Player Matchup

He Bo
He Bo
BATMANARCHY
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,310 Elo+
Solo
Freya
Freya
BWBYFISTER
Freya
Level 29
God Stats
1W - 2L
1,342 SR
Queue Stats
85W - 88L
1,398 Elo+
Solo
Poseidon
Poseidon
CoffeeChip65485
Poseidon
Level 16
God Stats
4W - 3L
1,397 SR
Queue Stats
7W - 4L
1,344 Elo+
Solo
Hercules
Hercules
Jareth_Paz
Hercules
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
274W - 260L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
TRIARII 77
Tsukuyomi
Level 29
God Stats
10W - 11L
1,468 SR
Queue Stats
65W - 84L
1,343 Elo+
Solo
Team Averages
Level 26
1,441 SR
1,345 Elo+

VS

Team Averages
Level 20
1,372 SR
1,292 Elo+
Cthulhu
Cthulhu
DrunkenBeaver1
Cthulhu
Level 24
God Stats
14W - 9L
1,452 SR
Queue Stats
72W - 58L
1,257 Elo+
Party 1
Fenrir
Fenrir
Happyhil
Fenrir
Level 25
God Stats
5W - 11L
1,268 SR
Queue Stats
78W - 70L
1,283 Elo+
Party 1
Cerberus
Cerberus
OmegaMode018
Cerberus
Level 18
God Stats
15W - 13L
1,085 SR
Queue Stats
30W - 33L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
TheChosenHero246
Sun Wukong
Level 23
God Stats
27W - 22L
1,556 SR
Queue Stats
73W - 59L
1,341 Elo+
Party 1
Pele
Pele
Thiago8661
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 6
15,015
626
19,552
9,199
3,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
20
16 / 4 / 4
15,360
640
34,530
32,823
15,273
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
16
0 / 15 / 10
11,885
495
11,543
19,715
7,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Jareth_Paz
Hercules
18
7 / 2 / 17
13,189
550
19,891
27,023
33,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
TRIARII 77
Tsukuyomi
20
14 / 3 / 7
14,916
622
21,467
19,338
8,434
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 7
12,266
511
17,537
25,495
24,997
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Happyhil
Fenrir
17
6 / 10 / 2
11,316
472
9,434
25,564
9,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
OmegaMode018
Cerberus
14
2 / 11 / 3
9,944
414
6,226
31,239
12,822
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
TheChosenHero246
Sun Wukong
15
4 / 10 / 3
9,725
405
7,822
25,109
15,332
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 13 / 2
8,748
365
3,726
19,367
6,805
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
47
Kills
23
24
Deaths
48
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Freya
16
4
4
4.5
W
Poseidon
0
15
10
0.33
L
10
4
7
3.38
L
Fenrir
Happyhil
Fenrir
6
10
2
0.7
W
Hercules
Jareth_Paz
Hercules
7
2
17
7.75
L
Cerberus
OmegaMode018
Cerberus
2
11
3
0.32
W
Tsukuyomi
TRIARII 77
Tsukuyomi
14
3
7
5.83
L
Sun Wukong
TheChosenHero246
Sun Wukong
4
10
3
0.55
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,983
Damage
44,745
108,098
Taken
126,774
67,604
Mitigated
69,035
59,439
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,552
1,572
0
5,966
9,199
3,433
3,639
1,546
7,603
108,795
0
W
Freya
34,530
13,048
804
25,842
32,823
15,273
8,289
10,039
22,634
132,845
0
W
Poseidon
11,543
1,892
0
2,794
19,715
7,248
2,462
5,391
14,249
56,824
0
L
17,537
1,520
2,010
1,442
25,495
24,997
476
16,257
9,003
74,127
0
L
Fenrir
Happyhil
Fenrir
9,434
3,336
0
2,234
25,564
9,079
0
13,334
12,132
0
38,581
W
Hercules
Jareth_Paz
Hercules
19,891
5,466
0
15,857
27,023
33,216
818
8,015
18,528
0
53,730
L
Cerberus
OmegaMode018
Cerberus
6,226
750
919
10,242
31,239
12,822
0
11,856
18,856
28,988
0
W
Tsukuyomi
TRIARII 77
Tsukuyomi
21,467
4,972
0
8,176
19,338
8,434
2,337
5,544
13,731
0
111,793
L
Sun Wukong
TheChosenHero246
Sun Wukong
7,822
628
272
5,039
25,109
15,332
0
13,465
11,357
0
39,133
L
3,726
473
0
618
19,367
6,805
0
10,713
8,429
0
34,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,365
Gold Earned
51,999
632
Minions Killed
313
0
Camps Cleared
0
2,170,364
Distance Traveled
2,092,942
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,015
626
177
7
0
443,446
0
W
Freya
15,360
640
177
7
0
398,065
6
W
Poseidon
11,885
495
76
3
0
416,587
1
L
Cthulhu
12,266
511
99
4
0
480,794
1
L
Fenrir
11,316
472
61
3
0
409,679
1
W
Hercules
13,189
550
78
3
0
466,064
2
L
Cerberus
9,944
414
49
2
0
351,071
1
W
Tsukuyomi
14,916
622
124
5
0
446,202
4
L
Sun Wukong
9,725
405
48
2
0
422,137
1
L
Pele
8,748
365
56
2
0
429,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role