFF
Persephone
Level 11
God Stats
1W - 4L
1,200 SR
Queue Stats
13W - 14L
1,043 Elo+
Solo
Scylla
Scylla
Tompodi
Scylla
Level 53
God Stats
2W - 5L
1,418 SR
Queue Stats
14W - 21L
1,228 Elo+
Party 2
Chaac
Chaac
Zuzucrash97
Chaac
Level 27
God Stats
3W - 3L
1,403 SR
Queue Stats
15W - 39L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 0 / 1
10,750
467
0
48
12
Mace

Mace

+10
Physical Power

20
4 / 6 / 6
15,381
669
24,125
20,425
7,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ligre333
Hercules
18
7 / 9 / 2
14,336
623
16,349
26,374
24,664
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SVFF
Persephone
19
3 / 2 / 9
15,010
653
10,939
14,191
5,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
Tompodi
Scylla
20
10 / 3 / 3
16,753
728
17,654
14,153
5,256
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
2 / 7 / 11
14,496
630
10,341
31,639
16,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
15
15
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
1
0.5
L
4
6
6
1.17
W
Persephone
SVFF
Persephone
3
2
9
3.75
W
Scylla
Tompodi
Scylla
10
3
3
3.83
W
2
7
11
1.07
L
Hercules
ligre333
Hercules
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,474
Damage
38,934
46,847
Taken
59,983
31,897
Mitigated
27,120
6,054
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
48
12
0
0
48
0
212
L
24,125
1,352
0
2,471
20,425
7,221
0
13,257
7,168
99,844
0
W
Persephone
SVFF
Persephone
10,939
1,111
0
4,626
14,191
5,443
213
7,333
6,858
73,846
0
W
Scylla
Tompodi
Scylla
17,654
920
0
1,623
14,153
5,256
165
3,697
10,456
108,671
0
W
10,341
2,083
0
12,363
31,639
16,421
1,691
14,172
17,467
0
40,434
L
Hercules
ligre333
Hercules
16,349
4,486
0
3,583
26,374
24,664
667
15,420
10,954
0
58,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
46,259
189
Minions Killed
240
0
Camps Cleared
0
747,555
Distance Traveled
1,255,330
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,750
467
0
0
0
13,465
0
L
Nox
15,381
669
112
5
0
389,240
6
W
Persephone
15,010
653
78
3
0
406,170
0
W
Scylla
16,753
728
109
5
0
445,381
1
W
Chaac
14,496
630
53
2
0
403,779
0
L
Hercules
14,336
623
77
3
0
344,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role