Player Matchup

Discordia
Discordia
Clean Banger
Discordia
Level 23
God Stats
31W - 23L
1,572 SR
Queue Stats
105W - 106L
1,271 Elo+
Party 1
Artemis
Artemis
Ducky11
Artemis
Level 28
God Stats
37W - 30L
1,640 SR
Queue Stats
147W - 136L
1,278 Elo+
Party 1
Ares
Ares
LAZ3R_117_
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Pele
Pele
Skokie Swift
Pele
Level 25
God Stats
1W - 3L
1,338 SR
Queue Stats
93W - 92L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
panda_boo09
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,155 Elo+
Party 3
Team Averages
Level 18
1,510 SR
1,286 Elo+

VS

Team Averages
Level 25
1,492 SR
1,298 Elo+
Pele
Pele
RedLeader_21
Pele
Level 14
God Stats
2W - 7L
1,460 SR
Queue Stats
64W - 66L
1,287 Elo+
Solo
Arachne
Arachne
Trompyy
Arachne
Level 29
God Stats
39W - 27L
1,588 SR
Queue Stats
810W - 823L
1,358 Elo+
Party 2
Achilles
Achilles
Zephead28
Achilles
Level 28
God Stats
5W - 4L
1,418 SR
Queue Stats
93W - 97L
1,280 Elo+
Solo
Cthulhu
Cthulhu
datgoatKamykazy
Cthulhu
Level 28
God Stats
22W - 20L
1,509 SR
Queue Stats
80W - 83L
1,265 Elo+
Solo
Hel
Hel
lunaboca1238
Hel
Level 28
God Stats
34W - 34L
1,486 SR
Queue Stats
67W - 62L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clean Banger
Discordia
12
1 / 8 / 1
7,722
406
7,186
9,896
2,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Ducky11
Artemis
12
2 / 5 / 2
7,739
407
10,832
10,796
3,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 14 / 1
6,839
360
3,349
15,640
10,633
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 0
8,100
426
5,586
9,760
2,793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
panda_boo09
Cthulhu
6
0 / 8 / 0
5,436
286
1,047
7,721
2,644

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
10,009
527
6,194
9,958
3,166
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Trompyy
Arachne
16
8 / 2 / 5
11,263
593
7,413
13,512
5,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Zephead28
Achilles
17
7 / 1 / 3
11,565
609
9,652
14,069
14,650
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 3 / 10
10,674
562
9,788
12,200
6,771
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 1 / 5
10,853
571
8,102
10,045
3,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
38
38
Deaths
11
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
Clean Banger
Discordia
1
8
1
0.19
L
Artemis
Ducky11
Artemis
2
5
2
0.6
L
1
14
1
0.11
W
6
4
8
2.5
L
2
3
0
0.67
W
Arachne
Trompyy
Arachne
8
2
5
5.25
W
Achilles
Zephead28
Achilles
7
1
3
8.5
W
8
3
10
4.33
W
9
1
5
11.5
L
Cthulhu
panda_boo09
Cthulhu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,000
Damage
41,149
53,813
Taken
59,784
22,267
Mitigated
33,589
7,484
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Clean Banger
Discordia
7,186
1,360
87
1,733
9,896
2,532
0
2,084
7,431
34,043
0
L
Artemis
Ducky11
Artemis
10,832
6,614
147
3,309
10,796
3,665
0
5,043
5,753
0
39,414
L
3,349
397
0
147
15,640
10,633
0
7,076
8,489
21,784
0
W
6,194
1,739
0
1,048
9,958
3,166
393
450
9,508
0
44,194
L
5,586
2,430
0
1,951
9,760
2,793
799
654
9,031
0
44,490
W
Arachne
Trompyy
Arachne
7,413
5,081
0
6,029
13,512
5,435
451
1,627
11,885
0
72,527
W
Achilles
Zephead28
Achilles
9,652
1,715
0
5,479
14,069
14,650
1,309
5,629
8,440
11,596
44,795
W
9,788
522
981
2,570
12,200
6,771
672
1,939
10,261
41,084
0
W
8,102
291
2,475
6,092
10,045
3,567
1,957
1,937
8,108
59,052
0
L
Cthulhu
panda_boo09
Cthulhu
1,047
0
110
0
7,721
2,644
0
3,984
3,712
8,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
54,364
242
Minions Killed
467
0
Camps Cleared
0
1,398,610
Distance Traveled
1,745,417
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,722
406
52
3
0
279,079
3
L
Artemis
7,739
407
70
4
0
273,089
3
L
Ares
6,839
360
29
2
0
284,860
2
W
Pele
10,009
527
56
3
0
376,159
2
L
Pele
8,100
426
81
4
0
363,158
1
W
Arachne
11,263
593
107
6
0
347,994
1
W
Achilles
11,565
609
110
6
0
283,762
4
W
Cthulhu
10,674
562
68
4
0
389,823
2
W
Hel
10,853
571
126
7
0
347,679
0
L
Cthulhu
5,436
286
10
1
0
198,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role